Player Matchup

Cthulhu
Cthulhu
Alex_to_reality
Cthulhu
Level 99
God Stats
10W - 10L
1,587 SR
Queue Stats
337W - 322L
1,495 Elo+
Party 1
Rama
Rama
ImmaRageQuit__
Rama
Level 120
God Stats
6W - 6L
1,417 SR
Queue Stats
263W - 247L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
boogie1352
Cernunnos
Level 101
God Stats
12W - 10L
1,689 SR
Queue Stats
236W - 213L
1,562 Elo+
Party 1
Baba Yaga
Baba Yaga
oguerra13
Baba Yaga
Level 144
God Stats
6W - 8L
1,596 SR
Queue Stats
69W - 64L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
v2jules
Morgan Le Fay
Level 73
God Stats
9W - 12L
1,499 SR
Queue Stats
23W - 40L
1,365 Elo+
Party 1
Team Averages
Level 107
1,558 SR
1,511 Elo+

VS

Team Averages
Level 86
1,425 SR
1,438 Elo+
Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Bobis8835
Ares
Level 59
God Stats
2W - 1L
1,236 SR
Queue Stats
16W - 25L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
DJMECHO
Gilgamesh
Level 55
God Stats
0W - 1L
1,469 SR
Queue Stats
303W - 308L
1,472 Elo+
Party 3
Anhur
Anhur
ScyllaRez
Anhur
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 45L
1,419 Elo+
Party 2
Pele
Pele
dazza0125
Pele
Level 64
God Stats
1W - 1L
1,420 SR
Queue Stats
85W - 98L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,554
596
4,394
8,237
3,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 3 / 3
5,763
524
5,640
5,301
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
boogie1352
Cernunnos
13
5 / 1 / 3
7,599
691
5,285
5,519
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
oguerra13
Baba Yaga
12
5 / 0 / 0
7,228
657
4,437
3,945
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
v2jules
Morgan Le Fay
12
6 / 0 / 3
7,513
683
6,737
5,848
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 4 / 0
5,977
543
1,434
5,486
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
3 / 2 / 1
5,583
508
4,534
11,208
5,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
DJMECHO
Gilgamesh
8
0 / 7 / 0
5,028
457
2,431
7,163
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
ScyllaRez
Anhur
10
2 / 4 / 3
5,882
535
5,478
9,048
2,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
9
0 / 3 / 0
5,225
475
2,994
8,549
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
20
Kills
5
5
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
W
3
1
2
4
L
Ares
3
2
1
1.75
L
Gilgamesh
DJMECHO
Gilgamesh
0
7
0
0
W
1
3
3
0.83
L
Anhur
ScyllaRez
Anhur
2
4
3
0.88
W
Cernunnos
boogie1352
Cernunnos
5
1
3
6.5
L
Pele
0
3
0
0
W
Baba Yaga
oguerra13
Baba Yaga
5
0
0
5
W
Morgan Le Fay
v2jules
Morgan Le Fay
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,493
Damage
16,871
28,850
Taken
41,454
10,625
Mitigated
16,035
8,210
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,434
331
0
1,118
5,486
1,751
0
2,493
2,993
44,583
0
W
4,394
518
201
2,100
8,237
3,477
120
3,297
4,940
17,787
0
L
Ares
4,534
459
859
4,072
11,208
5,480
0
3,107
8,101
19,003
0
L
Gilgamesh
DJMECHO
Gilgamesh
2,431
513
0
89
7,163
3,715
0
4,881
2,282
0
14,915
W
5,640
3,281
0
500
5,301
1,820
1,400
1,719
3,582
0
27,083
L
Anhur
ScyllaRez
Anhur
5,478
2,171
588
2,222
9,048
2,459
0
1,670
7,378
0
26,776
W
Cernunnos
boogie1352
Cernunnos
5,285
1,807
0
188
5,519
1,784
136
112
5,407
0
50,839
L
Pele
2,994
605
0
2,458
8,549
2,630
0
3,417
5,132
0
27,252
W
Baba Yaga
oguerra13
Baba Yaga
4,437
328
0
2,331
3,945
1,478
385
840
3,105
45,038
0
W
Morgan Le Fay
v2jules
Morgan Le Fay
6,737
837
0
2,890
5,848
2,066
1,570
0
5,848
39,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
27,695
349
Minions Killed
256
0
Camps Cleared
0
1,063,414
Distance Traveled
1,061,031
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,977
543
79
7
0
214,479
1
W
Cthulhu
6,554
596
18
2
0
215,618
2
L
Ares
5,583
508
25
2
0
224,787
5
L
Gilgamesh
5,028
457
34
3
0
192,880
1
W
Rama
5,763
524
53
5
0
180,951
0
L
Anhur
5,882
535
60
5
0
199,955
4
W
Cernunnos
7,599
691
106
10
0
232,638
4
L
Pele
5,225
475
58
5
0
228,930
1
W
Baba Yaga
7,228
657
102
9
0
234,650
4
W
Morgan Le Fay
7,513
683
70
6
0
199,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role