Player Matchup

Hercules
Hercules
Gold II
FaIIon
Hercules
Gold II
Level 142
God Stats
0W - 1L
1,463 SR
Queue Stats
165W - 165L
1,534 MMR
Party 1
Camazotz
Camazotz
Silver I
NatuTheGamer
Camazotz
Silver I
Level 91
God Stats
1W - 1L
1,674 SR
Queue Stats
6W - 5L
1,549 MMR
Solo
Nemesis
Nemesis
Gold IV
Olmillo
Nemesis
Gold IV
Level 159
God Stats
18W - 16L
1,507 SR
Queue Stats
280W - 293L
1,560 MMR
Solo
Freya
Freya
Gold II
Right1
Freya
Gold II
Level 149
God Stats
302W - 283L
1,639 SR
Queue Stats
396W - 393L
1,631 MMR
Solo
Persephone
Persephone
Gold II
Wewlad69
Persephone
Gold II
Level 110
God Stats
5W - 5L
1,380 SR
Queue Stats
87W - 85L
1,634 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,533 SR
1,582 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,583 SR
1,582 MMR
Merlin
Merlin
Platinum IV
Ac0lyte1702
Merlin
Platinum IV
Level 116
God Stats
12W - 9L
1,665 SR
Queue Stats
377W - 377L
1,603 MMR
Solo
Ares
Ares
Gold III
B3AST241
Ares
Gold III
Level 124
God Stats
4W - 4L
1,222 SR
Queue Stats
183W - 182L
1,512 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
ChronicChips
Cu Chulainn
Platinum IV
Level 104
God Stats
41W - 36L
1,549 SR
Queue Stats
658W - 666L
1,541 MMR
Solo
Rama
Rama
Platinum III
Proca12
Rama
Platinum III
Level 123
God Stats
2W - 0L
1,767 SR
Queue Stats
208W - 202L
1,682 MMR
Solo
Pele
Pele
Gold III
Rewmaker
Pele
Gold III
Level 123
God Stats
4W - 1L
1,710 SR
Queue Stats
309W - 316L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FaIIon
Hercules
6
3 / 1 / 1
3,852
770
2,295
3,224
1,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Camazotz
NatuTheGamer
Camazotz
6
1 / 2 / 0
3,838
768
1,321
4,462
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Olmillo
Nemesis
5
1 / 1 / 0
3,473
695
1,097
3,539
826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Right1
Freya
5
1 / 1 / 1
3,574
715
1,154
2,818
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Persephone
Wewlad69
Persephone
7
1 / 1 / 2
4,154
831
2,547
1,988
529
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Ao KuangSetApolloTsukuyomiAthena

VS

Bans
TiamatSobekCthulhuKhepriGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
2 / 1 / 1
4,050
810
1,156
2,115
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
5
1 / 1 / 2
3,739
748
1,505
3,844
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
ChronicChips
Cu Chulainn
7
2 / 1 / 0
4,267
853
3,543
3,307
1,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
Proca12
Rama
5
0 / 3 / 1
3,365
673
1,666
2,804
486
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
7
1 / 1 / 2
4,045
809
1,366
3,674
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
6
6
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
1
2.5
W
Ares
1
1
2
2
W
Cu Chulainn
ChronicChips
Cu Chulainn
2
1
0
2
L
Hercules
FaIIon
Hercules
3
1
1
3.5
L
Camazotz
NatuTheGamer
Camazotz
1
2
0
0.5
L
Nemesis
Olmillo
Nemesis
1
1
0
1
W
Rama
Proca12
Rama
0
3
1
0.17
W
Pele
1
1
2
2
L
Freya
Right1
Freya
1
1
1
1.5
L
Persephone
Wewlad69
Persephone
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,414
Damage
9,236
16,031
Taken
15,744
4,228
Mitigated
4,617
6,153
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,156
168
0
518
2,115
599
0
1,139
976
16,282
0
W
Ares
1,505
0
0
1,508
3,844
1,641
0
1,292
2,552
8,852
0
W
Cu Chulainn
ChronicChips
Cu Chulainn
3,543
647
0
1,123
3,307
1,068
0
0
3,307
0
18,925
L
Hercules
FaIIon
Hercules
2,295
1,114
0
966
3,224
1,162
0
964
2,260
0
5,842
L
Camazotz
NatuTheGamer
Camazotz
1,321
677
0
2,481
4,462
1,066
0
0
4,462
0
12,621
L
Nemesis
Olmillo
Nemesis
1,097
616
0
1,411
3,539
826
0
440
3,099
0
11,874
W
Rama
Proca12
Rama
1,666
1,175
0
398
2,804
486
56
783
1,894
0
13,197
W
Pele
1,366
721
0
1,846
3,674
823
0
487
3,187
0
15,175
L
Freya
Right1
Freya
1,154
401
0
963
2,818
645
0
753
2,065
14,388
0
L
Persephone
Wewlad69
Persephone
2,547
536
0
332
1,988
529
0
504
1,483
19,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,891
Gold Earned
19,466
148
Minions Killed
163
0
Camps Cleared
0
507,105
Distance Traveled
551,921
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,050
810
35
7
0
100,734
1
W
Ares
3,739
748
11
2
0
120,697
1
W
Cu Chulainn
4,267
853
41
8
0
118,580
3
L
Hercules
3,852
770
6
1
0
112,407
2
L
Camazotz
3,838
768
32
6
0
79,071
0
L
Nemesis
3,473
695
30
6
0
106,840
0
W
Rama
3,365
673
36
7
0
95,017
1
W
Pele
4,045
809
40
8
0
116,893
1
L
Freya
3,574
715
35
7
0
94,803
0
L
Persephone
4,154
831
45
9
0
113,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role