Player Matchup

Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
HopeXIthSol
Artemis
Gold IV
Level 107
God Stats
18W - 12L
1,750 SR
Queue Stats
31W - 31L
1,473 MMR
Solo
Anhur
Anhur
Gold IV
MuhMuhMuhManRey
Anhur
Gold IV
Level 121
God Stats
12W - 14L
1,561 SR
Queue Stats
253W - 261L
1,524 MMR
Solo
Scylla
Scylla
Silver I
OhhMonsster
Scylla
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,544 MMR
Solo
Hades
Hades
Gold III
richthekid05
Hades
Gold III
Level 122
God Stats
6W - 6L
1,636 SR
Queue Stats
139W - 128L
1,535 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,589 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,480 SR
1,548 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold V
ITaikiI
Persephone
Gold V
Level 154
God Stats
5W - 9L
1,639 SR
Queue Stats
128W - 143L
1,384 MMR
Solo
Janus
Janus
Gold I
Juanpablom10
Janus
Gold I
Level 143
God Stats
22W - 30L
1,460 SR
Queue Stats
566W - 578L
1,707 MMR
Solo
Chiron
Chiron
Gold I
shizzythegodlord
Chiron
Gold I
Level 65
God Stats
1W - 2L
1,299 SR
Queue Stats
130W - 136L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
9 / 2 / 5
9,987
587
11,535
10,724
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
HopeXIthSol
Artemis
13
2 / 3 / 6
8,019
472
7,984
9,624
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 5
8,559
503
3,613
12,219
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
16
1 / 0 / 2
9,570
563
3,228
5,849
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 1
10,230
602
11,291
12,997
7,428
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TsukuyomiAthenaGilgameshChronosTiamat

VS

Bans
SetCu ChulainnNemesisGuan YuRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 2 / 1
8,898
523
7,334
18,473
10,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
 
Bakasura
15
2 / 4 / 3
8,752
515
5,628
12,359
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ITaikiI
Persephone
13
0 / 4 / 2
7,903
465
8,813
8,548
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
1 / 3 / 1
9,702
571
2,829
7,870
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 1
7,086
417
5,386
7,751
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
7
8
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
2
5
5.75
L
Artio
 
Artio
1
2
1
0.75
L
Bakasura
 
Bakasura
2
4
3
0.88
W
Artemis
HopeXIthSol
Artemis
2
3
6
1.67
L
Persephone
ITaikiI
Persephone
0
4
2
0.25
L
1
3
1
0.5
W
3
2
5
2.75
W
Scylla
1
0
2
2
W
1
1
1
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
29,990
51,413
Taken
55,001
20,894
Mitigated
20,870
16,915
Healing
21,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,535
4,871
0
2,147
10,724
4,291
0
2,978
7,236
0
61,606
L
Artio
 
Artio
7,334
694
189
11,206
18,473
10,310
0
10,364
8,109
65,679
0
L
Bakasura
 
Bakasura
5,628
4,222
0
1,874
12,359
4,599
0
1,505
10,760
0
55,158
W
Artemis
HopeXIthSol
Artemis
7,984
3,066
0
1,028
9,624
3,296
44
3,592
6,032
0
44,888
L
Persephone
ITaikiI
Persephone
8,813
288
0
2,753
8,548
1,912
198
496
8,012
52,072
0
L
2,829
177
0
2,100
7,870
2,441
0
1,243
6,519
73,697
0
W
3,613
1,701
0
3,684
12,219
4,032
69
4,014
8,205
0
56,021
W
Scylla
3,228
316
0
1,677
5,849
1,847
134
945
4,820
73,399
0
W
11,291
2,768
91
8,288
12,997
7,428
54
7,259
5,549
79,171
0
L
5,386
2,351
188
2,960
7,751
1,608
0
668
7,079
0
30,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
42,341
607
Minions Killed
567
0
Camps Cleared
0
1,606,205
Distance Traveled
1,607,823
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,987
587
83
5
0
385,050
1
L
Artio
8,898
523
132
8
0
318,367
2
L
Bakasura
8,752
515
115
7
0
361,102
3
W
Artemis
8,019
472
73
4
0
260,950
1
L
Persephone
7,903
465
85
5
0
312,503
3
L
Janus
9,702
571
171
10
0
361,798
5
W
Anhur
8,559
503
114
7
0
293,308
2
W
Scylla
9,570
563
164
10
0
360,441
4
W
Hades
10,230
602
173
10
0
306,456
2
L
Chiron
7,086
417
64
4
0
254,053
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role