Player Matchup

Anubis
Anubis
Big_Boy_Barnesy1
Anubis
Level 10
God Stats
5W - 6L
1,328 SR
Queue Stats
25W - 33L
1,298 Elo+
Solo
Kukulkan
Kukulkan
Dimdaft king
Kukulkan
Level 17
God Stats
31W - 35L
1,405 SR
Queue Stats
41W - 41L
1,380 Elo+
Solo
Guan Yu
Guan Yu
K-a-c-p-e-r-r-r-
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,214 Elo+
Solo
Bacchus
Bacchus
Marvick60
Bacchus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 48L
1,509 Elo+
Party 1
Ares
Ares
flacucho11
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,613 Elo+
Party 1
Team Averages
Level 12
1,447 SR
1,403 Elo+

VS

Team Averages
Level 11
1,482 SR
1,214 Elo+
Anhur
Anhur
BoyGammer101
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,175 Elo+
Party 2
Freya
Freya
SusamsizSimit
Freya
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,400 Elo+
Solo
Bakasura
Bakasura
Syndyktattor
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,068 Elo+
Solo
Ra
Ra
bercar1972
Ra
Level 15
God Stats
1W - 3L
1,376 SR
Queue Stats
11W - 28L
1,159 Elo+
Party 2
Gilgamesh
Gilgamesh
coraml28
Gilgamesh
Level 17
God Stats
1W - 5L
1,535 SR
Queue Stats
33W - 49L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 15
9,939
1,242
15,935
8,928
4,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Dimdaft king
Kukulkan
18
19 / 0 / 22
12,464
1,558
32,725
3,575
1,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 2 / 19
10,014
1,252
10,129
8,250
5,516
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Marvick60
Bacchus
16
4 / 1 / 30
9,627
1,203
8,733
7,347
8,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 0 / 21
10,450
1,306
8,549
10,682
6,482
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

374

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 7
8,162
1,020
6,877
16,535
6,978
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 6 / 3
8,633
1,079
8,519
12,246
3,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Syndyktattor
Bakasura
13
1 / 10 / 5
7,741
968
4,501
19,287
8,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 11 / 5
7,543
943
4,420
12,999
4,528
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
coraml28
Gilgamesh
13
3 / 10 / 4
8,344
1,043
8,617
19,352
6,013
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
33
47
Kills
9
9
Deaths
47
107
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
6
15
2.42
L
1
10
7
0.45
W
Kukulkan
Dimdaft king
Kukulkan
19
0
22
30
W
7
2
19
8.25
W
Bacchus
Marvick60
Bacchus
4
1
30
19
L
4
6
3
0.92
L
Bakasura
Syndyktattor
Bakasura
1
10
5
0.35
L
0
11
5
0.23
L
Gilgamesh
coraml28
Gilgamesh
3
10
4
0.5
W
10
0
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,071
Damage
32,934
38,782
Taken
80,419
26,480
Mitigated
30,208
3,869
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,935
2,993
0
590
8,928
4,799
0
3,137
5,614
31,607
0
L
6,877
4,153
0
20
16,535
6,978
0
13,305
3,230
0
12,023
W
Kukulkan
Dimdaft king
Kukulkan
32,725
3,394
0
248
3,575
1,494
0
1,164
2,334
51,237
0
W
10,129
2,984
1,419
1,282
8,250
5,516
0
2,396
5,497
0
18,381
W
Bacchus
Marvick60
Bacchus
8,733
2,118
0
0
7,347
8,189
0
2,394
4,774
13,096
0
L
8,519
3,407
0
2,297
12,246
3,902
0
10,167
2,079
18,815
0
L
Bakasura
Syndyktattor
Bakasura
4,501
3,057
0
948
19,287
8,787
0
15,769
3,518
0
7,393
L
4,420
1,899
192
225
12,999
4,528
0
11,783
1,216
8,043
0
L
Gilgamesh
coraml28
Gilgamesh
8,617
2,063
0
300
19,352
6,013
0
14,918
4,434
0
16,864
W
8,549
2,173
0
330
10,682
6,482
0
3,848
6,714
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,494
Gold Earned
40,423
133
Minions Killed
66
3
Camps Cleared
2
728,307
Distance Traveled
594,082
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,939
1,242
49
6
1
94,614
2
L
Anhur
8,162
1,020
7
1
0
103,627
0
W
Kukulkan
12,464
1,558
47
6
0
189,371
1
W
Guan Yu
10,014
1,252
15
2
2
134,759
0
W
Bacchus
9,627
1,203
15
2
0
144,965
0
L
Freya
8,633
1,079
24
3
1
126,672
2
L
Bakasura
7,741
968
13
2
1
137,093
0
L
Ra
7,543
943
9
1
0
92,073
0
L
Gilgamesh
8,344
1,043
13
2
0
134,617
0
W
Ares
10,450
1,306
7
1
0
164,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role