Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JebBushesWeenie
Loki
Level 88
God Stats
22W - 24L
1,479 SR
Queue Stats
323W - 314L
1,463 Elo+
Solo
Ra
Ra
MulletLizard
Ra
Level 120
God Stats
1W - 1L
1,330 SR
Queue Stats
70W - 80L
1,403 Elo+
Solo
Horus
Horus
Spartan05131970
Horus
Level 128
God Stats
40W - 53L
1,400 SR
Queue Stats
765W - 721L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
perezjuancho045
Erlang Shen
Level 113
God Stats
5W - 4L
1,539 SR
Queue Stats
537W - 559L
1,483 Elo+
Solo
Team Averages
Level 115
1,450 SR
1,449 Elo+

VS

Team Averages
Level 101
1,430 SR
1,431 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Buberino
Yemoja
Level 87
God Stats
1W - 3L
1,317 SR
Queue Stats
71W - 73L
1,441 Elo+
Solo
Nike
Nike
Gabriel_JZ
Nike
Level 105
God Stats
3W - 2L
1,599 SR
Queue Stats
276W - 291L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
TLD_DPARINI-CR-
Cernunnos
Level 66
God Stats
13W - 25L
1,362 SR
Queue Stats
128W - 150L
1,439 Elo+
Party 1
Ra
Ra
TLD_LuKas-CR
Ra
Level 88
God Stats
1W - 2L
1,371 SR
Queue Stats
360W - 412L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 1 / 3
6,754
482
6,994
7,008
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 4
7,440
531
4,251
6,988
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 3 / 3
8,012
572
11,010
7,906
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 9
6,787
485
4,269
8,898
6,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
perezjuancho045
Erlang Shen
11
5 / 1 / 1
7,073
505
6,461
11,293
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 2 / 1
6,512
465
2,307
9,625
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Buberino
Yemoja
9
0 / 1 / 1
6,163
440
4,279
7,732
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 4 / 1
7,471
534
10,134
12,485
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
TLD_DPARINI-CR-
Cernunnos
10
3 / 4 / 1
6,359
454
5,998
9,306
2,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 5 / 3
6,579
470
4,522
8,674
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
7
7
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
3
4.5
L
Ao Kuang
 
Ao Kuang
1
2
1
0.75
L
Yemoja
Buberino
Yemoja
0
1
1
0.5
L
3
4
1
0.88
W
2
1
4
4
W
6
3
3
2.5
W
0
1
9
4.5
L
Cernunnos
TLD_DPARINI-CR-
Cernunnos
3
4
1
0.88
L
0
5
3
0.3
W
Erlang Shen
perezjuancho045
Erlang Shen
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,985
Damage
27,240
42,093
Taken
47,822
21,696
Mitigated
18,699
17,843
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,994
2,907
0
2,886
7,008
2,585
22
2,290
4,622
0
42,606
L
Ao Kuang
 
Ao Kuang
2,307
356
0
2,970
9,625
3,900
55
1,247
8,312
27,451
6,424
L
Yemoja
Buberino
Yemoja
4,279
641
857
2,161
7,732
3,904
0
2,224
5,366
18,139
0
L
10,134
1,608
0
2,959
12,485
5,400
0
1,100
11,331
0
36,697
W
4,251
627
0
3,363
6,988
2,129
0
1,199
5,747
0
42,366
W
11,010
596
623
1,922
7,906
3,327
50
2,513
5,295
49,240
0
W
4,269
1,602
1,756
2,458
8,898
6,907
30
3,297
5,461
0
13,893
L
Cernunnos
TLD_DPARINI-CR-
Cernunnos
5,998
1,710
0
2,725
9,306
2,613
0
2,147
7,075
0
26,551
L
4,522
721
650
1,683
8,674
2,882
0
3,692
4,728
38,008
0
W
Erlang Shen
perezjuancho045
Erlang Shen
6,461
2,615
0
4,835
11,293
6,748
347
1,346
9,935
0
29,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
33,084
368
Minions Killed
259
0
Camps Cleared
0
1,310,873
Distance Traveled
1,284,764
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,754
482
70
5
0
230,081
2
L
Ao Kuang
6,512
465
63
5
0
254,267
1
L
Yemoja
6,163
440
24
2
0
276,883
4
L
Nike
7,471
534
61
4
0
255,684
1
W
Loki
7,440
531
107
8
0
281,387
5
W
Ra
8,012
572
108
8
0
256,131
0
W
Horus
6,787
485
22
2
0
279,819
1
L
Cernunnos
6,359
454
35
3
0
252,078
0
L
Ra
6,579
470
76
5
0
245,852
2
W
Erlang Shen
7,073
505
61
4
0
263,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role