Player Matchup

Neith
Neith
ImWindLord
Neith
Level 12
God Stats
20W - 9L
1,742 SR
Queue Stats
21W - 9L
1,673 Elo+
Party 2
King Arthur
King Arthur
Kolhoznik322
King Arthur
Level 63
God Stats
1W - 1L
1,733 SR
Queue Stats
18W - 8L
1,674 Elo+
Party 2
Ra
Ra
Piceman3000
Ra
Level 43
God Stats
4W - 2L
1,745 SR
Queue Stats
11W - 11L
1,552 Elo+
Party 1
Eset
Eset
TobySpirit
Eset
Level 64
God Stats
1W - 6L
1,153 SR
Queue Stats
167W - 174L
1,511 Elo+
Solo
Bacchus
Bacchus
xxNekomaru
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,605 Elo+
Party 1
Team Averages
Level 41
1,575 SR
1,603 Elo+

VS

Team Averages
Level 70
1,493 SR
1,522 Elo+
Loki
Loki
IvanPotter
Loki
Level 43
God Stats
5W - 4L
1,300 SR
Queue Stats
159W - 184L
1,523 Elo+
Solo
Ganesha
Ganesha
MostHafa
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,381 Elo+
Solo
Discordia
Discordia
QueenValerio2
Discordia
Level 45
God Stats
129W - 126L
1,490 SR
Queue Stats
145W - 155L
1,451 Elo+
Solo
Xbalanque
Xbalanque
Yaguro
Xbalanque
Level 109
God Stats
5W - 3L
1,575 SR
Queue Stats
170W - 148L
1,596 Elo+
Party 3
Ah Puch
Ah Puch
muldon24
Ah Puch
Level 84
God Stats
12W - 11L
1,598 SR
Queue Stats
50W - 37L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 5 / 6
10,346
862
11,277
20,050
6,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Kolhoznik322
King Arthur
16
3 / 10 / 3
11,020
918
7,790
27,450
16,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 10 / 3
11,435
953
8,666
22,250
7,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 11 / 8
11,019
918
7,921
19,903
5,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xxNekomaru
Bacchus
17
2 / 4 / 5
10,707
892
13,764
20,271
26,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 17
12,310
1,026
10,339
8,855
3,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
MostHafa
Ganesha
20
0 / 1 / 32
13,160
1,097
11,322
16,676
19,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
QueenValerio2
Discordia
18
3 / 0 / 17
11,830
986
12,995
5,378
2,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Yaguro
Xbalanque
20
19 / 2 / 19
15,573
1,298
37,773
13,961
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
muldon24
Ah Puch
19
9 / 2 / 19
12,874
1,073
34,319
10,296
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
144
10
Kills
40
40
Deaths
10
25
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
6
0.8
W
9
5
17
3.5
L
King Arthur
Kolhoznik322
King Arthur
3
10
3
0.45
W
Ganesha
MostHafa
Ganesha
0
1
32
16
L
3
10
3
0.45
W
Discordia
QueenValerio2
Discordia
3
0
17
11.5
L
1
11
8
0.45
W
Xbalanque
Yaguro
Xbalanque
19
2
19
14.25
W
Ah Puch
muldon24
Ah Puch
9
2
19
9.25
L
Bacchus
xxNekomaru
Bacchus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,418
Damage
106,748
109,924
Taken
55,166
62,949
Mitigated
36,628
11,537
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,277
6,835
0
1,705
20,050
6,686
0
11,486
8,564
0
29,449
W
10,339
1,167
0
0
8,855
3,562
0
4,932
3,923
0
24,437
L
King Arthur
Kolhoznik322
King Arthur
7,790
0
0
2,594
27,450
16,651
0
10,905
16,545
0
27,788
W
Ganesha
MostHafa
Ganesha
11,322
692
0
1,898
16,676
19,799
0
8,614
8,062
29,062
0
L
8,666
580
3,044
3,262
22,250
7,227
0
12,379
9,871
47,415
0
W
Discordia
QueenValerio2
Discordia
12,995
667
634
486
5,378
2,162
0
2,716
2,662
39,954
0
L
7,921
282
0
932
19,903
5,931
0
12,183
7,720
19,537
0
W
Xbalanque
Yaguro
Xbalanque
37,773
22,496
0
5,492
13,961
6,681
0
6,958
7,003
0
64,118
W
Ah Puch
muldon24
Ah Puch
34,319
517
0
2,074
10,296
4,424
0
7,131
3,165
54,799
0
L
Bacchus
xxNekomaru
Bacchus
13,764
1,555
0
0
20,271
26,454
0
11,683
8,588
18,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,527
Gold Earned
65,747
207
Minions Killed
231
5
Camps Cleared
11
1,113,022
Distance Traveled
1,102,239
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,346
862
27
2
3
208,327
2
W
Loki
12,310
1,026
27
2
4
216,305
2
L
King Arthur
11,020
918
42
4
0
232,183
0
W
Ganesha
13,160
1,097
6
1
0
240,581
4
L
Ra
11,435
953
101
8
0
231,026
0
W
Discordia
11,830
986
70
6
3
201,989
1
L
Eset
11,019
918
28
2
2
194,009
0
W
Xbalanque
15,573
1,298
65
5
4
210,031
0
W
Ah Puch
12,874
1,073
63
5
0
233,333
1
L
Bacchus
10,707
892
9
1
0
247,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role