Player Matchup

Cthulhu
Cthulhu
Mufkin69
Cthulhu
Level 6
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rama
Rama
Rogalia
Rama
Level 26
God Stats
1W - 0L
1,503 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 1
Hercules
Hercules
SiniStar4k
Hercules
Level 27
God Stats
43W - 31L
1,589 SR
Queue Stats
153W - 147L
1,542 Elo+
Solo
Bakasura
Bakasura
countryman1942
Bakasura
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 113L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hijuelacienputa
Morgan Le Fay
Level 26
God Stats
7W - 7L
1,454 SR
Queue Stats
66W - 73L
1,418 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,456 Elo+

VS

Team Averages
Level 23
1,651 SR
1,472 Elo+
Thor
Thor
JackPackage44
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,379 Elo+
Solo
Ymir
Ymir
Kattazthemattaz
Ymir
Level 23
God Stats
33W - 36L
1,498 SR
Queue Stats
149W - 226L
1,297 Elo+
Solo
Scylla
Scylla
Mrgrateful91
Scylla
Level 27
God Stats
2W - 2L
1,830 SR
Queue Stats
128W - 114L
1,520 Elo+
Solo
Medusa
Medusa
PasFacile
Medusa
Level 13
God Stats
2W - 1L
1,927 SR
Queue Stats
18W - 6L
1,741 Elo+
Solo
Hercules
Hercules
lobomuerte1
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 74L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mufkin69
Cthulhu
14
3 / 4 / 7
9,178
459
10,487
16,749
16,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Rogalia
Rama
16
5 / 7 / 7
10,192
510
10,939
13,482
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SiniStar4k
Hercules
17
8 / 0 / 5
10,894
545
14,604
14,018
11,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
19
8 / 4 / 7
11,579
579
8,103
16,337
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
hijuelacienputa
Morgan Le Fay
15
3 / 4 / 7
9,741
487
10,399
10,834
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
8,010
401
7,141
15,940
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 6 / 3
7,782
389
3,597
14,803
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
4 / 6 / 1
9,582
479
7,612
13,562
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
PasFacile
Medusa
17
13 / 4 / 0
10,479
524
23,553
14,369
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
lobomuerte1
Hercules
12
0 / 3 / 1
7,605
380
6,598
11,984
7,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
27
Kills
19
19
Deaths
27
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
1
6
3
0.42
L
Scylla
4
6
1
0.75
W
Cthulhu
Mufkin69
Cthulhu
3
4
7
1.63
L
Medusa
PasFacile
Medusa
13
4
0
3.25
W
Rama
Rogalia
Rama
5
7
7
1.21
W
Hercules
SiniStar4k
Hercules
8
0
5
10.5
W
Bakasura
8
4
7
2.88
W
Morgan Le Fay
hijuelacienputa
Morgan Le Fay
3
4
7
1.63
L
Hercules
lobomuerte1
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,532
Damage
48,501
71,420
Taken
70,658
41,555
Mitigated
40,411
18,708
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,141
1,507
0
2,558
15,940
8,380
0
3,407
11,931
0
44,543
L
3,597
493
0
712
14,803
14,378
0
3,714
10,553
18,497
0
L
Scylla
7,612
485
0
3,267
13,562
4,627
0
3,491
8,963
53,032
0
W
Cthulhu
Mufkin69
Cthulhu
10,487
869
686
1,557
16,749
16,444
0
2,773
13,976
30,191
0
L
Medusa
PasFacile
Medusa
23,553
12,184
0
2,778
14,369
5,808
457
6,459
7,431
0
77,466
W
Rama
Rogalia
Rama
10,939
7,298
0
2,575
13,482
3,892
554
629
12,853
0
56,347
W
Hercules
SiniStar4k
Hercules
14,604
5,455
0
4,268
14,018
11,005
356
3,565
10,453
0
60,026
W
Bakasura
8,103
5,718
0
6,940
16,337
6,168
1,513
2,362
13,975
0
64,798
W
Morgan Le Fay
hijuelacienputa
Morgan Le Fay
10,399
1,192
253
2,429
10,834
4,046
772
2,760
8,074
56,621
0
L
Hercules
lobomuerte1
Hercules
6,598
1,558
0
2,564
11,984
7,218
0
2,398
9,492
3,589
32,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
43,458
485
Minions Killed
403
0
Camps Cleared
0
1,794,706
Distance Traveled
1,714,709
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,010
401
78
4
0
342,004
0
L
Ymir
7,782
389
26
1
0
364,952
1
L
Scylla
9,582
479
114
6
0
319,112
5
W
Cthulhu
9,178
459
38
2
0
382,865
4
L
Medusa
10,479
524
116
6
0
332,548
4
W
Rama
10,192
510
100
5
0
328,425
7
W
Hercules
10,894
545
100
5
0
364,219
1
W
Bakasura
11,579
579
140
7
0
355,567
1
W
Morgan Le Fay
9,741
487
107
5
0
363,630
2
L
Hercules
7,605
380
69
3
0
356,093
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role