Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Chocolate430
Hera
Level 49
God Stats
160W - 117L
1,559 SR
Queue Stats
212W - 190L
1,504 Elo+
Solo
Tiamat
Tiamat
DogsSushy6
Tiamat
Level 22
God Stats
62W - 51L
1,699 SR
Queue Stats
194W - 167L
1,608 Elo+
Party 3
Set
Set
Medem
Set
Level 88
God Stats
20W - 16L
1,573 SR
Queue Stats
95W - 89L
1,538 Elo+
Party 3
Horus
Horus
garfeef
Horus
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 92L
1,399 Elo+
Party 1
Team Averages
Level 47
1,566 SR
1,510 Elo+

VS

Team Averages
Level 58
1,478 SR
1,485 Elo+
Sun Wukong
Sun Wukong
Cmbraz
Sun Wukong
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 140L
1,352 Elo+
Solo
Neith
Neith
DiverseWay
Neith
Level 7
God Stats
4W - 5L
1,332 SR
Queue Stats
8W - 6L
1,415 Elo+
Party 2
Serqet
Serqet
KinqSusano
Serqet
Level 50
God Stats
2W - 1L
1,428 SR
Queue Stats
120W - 117L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
WeebNibba223
Cabrakan
Level 65
God Stats
6W - 4L
1,629 SR
Queue Stats
174W - 139L
1,571 Elo+
Party 2
Merlin
Merlin
ZephyrMaxwell
Merlin
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 47L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 4 / 0
5,288
481
1,066
5,250
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 4 / 1
5,691
517
3,675
5,808
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
DogsSushy6
Tiamat
10
1 / 0 / 0
5,770
525
4,423
4,745
3,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
Medem
Set
11
2 / 4 / 0
6,181
562
3,602
8,155
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Horus
garfeef
Horus
8
0 / 6 / 2
5,104
464
1,182
7,976
3,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cmbraz
Sun Wukong
9
0 / 1 / 0
5,134
467
2,588
5,673
2,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
10
6 / 0 / 6
6,431
585
4,335
3,046
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
KinqSusano
Serqet
11
5 / 1 / 5
6,576
598
3,977
6,126
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
WeebNibba223
Cabrakan
11
4 / 1 / 12
6,377
580
6,638
6,803
4,179
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 0 / 6
6,655
605
5,442
3,805
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
18
18
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
0
0
L
0
4
1
0.13
W
Sun Wukong
Cmbraz
Sun Wukong
0
1
0
0
W
Neith
6
0
6
9
L
Tiamat
DogsSushy6
Tiamat
1
0
0
1
W
Serqet
KinqSusano
Serqet
5
1
5
7.5
L
Set
Medem
Set
2
4
0
0.5
W
Cabrakan
WeebNibba223
Cabrakan
4
1
12
10
W
3
0
6
6
L
Horus
garfeef
Horus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
22,980
31,934
Taken
25,453
12,470
Mitigated
10,689
8,863
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,066
881
0
1,091
5,250
1,160
0
1,239
3,841
0
24,698
L
3,675
743
0
1,202
5,808
1,851
0
3,255
2,393
34,642
0
W
Sun Wukong
Cmbraz
Sun Wukong
2,588
390
0
1,932
5,673
2,364
66
3,851
1,822
0
21,608
W
Neith
4,335
2,099
0
2,328
3,046
893
932
144
2,902
0
31,518
L
Tiamat
DogsSushy6
Tiamat
4,423
687
0
2,498
4,745
3,237
0
494
4,251
28,237
0
W
Serqet
KinqSusano
Serqet
3,977
550
0
717
6,126
2,070
0
1,344
4,782
0
35,121
L
Set
Medem
Set
3,602
1,531
171
3,000
8,155
2,996
0
3,016
4,803
0
32,432
W
Cabrakan
WeebNibba223
Cabrakan
6,638
968
0
2,525
6,803
4,179
148
1,025
5,778
20,031
0
W
5,442
749
80
1,689
3,805
1,183
0
1,734
2,071
39,245
0
L
Horus
garfeef
Horus
1,182
600
51
850
7,976
3,226
0
3,714
3,764
0
5,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
31,173
268
Minions Killed
284
0
Camps Cleared
0
978,809
Distance Traveled
1,018,047
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,288
481
46
4
0
196,557
4
L
Hera
5,691
517
77
7
0
186,300
4
W
Sun Wukong
5,134
467
44
4
0
197,235
1
W
Neith
6,431
585
60
5
0
167,501
2
L
Tiamat
5,770
525
60
5
0
202,962
3
W
Serqet
6,576
598
67
6
0
236,977
1
L
Set
6,181
562
74
7
0
222,020
0
W
Cabrakan
6,377
580
30
3
0
207,083
4
W
Merlin
6,655
605
83
8
0
209,251
1
L
Horus
5,104
464
11
1
0
170,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role