Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CallMyNxw
Ares
Level 29
God Stats
25W - 14L
1,868 SR
Queue Stats
214W - 213L
1,601 Elo+
Solo
Kukulkan
Kukulkan
Doxinside
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 2
Ullr
Ullr
Sheytankiller72
Ullr
Level 18
God Stats
22W - 24L
1,554 SR
Queue Stats
100W - 100L
1,456 Elo+
Solo
Cthulhu
Cthulhu
svensw
Cthulhu
Level 7
God Stats
1W - 2L
1,388 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 2
Team Averages
Level 17
1,562 SR
1,479 Elo+

VS

Team Averages
Level 22
1,538 SR
1,488 Elo+
Neith
Neith
AAC-Play
Neith
Level 27
God Stats
14W - 7L
1,746 SR
Queue Stats
88W - 88L
1,515 Elo+
Party 1
Ratatoskr
Ratatoskr
FJPollitt
Ratatoskr
Level 17
God Stats
73W - 69L
1,496 SR
Queue Stats
136W - 126L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Tuosta-Saat
Kukulkan
Level 25
God Stats
14W - 10L
1,557 SR
Queue Stats
47W - 34L
1,494 Elo+
Solo
Amaterasu
Amaterasu
phliek
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 92L
1,481 Elo+
Solo
Jormungandr
Jormungandr
rostwar
Jormungandr
Level 27
God Stats
3W - 3L
1,389 SR
Queue Stats
85W - 85L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 4 / 5
9,846
547
11,789
13,387
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
16
5 / 3 / 7
9,062
503
12,545
16,229
11,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Doxinside
Kukulkan
9
0 / 5 / 1
6,280
349
1,041
6,005
2,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
6 / 1 / 0
9,846
547
12,668
10,716
4,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
svensw
Cthulhu
7
0 / 6 / 1
5,731
318
1,982
6,228
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AAC-Play
Neith
12
4 / 5 / 4
8,275
460
7,645
8,576
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
FJPollitt
Ratatoskr
15
4 / 6 / 1
9,627
535
4,303
13,290
5,873
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Tuosta-Saat
Kukulkan
18
7 / 3 / 2
11,574
643
10,750
9,242
3,884
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
phliek
Amaterasu
16
1 / 3 / 3
10,047
558
6,310
15,752
10,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
rostwar
Jormungandr
14
3 / 1 / 5
10,334
574
5,800
16,475
13,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
17
Kills
19
19
Deaths
18
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
5
2.13
W
Neith
AAC-Play
Neith
4
5
4
1.2
L
Ares
5
3
7
2.83
L
Kukulkan
Doxinside
Kukulkan
0
5
1
0.1
W
Ratatoskr
FJPollitt
Ratatoskr
4
6
1
0.75
L
6
1
0
6
W
Kukulkan
Tuosta-Saat
Kukulkan
7
3
2
2.67
W
Amaterasu
phliek
Amaterasu
1
3
3
0.83
W
Jormungandr
rostwar
Jormungandr
3
1
5
5.5
L
Cthulhu
svensw
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
34,808
52,565
Taken
63,335
25,891
Mitigated
36,266
15,164
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,789
3,223
0
4,536
13,387
5,184
0
1,829
11,558
0
66,544
W
Neith
AAC-Play
Neith
7,645
4,523
0
563
8,576
2,504
1,384
2,274
6,212
0
31,670
L
Ares
12,545
831
0
4,431
16,229
11,385
0
4,330
11,899
33,347
0
L
Kukulkan
Doxinside
Kukulkan
1,041
359
0
1,107
6,005
2,079
0
4,550
1,455
20,137
0
W
Ratatoskr
FJPollitt
Ratatoskr
4,303
972
0
625
13,290
5,873
992
2,509
10,781
0
59,692
L
12,668
6,974
0
4,660
10,716
4,334
833
4,533
6,183
0
62,389
W
Kukulkan
Tuosta-Saat
Kukulkan
10,750
852
243
2,367
9,242
3,884
2,102
3,652
5,590
79,425
0
W
Amaterasu
phliek
Amaterasu
6,310
2,563
0
6,747
15,752
10,472
2,550
2,999
12,753
0
63,803
W
Jormungandr
rostwar
Jormungandr
5,800
1,567
0
3,460
16,475
13,533
112
3,774
12,431
31,934
0
L
Cthulhu
svensw
Cthulhu
1,982
193
83
347
6,228
2,909
99
1,308
4,920
11,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
49,857
315
Minions Killed
488
0
Camps Cleared
0
1,434,775
Distance Traveled
1,592,886
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,846
547
106
6
0
351,240
3
W
Neith
8,275
460
56
3
0
272,270
2
L
Ares
9,062
503
52
3
0
346,898
2
L
Kukulkan
6,280
349
32
2
0
181,233
0
W
Ratatoskr
9,627
535
115
6
0
327,191
0
L
Ullr
9,846
547
105
6
0
337,927
3
W
Kukulkan
11,574
643
158
9
0
329,672
0
W
Amaterasu
10,047
558
110
6
0
350,432
2
W
Jormungandr
10,334
574
49
3
0
313,321
0
L
Cthulhu
5,731
318
20
1
0
217,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role