Player Matchup

Bacchus
Bacchus
At1asOCE
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 2
Zeus
Zeus
GladimirPutin
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,459 Elo+
Party 2
Tyr
Tyr
Necz_GR8
Tyr
Level 129
God Stats
0W - 4L
1,149 SR
Queue Stats
291W - 352L
1,477 Elo+
Solo
Chiron
Chiron
PdIDy
Chiron
Level 38
God Stats
7W - 10L
1,497 SR
Queue Stats
179W - 316L
1,413 Elo+
Solo
Serqet
Serqet
Weave
Serqet
Level 149
God Stats
0W - 2L
1,308 SR
Queue Stats
14W - 15L
1,585 Elo+
Party 2
Team Averages
Level 74
1,391 SR
1,481 Elo+

VS

Team Averages
Level 116
1,680 SR
1,622 Elo+
Jing Wei
Jing Wei
Caizification
Jing Wei
Level 147
God Stats
11W - 6L
1,664 SR
Queue Stats
224W - 165L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Destroy8r9
Tsukuyomi
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
201W - 163L
1,599 Elo+
Party 1
He Bo
He Bo
JoeNokers
He Bo
Level 157
God Stats
3W - 3L
1,545 SR
Queue Stats
298W - 276L
1,586 Elo+
Party 1
Geb
Geb
Luwugu
Geb
Level 23
God Stats
11W - 2L
2,020 SR
Queue Stats
44W - 27L
1,693 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trio
Morgan Le Fay
Level 125
God Stats
3W - 1L
1,670 SR
Queue Stats
230W - 150L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
At1asOCE
Bacchus
8
1 / 5 / 5
5,510
459
5,823
8,135
5,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 1
6,406
534
5,467
7,553
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 3 / 0
4,574
381
910
5,605
1,634
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
PdIDy
Chiron
10
5 / 4 / 1
6,121
510
5,840
8,669
2,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Weave
Serqet
10
1 / 4 / 1
5,880
490
1,735
8,359
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Caizification
Jing Wei
12
5 / 3 / 5
7,197
600
5,680
8,020
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Destroy8r9
Tsukuyomi
14
6 / 0 / 3
8,101
675
7,096
7,696
2,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
JoeNokers
He Bo
13
3 / 2 / 3
7,182
599
6,294
4,836
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Luwugu
Geb
9
1 / 3 / 9
6,262
522
2,274
8,352
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Trio
Morgan Le Fay
13
6 / 1 / 3
7,650
638
4,997
4,817
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
21
22
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
At1asOCE
Bacchus
1
5
5
0.7
W
Jing Wei
Caizification
Jing Wei
5
3
5
2.5
W
Tsukuyomi
Destroy8r9
Tsukuyomi
6
0
3
7.5
L
2
6
1
0.42
W
He Bo
JoeNokers
He Bo
3
2
3
2.25
W
Geb
Luwugu
Geb
1
3
9
1.83
L
0
3
0
0
L
Chiron
PdIDy
Chiron
5
4
1
1.38
W
Morgan Le Fay
Trio
Morgan Le Fay
6
1
3
7.5
L
Serqet
Weave
Serqet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,775
Damage
26,341
38,321
Taken
33,721
14,511
Mitigated
12,107
9,227
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
At1asOCE
Bacchus
5,823
806
0
1,018
8,135
5,048
0
4,383
3,752
9,849
0
W
Jing Wei
Caizification
Jing Wei
5,680
3,874
0
2,679
8,020
2,214
743
3,779
4,086
0
36,605
W
Tsukuyomi
Destroy8r9
Tsukuyomi
7,096
1,946
0
4,081
7,696
2,897
555
1,733
5,963
0
46,145
L
5,467
553
0
1,058
7,553
2,503
0
3,326
4,227
34,835
0
W
He Bo
JoeNokers
He Bo
6,294
308
0
986
4,836
1,239
210
1,546
3,056
43,662
0
W
Geb
Luwugu
Geb
2,274
227
0
2,837
8,352
4,032
231
2,948
5,404
7,374
0
L
910
0
0
2,154
5,605
1,634
0
0
5,605
0
14,201
L
Chiron
PdIDy
Chiron
5,840
1,251
85
2,095
8,669
2,647
0
3,289
5,338
0
34,227
W
Morgan Le Fay
Trio
Morgan Le Fay
4,997
679
0
220
4,817
1,725
0
1,284
3,533
50,275
0
L
Serqet
Weave
Serqet
1,735
68
0
2,817
8,359
2,679
0
2,525
5,834
0
28,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
36,392
246
Minions Killed
390
0
Camps Cleared
0
1,002,537
Distance Traveled
1,221,773
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,510
459
7
1
0
223,579
2
W
Jing Wei
7,197
600
82
7
0
229,458
2
W
Tsukuyomi
8,101
675
102
9
0
260,864
2
L
Zeus
6,406
534
78
7
0
187,801
5
W
He Bo
7,182
599
114
10
0
220,205
0
W
Geb
6,262
522
8
1
0
251,212
5
L
Tyr
4,574
381
26
2
0
121,619
3
L
Chiron
6,121
510
66
6
0
215,160
0
W
Morgan Le Fay
7,650
638
84
7
0
260,034
4
L
Serqet
5,880
490
69
6
0
254,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role