Player Matchup

Osiris
Osiris
Numblee
Osiris
Level 109
God Stats
5W - 3L
1,797 SR
Queue Stats
322W - 297L
1,562 Elo+
Solo
Bacchus
Bacchus
SMC Nati
Bacchus
Level 124
God Stats
6W - 7L
1,782 SR
Queue Stats
260W - 200L
1,614 Elo+
Solo
Hera
Hera
TranquilScorpion
Hera
Level 160
God Stats
9W - 2L
1,813 SR
Queue Stats
257W - 128L
1,725 Elo+
Solo
Team Averages
Level 131
1,798 SR
1,634 Elo+

VS

Team Averages
Level 117
1,398 SR
1,558 Elo+
Chaac
Chaac
E N D iFosil
Chaac
Level 67
God Stats
4W - 4L
1,423 SR
Queue Stats
33W - 28L
1,487 Elo+
Party 1
Bastet
Bastet
M7z PaPi Pablo
Bastet
Level 154
God Stats
1W - 2L
1,600 SR
Queue Stats
16W - 12L
1,663 Elo+
Party 1
Ra
Ra
Sleepy HW
Ra
Level 131
God Stats
0W - 1L
1,170 SR
Queue Stats
60W - 54L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Numblee
Osiris
15
6 / 4 / 12
11,039
736
7,145
11,049
7,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SMC Nati
Bacchus
14
3 / 2 / 14
10,876
725
8,308
16,398
16,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 1 / 9
12,105
807
19,785
7,566
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,378
559
4,900
12,526
12,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 7 / 4
9,585
639
7,122
13,809
5,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 7 / 1
10,434
696
9,623
13,971
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
6
7
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
1
7
4
0.43
W
Osiris
Numblee
Osiris
6
4
12
3
W
Bacchus
SMC Nati
Bacchus
3
2
14
5
L
5
7
1
0.79
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,238
Damage
21,645
35,013
Taken
40,306
27,209
Mitigated
23,277
4,358
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,900
320
0
1,469
12,526
12,271
0
7,472
5,054
0
23,981
L
7,122
2,333
0
375
13,809
5,469
0
9,592
4,217
0
30,797
W
Osiris
Numblee
Osiris
7,145
2,331
0
146
11,049
7,390
1,857
2,732
8,167
0
40,895
W
Bacchus
SMC Nati
Bacchus
8,308
915
0
1,980
16,398
16,714
22
4,359
11,696
23,340
0
L
9,623
584
715
1,691
13,971
5,537
0
11,029
2,942
43,584
0
W
19,785
2,876
0
2,232
7,566
3,105
1,132
1,727
5,527
70,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
28,397
194
Minions Killed
155
0
Camps Cleared
0
833,808
Distance Traveled
760,693
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,378
559
45
3
0
249,656
1
L
Bastet
9,585
639
38
3
0
264,587
1
W
Osiris
11,039
736
47
3
0
283,019
3
W
Bacchus
10,876
725
32
2
0
282,786
5
L
Ra
10,434
696
72
5
0
246,450
0
W
Hera
12,105
807
115
8
0
268,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role