Player Matchup

Fenrir
Fenrir
ATILA_RJ2
Fenrir
Level 129
God Stats
12W - 12L
1,546 SR
Queue Stats
188W - 198L
1,374 Elo+
Party 3
Ymir
Ymir
Barlop11
Ymir
Level 28
God Stats
16W - 11L
1,458 SR
Queue Stats
36W - 60L
1,321 Elo+
Party 3
Kukulkan
Kukulkan
DarkAvalon76
Kukulkan
Level 88
God Stats
4W - 4L
1,569 SR
Queue Stats
580W - 609L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hydroxsic
Morgan Le Fay
Level 64
God Stats
21W - 29L
1,617 SR
Queue Stats
213W - 250L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
KuroKishii
Danzaburou
Level 63
God Stats
12W - 9L
1,502 SR
Queue Stats
262W - 265L
1,381 Elo+
Party 1
Team Averages
Level 74
1,538 SR
1,373 Elo+

VS

Team Averages
Level 35
1,397 SR
1,287 Elo+
Skadi
Skadi
Chapaa_G
Skadi
Level 40
God Stats
33W - 46L
1,392 SR
Queue Stats
70W - 129L
1,216 Elo+
Party 4
Thanatos
Thanatos
KRN-_Xatar
Thanatos
Level 29
God Stats
19W - 15L
1,516 SR
Queue Stats
92W - 114L
1,341 Elo+
Party 2
Hades
Hades
NiceTryStuupid77
Hades
Level 29
God Stats
15W - 10L
1,249 SR
Queue Stats
199W - 256L
1,328 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sky_Snow090
Cu Chulainn
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 151L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
mseize94
Gilgamesh
Level 40
God Stats
0W - 2L
1,330 SR
Queue Stats
70W - 120L
1,231 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATILA_RJ2
Fenrir
20
12 / 5 / 9
14,085
640
13,957
22,446
10,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
17
5 / 3 / 16
12,670
576
6,896
17,336
18,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
DarkAvalon76
Kukulkan
20
14 / 3 / 6
14,588
663
25,768
12,577
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Hydroxsic
Morgan Le Fay
20
9 / 4 / 9
13,968
635
13,314
13,377
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KuroKishii
Danzaburou
20
12 / 0 / 6
15,358
698
19,879
14,260
5,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chapaa_G
Skadi
15
1 / 10 / 0
9,247
420
5,045
15,355
7,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
KRN-_Xatar
Thanatos
15
5 / 10 / 3
10,090
459
7,340
20,141
8,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 11 / 7
9,998
454
8,610
23,924
13,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Sky_Snow090
Cu Chulainn
17
5 / 12 / 3
11,866
539
10,236
22,474
12,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
mseize94
Gilgamesh
12
1 / 9 / 2
8,547
389
8,902
19,125
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
52
Kills
15
15
Deaths
52
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ATILA_RJ2
Fenrir
12
5
9
3.3
W
Ymir
5
3
16
4.33
L
Skadi
Chapaa_G
Skadi
1
10
0
0.1
W
Kukulkan
DarkAvalon76
Kukulkan
14
3
6
5.67
W
Morgan Le Fay
Hydroxsic
Morgan Le Fay
9
4
9
3.38
L
Thanatos
KRN-_Xatar
Thanatos
5
10
3
0.65
W
Danzaburou
KuroKishii
Danzaburou
12
0
6
15
L
3
11
7
0.59
L
Cu Chulainn
Sky_Snow090
Cu Chulainn
5
12
3
0.54
L
Gilgamesh
mseize94
Gilgamesh
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,814
Damage
40,133
79,996
Taken
101,019
46,909
Mitigated
50,857
29,747
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ATILA_RJ2
Fenrir
13,957
6,467
357
7,697
22,446
10,499
4,079
3,020
19,426
0
104,149
W
Ymir
6,896
787
0
2,289
17,336
18,295
946
1,873
15,463
28,746
0
L
Skadi
Chapaa_G
Skadi
5,045
2,281
357
1,514
15,355
7,591
0
3,040
12,315
0
51,801
W
Kukulkan
DarkAvalon76
Kukulkan
25,768
4,766
0
4,519
12,577
6,128
1,793
718
11,859
94,554
0
W
Morgan Le Fay
Hydroxsic
Morgan Le Fay
13,314
1,274
0
4,043
13,377
6,097
1,862
4,344
9,033
76,142
0
L
Thanatos
KRN-_Xatar
Thanatos
7,340
2,100
350
8,722
20,141
8,152
466
9,993
10,148
0
40,459
W
Danzaburou
KuroKishii
Danzaburou
19,879
10,672
322
10,520
14,260
5,890
4,997
361
13,899
0
123,872
L
8,610
316
423
3,896
23,924
13,797
344
14,190
9,734
36,188
0
L
Cu Chulainn
Sky_Snow090
Cu Chulainn
10,236
3,429
414
1,157
22,474
12,645
0
12,312
10,162
0
46,232
L
Gilgamesh
mseize94
Gilgamesh
8,902
1,765
417
3,367
19,125
8,672
0
6,443
12,682
0
30,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,669
Gold Earned
49,748
611
Minions Killed
356
0
Camps Cleared
0
1,888,987
Distance Traveled
1,723,635
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,085
640
131
6
0
369,501
6
W
Ymir
12,670
576
39
2
0
372,599
4
L
Skadi
9,247
420
103
5
0
261,845
0
W
Kukulkan
14,588
663
165
8
0
387,851
6
W
Morgan Le Fay
13,968
635
116
5
0
360,832
4
L
Thanatos
10,090
459
75
3
0
404,266
3
W
Danzaburou
15,358
698
160
7
0
398,204
8
L
Hades
9,998
454
60
3
0
336,045
1
L
Cu Chulainn
11,866
539
74
3
0
367,032
0
L
Gilgamesh
8,547
389
44
2
0
354,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role