Player Matchup

Pele
Pele
Eleos91
Pele
Level 26
God Stats
9W - 12L
1,457 SR
Queue Stats
95W - 92L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Lanik67
Baba Yaga
Level 15
God Stats
1W - 2L
1,459 SR
Queue Stats
8W - 10L
1,350 Elo+
Solo
Cupid
Cupid
Metri089
Cupid
Level 12
God Stats
4W - 2L
1,827 SR
Queue Stats
71W - 100L
1,466 Elo+
Party 1
Merlin
Merlin
Swagve
Merlin
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 26L
1,459 Elo+
Solo
Ares
Ares
xCemoLatzo
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 89L
1,423 Elo+
Party 1
Team Averages
Level 17
1,548 SR
1,429 Elo+

VS

Team Averages
Level 21
1,555 SR
1,422 Elo+
Horus
Horus
CABESITAAAAAAA
Horus
Level 15
God Stats
15W - 22L
1,412 SR
Queue Stats
22W - 40L
1,233 Elo+
Solo
Kali
Kali
Howlandito
Kali
Level 17
God Stats
18W - 9L
1,487 SR
Queue Stats
61W - 63L
1,479 Elo+
Party 2
Merlin
Merlin
LGYAdox
Merlin
Level 23
God Stats
14W - 14L
1,565 SR
Queue Stats
32W - 35L
1,328 Elo+
Solo
Yemoja
Yemoja
MyCurse1
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 91L
1,563 Elo+
Solo
Izanami
Izanami
Tolueno0
Izanami
Level 29
God Stats
6W - 1L
1,810 SR
Queue Stats
72W - 69L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Eleos91
Pele
16
3 / 8 / 1
11,337
493
7,602
21,150
12,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Lanik67
Baba Yaga
13
1 / 11 / 4
8,859
385
9,749
15,097
5,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Metri089
Cupid
16
0 / 6 / 4
10,590
460
7,667
15,228
5,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Swagve
Merlin
15
2 / 9 / 2
10,443
454
8,637
13,477
4,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 10 / 3
9,100
396
3,467
22,232
19,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
7,221
314
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
8 / 2 / 11
13,246
576
9,783
20,737
11,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LGYAdox
Merlin
20
17 / 1 / 13
15,088
656
25,404
10,523
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
MyCurse1
Yemoja
18
5 / 3 / 19
12,782
556
9,208
16,134
17,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Tolueno0
Izanami
19
14 / 1 / 13
13,238
576
20,924
13,907
5,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
7
Kills
44
44
Deaths
7
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Pele
Eleos91
Pele
3
8
1
0.44
W
8
2
11
6.75
W
Merlin
LGYAdox
Merlin
17
1
13
23.5
L
Baba Yaga
Lanik67
Baba Yaga
1
11
4
0.27
L
Cupid
Metri089
Cupid
0
6
4
0.33
W
Yemoja
MyCurse1
Yemoja
5
3
19
4.83
L
Merlin
Swagve
Merlin
2
9
2
0.33
W
Izanami
Tolueno0
Izanami
14
1
13
20.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,122
Damage
65,319
87,184
Taken
61,301
47,324
Mitigated
38,123
15,926
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Pele
Eleos91
Pele
7,602
1,519
0
5,434
21,150
12,904
480
9,319
11,485
0
58,164
W
9,783
7,213
0
7,441
20,737
11,823
1,360
5,056
15,516
0
95,421
W
Merlin
LGYAdox
Merlin
25,404
1,289
790
3,941
10,523
4,183
2,407
4,867
5,386
107,763
0
L
Baba Yaga
Lanik67
Baba Yaga
9,749
732
0
1,827
15,097
5,219
36
5,026
9,868
40,338
0
L
Cupid
Metri089
Cupid
7,667
3,539
197
3,671
15,228
5,575
2,124
5,914
9,148
0
72,608
W
Yemoja
MyCurse1
Yemoja
9,208
1,491
1,354
4,671
16,134
17,027
886
7,319
8,611
49,735
0
L
Merlin
Swagve
Merlin
8,637
370
0
749
13,477
4,595
628
6,824
6,431
39,989
0
W
Izanami
Tolueno0
Izanami
20,924
14,831
0
5,505
13,907
5,090
4,150
7,335
6,476
0
91,551
L
3,467
414
841
3,207
22,232
19,031
0
6,454
15,640
26,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,329
Gold Earned
61,575
403
Minions Killed
520
0
Camps Cleared
0
1,912,390
Distance Traveled
1,833,500
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,221
314
0
0
0
4,267
0
L
Pele
11,337
493
107
5
0
427,194
2
W
Kali
13,246
576
149
6
0
501,905
1
W
Merlin
15,088
656
180
8
0
450,601
6
L
Baba Yaga
8,859
385
37
2
0
379,333
3
L
Cupid
10,590
460
145
6
0
405,413
1
W
Yemoja
12,782
556
66
3
0
418,013
6
L
Merlin
10,443
454
73
3
0
383,099
5
W
Izanami
13,238
576
125
5
0
458,714
8
L
Ares
9,100
396
41
2
0
317,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role