Player Matchup

Camazotz
Camazotz
Calebofthesand45
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 53L
1,246 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Potatoboy335
Morgan Le Fay
Level 20
God Stats
1W - 3L
1,223 SR
Queue Stats
172W - 213L
1,222 Elo+
Solo
Scylla
Scylla
anthonyfufu
Scylla
Level 27
God Stats
31W - 45L
1,443 SR
Queue Stats
282W - 333L
1,339 Elo+
Solo
Bakasura
Bakasura
arcane-rodent25
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
koreyhend3736
Danzaburou
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,063 Elo+
Solo
Team Averages
Level 18
1,433 SR
1,274 Elo+

VS

Team Averages
Level 17
1,366 SR
1,246 Elo+
Odin
Odin
BAaAa43709
Odin
Level 13
God Stats
1W - 1L
1,246 SR
Queue Stats
26W - 28L
1,404 Elo+
Solo
Ne Zha
Ne Zha
KINGZ_0_YT
Ne Zha
Level 12
God Stats
6W - 5L
1,418 SR
Queue Stats
40W - 57L
1,315 Elo+
Party 1
Set
Set
RIPRULEJR
Set
Level 27
God Stats
14W - 13L
1,404 SR
Queue Stats
250W - 264L
1,215 Elo+
Party 1
Anhur
Anhur
XToxicx_GhostTTV
Anhur
Level 6
God Stats
2W - 5L
1,339 SR
Queue Stats
2W - 5L
1,045 Elo+
Solo
Ymir
Ymir
iiMadara-89ii
Ymir
Level 26
God Stats
5W - 7L
1,422 SR
Queue Stats
180W - 256L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 0
11,011
424
7,511
25,772
15,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Potatoboy335
Morgan Le Fay
15
3 / 8 / 6
10,231
394
15,174
17,647
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
18
10 / 6 / 2
12,124
466
15,791
13,772
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
7
0 / 2 / 1
7,582
292
129
2,787
546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
koreyhend3736
Danzaburou
15
1 / 4 / 6
9,616
370
4,077
11,403
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 13
12,911
497
9,076
10,080
9,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
KINGZ_0_YT
Ne Zha
17
4 / 8 / 9
11,906
458
7,125
18,575
9,858
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
8 / 4 / 10
13,491
519
15,753
18,129
6,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 3 / 6
12,116
466
4,683
12,222
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
8 / 4 / 9
13,800
531
14,182
18,289
13,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
17
Kills
29
31
Deaths
19
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
L
3
11
0
0.27
W
Ne Zha
KINGZ_0_YT
Ne Zha
4
8
9
1.06
L
Morgan Le Fay
Potatoboy335
Morgan Le Fay
3
8
6
0.75
W
8
4
10
3.25
W
3
3
6
2
L
Scylla
10
6
2
1.83
L
Bakasura
0
2
1
0.25
W
8
4
9
3.13
L
Danzaburou
koreyhend3736
Danzaburou
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,682
Damage
50,819
71,381
Taken
77,295
32,063
Mitigated
42,306
18,094
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,076
3,426
0
0
10,080
9,477
57
4,184
5,760
0
37,429
L
7,511
3,878
0
8,857
25,772
15,545
486
3,575
22,197
0
71,048
W
Ne Zha
KINGZ_0_YT
Ne Zha
7,125
2,175
350
2,351
18,575
9,858
3,660
6,779
11,641
0
38,966
L
Morgan Le Fay
Potatoboy335
Morgan Le Fay
15,174
2,253
875
2,815
17,647
7,066
1,599
4,548
13,099
61,262
0
W
15,753
7,492
1,408
1,849
18,129
6,780
2,859
6,809
11,117
0
79,646
W
4,683
2,305
0
572
12,222
3,185
2,301
5,309
6,733
0
46,479
L
Scylla
15,791
1,143
279
1,128
13,772
4,579
1,602
1,884
11,888
58,680
0
L
Bakasura
129
129
0
1,033
2,787
546
0
0
2,787
0
6,167
W
14,182
2,238
0
2,618
18,289
13,006
2,816
6,968
11,079
78,172
0
L
Danzaburou
koreyhend3736
Danzaburou
4,077
1,618
0
3,107
11,403
4,327
0
4,175
7,228
0
25,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
64,224
359
Minions Killed
442
0
Camps Cleared
0
1,614,298
Distance Traveled
2,265,903
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,911
497
57
2
0
479,380
3
L
Camazotz
11,011
424
120
5
0
306,515
0
W
Ne Zha
11,906
458
54
2
0
440,540
0
L
Morgan Le Fay
10,231
394
80
3
0
391,088
4
W
Set
13,491
519
108
4
0
452,919
4
W
Anhur
12,116
466
87
3
0
461,635
2
L
Scylla
12,124
466
92
4
0
444,208
2
L
Bakasura
7,582
292
25
1
0
88,645
0
W
Ymir
13,800
531
136
5
0
431,429
0
L
Danzaburou
9,616
370
42
2
0
383,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role