Player Matchup

Sol
Sol
HunTerJJJ
Sol
Level 89
God Stats
8W - 4L
1,520 SR
Queue Stats
75W - 78L
1,494 Elo+
Party 1
Bacchus
Bacchus
Kamchis
Bacchus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 33L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
MocnýBengoris
Baron Samedi
Level 16
God Stats
8W - 3L
1,681 SR
Queue Stats
21W - 15L
1,553 Elo+
Party 1
Chaac
Chaac
ProTeiNeK
Chaac
Level 71
God Stats
4W - 3L
1,641 SR
Queue Stats
44W - 52L
1,438 Elo+
Party 1
Chernobog
Chernobog
Raziellord
Chernobog
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
175W - 193L
1,443 Elo+
Solo
Team Averages
Level 46
1,568 SR
1,466 Elo+

VS

Team Averages
Level 80
1,342 SR
1,452 Elo+
Bacchus
Bacchus
Frostbotic
Bacchus
Level 34
God Stats
0W - 2L
1,252 SR
Queue Stats
156W - 185L
1,379 Elo+
Solo
Hun Batz
Hun Batz
Ortiiz99
Hun Batz
Level 39
God Stats
1W - 2L
1,418 SR
Queue Stats
36W - 41L
1,423 Elo+
Solo
Ra
Ra
Viuhka
Ra
Level 124
God Stats
21W - 23L
1,372 SR
Queue Stats
126W - 159L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mrsense
Morgan Le Fay
Level 120
God Stats
12W - 18L
1,168 SR
Queue Stats
618W - 622L
1,554 Elo+
Solo
Nemesis
Nemesis
墨影斋主人
Nemesis
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
546W - 564L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 16
15,260
1,090
33,659
21,336
7,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Kamchis
Bacchus
20
3 / 5 / 28
13,971
998
13,503
21,396
30,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
MocnýBengoris
Baron Samedi
20
8 / 6 / 20
15,145
1,082
22,488
21,570
8,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ProTeiNeK
Chaac
20
7 / 5 / 25
15,190
1,085
22,204
29,846
32,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
Raziellord
Chernobog
20
7 / 3 / 14
14,014
1,001
12,586
14,536
6,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frostbotic
Bacchus
19
1 / 3 / 15
12,767
912
8,655
21,264
30,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Ortiiz99
Hun Batz
20
9 / 11 / 9
14,942
1,067
16,237
25,544
11,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ra
20
5 / 5 / 13
14,299
1,021
26,100
14,402
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
mrsense
Morgan Le Fay
20
6 / 9 / 14
14,682
1,049
30,874
26,395
12,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 8 / 16
13,660
976
18,569
24,095
17,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
91
35
Kills
24
24
Deaths
36
103
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Frostbotic
Bacchus
1
3
15
2.83
W
10
5
16
3.6
W
Bacchus
Kamchis
Bacchus
3
5
28
3.4
W
Baron Samedi
MocnýBengoris
Baron Samedi
8
6
20
3
L
Hun Batz
Ortiiz99
Hun Batz
9
11
9
1.23
W
Chaac
ProTeiNeK
Chaac
7
5
25
3.9
W
Chernobog
Raziellord
Chernobog
7
3
14
4.67
L
Ra
5
5
13
2.3
L
Morgan Le Fay
mrsense
Morgan Le Fay
6
9
14
1.44
L
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,440
Damage
100,435
108,684
Taken
111,700
86,437
Mitigated
77,096
26,706
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Frostbotic
Bacchus
8,655
109
1,165
2,584
21,264
30,128
0
11,470
9,794
23,359
0
W
33,659
8,985
0
7,230
21,336
7,433
0
11,110
10,226
76,329
0
W
Bacchus
Kamchis
Bacchus
13,503
1,456
863
731
21,396
30,995
0
12,562
8,834
28,069
0
W
Baron Samedi
MocnýBengoris
Baron Samedi
22,488
1,299
4,946
5,357
21,570
8,914
0
15,259
6,311
49,406
0
L
Hun Batz
Ortiiz99
Hun Batz
16,237
4,572
0
263
25,544
11,234
0
18,508
7,036
0
33,510
W
Chaac
ProTeiNeK
Chaac
22,204
5,230
0
6,712
29,846
32,629
0
17,645
12,201
0
45,154
W
Chernobog
Raziellord
Chernobog
12,586
8,302
0
867
14,536
6,466
0
9,053
5,483
0
28,942
L
Ra
26,100
836
4,801
1,063
14,402
6,034
0
8,521
5,881
62,960
0
L
Morgan Le Fay
mrsense
Morgan Le Fay
30,874
1,909
0
928
26,395
12,291
0
15,094
11,301
75,019
0
L
18,569
3,115
0
2,022
24,095
17,409
0
16,057
8,038
0
30,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,580
Gold Earned
70,350
287
Minions Killed
279
8
Camps Cleared
9
1,310,044
Distance Traveled
1,456,143
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,767
912
20
1
2
314,635
3
W
Sol
15,260
1,090
97
7
5
256,609
1
W
Bacchus
13,971
998
28
2
0
268,953
0
W
Baron Samedi
15,145
1,082
69
5
1
271,803
2
L
Hun Batz
14,942
1,067
49
4
3
279,871
2
W
Chaac
15,190
1,085
63
5
2
271,651
0
W
Chernobog
14,014
1,001
30
2
0
241,028
0
L
Ra
14,299
1,021
91
7
0
287,826
1
L
Morgan Le Fay
14,682
1,049
92
7
0
278,543
0
L
Nemesis
13,660
976
27
2
4
295,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role