Player Matchup

Neith
Neith
CurkaRybaka
Neith
Level 16
God Stats
15W - 14L
1,494 SR
Queue Stats
88W - 87L
1,306 Elo+
Solo
Danzaburou
Danzaburou
Ethiniel
Danzaburou
Level 26
God Stats
14W - 9L
1,946 SR
Queue Stats
20W - 19L
1,474 Elo+
Party 1
Artio
Artio
Miahoow
Artio
Level 24
God Stats
25W - 23L
1,418 SR
Queue Stats
31W - 33L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NersessPrime
Tsukuyomi
Level 28
God Stats
6W - 1L
1,725 SR
Queue Stats
14W - 11L
1,471 Elo+
Solo
Achilles
Achilles
djammik
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,420 Elo+
Solo
Team Averages
Level 24
1,617 SR
1,398 Elo+

VS

Team Averages
Level 23
1,503 SR
1,383 Elo+
Freya
Freya
Gepi10
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,390 Elo+
Solo
Bakasura
Bakasura
HealerChaos123
Bakasura
Level 27
God Stats
23W - 27L
1,531 SR
Queue Stats
49W - 52L
1,447 Elo+
Solo
Yemoja
Yemoja
Kiparis8
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,381 Elo+
Solo
Osiris
Osiris
MarechalLannes
Osiris
Level 28
God Stats
4W - 6L
1,486 SR
Queue Stats
60W - 65L
1,362 Elo+
Solo
Hercules
Hercules
jack8907
Hercules
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 122L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 12 / 11
18,542
501
27,660
34,239
16,638
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Ethiniel
Danzaburou
20
14 / 4 / 13
21,128
571
30,811
28,151
16,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Miahoow
Artio
20
4 / 3 / 27
18,736
506
10,865
23,438
39,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
NersessPrime
Tsukuyomi
20
8 / 7 / 17
20,303
549
28,694
33,636
19,293
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
djammik
Achilles
20
8 / 16 / 11
17,405
470
22,379
38,744
56,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gepi10
Freya
20
7 / 16 / 13
19,668
532
22,459
34,343
20,434
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
17 / 8 / 10
22,207
600
43,497
34,033
23,296
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
Kiparis8
Yemoja
4
0 / 1 / 0
10,150
274
0
974
345
20
13 / 11 / 9
18,589
502
28,464
36,857
59,302
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
jack8907
Hercules
20
4 / 10 / 17
17,593
475
19,481
40,725
59,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
90
46
Kills
41
42
Deaths
46
79
Assists
49
Player
Kills
Deaths
Assists
KDA
W
12
12
11
1.46
W
Danzaburou
Ethiniel
Danzaburou
14
4
13
5.13
L
Freya
Gepi10
Freya
7
16
13
0.84
L
Bakasura
17
8
10
2.75
L
Yemoja
Kiparis8
Yemoja
0
1
0
0
L
13
11
9
1.59
W
Artio
Miahoow
Artio
4
3
27
5.83
W
Tsukuyomi
NersessPrime
Tsukuyomi
8
7
17
2.36
W
Achilles
djammik
Achilles
8
16
11
0.84
L
Hercules
jack8907
Hercules
4
10
17
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,409
Damage
113,901
158,208
Taken
146,932
148,154
Mitigated
163,262
44,458
Healing
34,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,660
21,235
0
7,813
34,239
16,638
3,168
5,823
26,962
0
117,664
W
Danzaburou
Ethiniel
Danzaburou
30,811
21,975
0
13,287
28,151
16,129
4,246
2,638
24,277
0
160,882
L
Freya
Gepi10
Freya
22,459
7,498
0
8,671
34,343
20,434
2,892
435
33,908
98,575
3,761
L
Bakasura
43,497
30,990
0
5,983
34,033
23,296
910
2,185
31,848
0
223,016
L
Yemoja
Kiparis8
Yemoja
0
0
0
0
974
345
0
0
974
0
0
L
28,464
11,700
0
7,002
36,857
59,302
2,001
3,981
32,876
0
105,467
W
Artio
Miahoow
Artio
10,865
1,007
1,786
6,894
23,438
39,776
717
3,543
17,816
36,946
0
W
Tsukuyomi
NersessPrime
Tsukuyomi
28,694
6,860
0
8,503
33,636
19,293
496
7,694
25,256
0
203,281
W
Achilles
djammik
Achilles
22,379
12,343
1,712
4,463
38,744
56,318
880
5,654
31,249
0
67,691
L
Hercules
jack8907
Hercules
19,481
5,959
0
12,753
40,725
59,885
1,151
4,264
36,461
0
70,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,114
Gold Earned
88,207
715
Minions Killed
664
0
Camps Cleared
0
3,194,984
Distance Traveled
2,445,020
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,542
501
144
4
0
544,632
3
W
Danzaburou
21,128
571
208
6
0
689,360
8
L
Freya
19,668
532
169
5
0
532,699
3
L
Bakasura
22,207
600
242
7
0
697,956
3
L
Yemoja
10,150
274
0
0
0
0
0
L
Osiris
18,589
502
160
4
0
577,263
1
W
Artio
18,736
506
52
1
0
730,021
3
W
Tsukuyomi
20,303
549
226
6
0
673,005
0
W
Achilles
17,405
470
85
2
0
557,966
0
L
Hercules
17,593
475
93
3
0
637,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role