Player Matchup

Bellona
Bellona
AL_OSTOORAx
Bellona
Level 32
God Stats
31W - 33L
1,623 SR
Queue Stats
134W - 132L
1,535 Elo+
Solo
Rama
Rama
LURION_330
Rama
Level 48
God Stats
8W - 3L
1,500 SR
Queue Stats
74W - 74L
1,355 Elo+
Solo
Merlin
Merlin
Oo-Vulgrim-oO
Merlin
Level 64
God Stats
2W - 6L
1,407 SR
Queue Stats
349W - 395L
1,435 Elo+
Solo
Loki
Loki
SP33Bulls
Loki
Level 89
God Stats
20W - 27L
1,355 SR
Queue Stats
602W - 623L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
traulich_Kulanz
Morgan Le Fay
Level 36
God Stats
1W - 6L
1,297 SR
Queue Stats
87W - 110L
1,258 Elo+
Solo
Team Averages
Level 54
1,436 SR
1,404 Elo+

VS

Team Averages
Level 64
1,460 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
Omega-Karpi93
Morgan Le Fay
Level 41
God Stats
21W - 26L
1,354 SR
Queue Stats
140W - 151L
1,295 Elo+
Solo
Danzaburou
Danzaburou
PaTtAcHeN
Danzaburou
Level 39
God Stats
60W - 38L
1,637 SR
Queue Stats
151W - 148L
1,446 Elo+
Solo
Ra
Ra
TheBluuu
Ra
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 95L
1,444 Elo+
Solo
Hercules
Hercules
zStayEnno1810
Hercules
Level 102
God Stats
14W - 24L
1,400 SR
Queue Stats
644W - 593L
1,465 Elo+
Solo
Ymir
Ymir
zozombiz
Ymir
Level 62
God Stats
3W - 1L
1,408 SR
Queue Stats
120W - 116L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AL_OSTOORAx
Bellona
20
6 / 2 / 4
14,752
546
21,922
26,341
26,544
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 9 / 3
12,281
455
12,319
20,691
8,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 10 / 9
13,203
489
12,256
18,890
6,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
16 / 3 / 6
15,558
576
26,823
22,735
10,621
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
traulich_Kulanz
Morgan Le Fay
15
1 / 13 / 1
10,063
373
3,090
18,741
6,953
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Omega-Karpi93
Morgan Le Fay
19
6 / 6 / 6
13,409
497
13,914
18,168
7,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PaTtAcHeN
Danzaburou
20
19 / 6 / 7
18,498
685
35,899
26,010
12,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
0 / 10 / 3
11,434
423
2,407
21,414
11,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
zStayEnno1810
Hercules
20
1 / 4 / 6
13,367
495
9,417
26,058
24,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
20
11 / 1 / 13
17,031
631
16,696
21,887
22,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
27
Kills
37
37
Deaths
27
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
AL_OSTOORAx
Bellona
6
2
4
4
L
4
9
3
0.61
W
Morgan Le Fay
Omega-Karpi93
Morgan Le Fay
6
6
6
1.5
L
0
10
9
0.45
W
Danzaburou
PaTtAcHeN
Danzaburou
19
6
7
3.75
L
Loki
16
3
6
6.33
W
0
10
3
0.15
L
Morgan Le Fay
traulich_Kulanz
Morgan Le Fay
1
13
1
0.12
W
Hercules
zStayEnno1810
Hercules
1
4
6
1
W
Ymir
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,410
Damage
78,333
107,398
Taken
113,537
59,837
Mitigated
77,728
22,044
Healing
37,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AL_OSTOORAx
Bellona
21,922
8,395
0
9,352
26,341
26,544
0
5,037
21,304
182
123,493
L
12,319
9,590
0
5,443
20,691
8,855
1,144
8,149
12,542
0
80,589
W
Morgan Le Fay
Omega-Karpi93
Morgan Le Fay
13,914
1,340
0
2,661
18,168
7,651
1,837
941
17,227
85,716
0
L
12,256
358
0
2,148
18,890
6,864
185
5,635
13,255
57,190
0
W
Danzaburou
PaTtAcHeN
Danzaburou
35,899
28,071
366
14,402
26,010
12,083
11,366
5,113
20,897
0
140,813
L
Loki
26,823
8,824
0
4,490
22,735
10,621
476
6,855
15,880
0
118,893
W
2,407
429
0
2,203
21,414
11,436
1,201
2,691
18,723
66,514
0
L
Morgan Le Fay
traulich_Kulanz
Morgan Le Fay
3,090
272
0
611
18,741
6,953
185
7,341
11,400
34,326
0
W
Hercules
zStayEnno1810
Hercules
9,417
3,785
0
12,977
26,058
24,193
1,035
1,407
24,651
0
82,966
W
Ymir
16,696
3,368
386
4,848
21,887
22,365
337
5,194
16,693
47,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,857
Gold Earned
73,739
656
Minions Killed
655
0
Camps Cleared
0
2,334,075
Distance Traveled
2,328,994
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,752
546
217
8
0
517,471
2
L
Rama
12,281
455
141
5
0
428,965
3
W
Morgan Le Fay
13,409
497
130
5
0
500,005
0
L
Merlin
13,203
489
90
3
0
446,303
0
W
Danzaburou
18,498
685
190
7
0
434,187
4
L
Loki
15,558
576
169
6
0
538,486
1
W
Ra
11,434
423
123
5
0
417,225
0
L
Morgan Le Fay
10,063
373
39
1
0
402,850
0
W
Hercules
13,367
495
159
6
0
461,708
1
W
Ymir
17,031
631
53
2
0
515,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role