Player Matchup

Cthulhu
Cthulhu
BATblood28
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 39L
1,500 Elo+
Solo
Khepri
Khepri
Fizznog
Khepri
Level 28
God Stats
3W - 2L
1,613 SR
Queue Stats
35W - 40L
1,441 Elo+
Party 2
Anhur
Anhur
disneyh8er
Anhur
Level 34
God Stats
17W - 8L
1,623 SR
Queue Stats
37W - 43L
1,433 Elo+
Party 2
Team Averages
Level 26
1,579 SR
1,458 Elo+

VS

Team Averages
Level 70
1,836 SR
1,941 Elo+
Morgan Le Fay
Morgan Le Fay
Peppa D Pig
Morgan Le Fay
Level 104
God Stats
8W - 6L
1,514 SR
Queue Stats
106W - 169L
1,329 Elo+
Solo
Medusa
Medusa
Sad Drag
Medusa
Level 78
God Stats
2W - 0L
1,828 SR
Queue Stats
193W - 10L
2,241 Elo+
Party 1
Sobek
Sobek
Sadder Drag
Sobek
Level 29
God Stats
25W - 0L
2,166 SR
Queue Stats
145W - 1L
2,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BATblood28
Cthulhu
9
0 / 7 / 4
6,271
627
2,143
9,748
6,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Fizznog
Khepri
10
1 / 7 / 4
7,411
741
3,352
13,134
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
11
4 / 7 / 1
8,533
853
7,888
13,669
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Peppa D Pig
Morgan Le Fay
12
5 / 2 / 14
8,416
842
7,718
5,868
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Sad Drag
Medusa
12
10 / 3 / 8
9,111
911
15,400
8,636
2,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 13
8,639
864
6,737
8,786
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
21
21
Deaths
5
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BATblood28
Cthulhu
0
7
4
0.29
L
Khepri
Fizznog
Khepri
1
7
4
0.43
W
Morgan Le Fay
Peppa D Pig
Morgan Le Fay
5
2
14
6
W
Medusa
Sad Drag
Medusa
10
3
8
4.67
W
6
0
13
12.5
L
Anhur
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,383
Damage
29,855
36,551
Taken
23,290
17,607
Mitigated
10,960
3,455
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BATblood28
Cthulhu
2,143
165
0
0
9,748
6,240
0
4,970
4,588
8,526
0
L
Khepri
Fizznog
Khepri
3,352
187
0
1,455
13,134
7,354
0
4,854
8,086
8,142
0
W
Morgan Le Fay
Peppa D Pig
Morgan Le Fay
7,718
1,690
0
1,583
5,868
1,948
532
1,900
3,968
24,181
0
W
Medusa
Sad Drag
Medusa
15,400
8,150
0
1,714
8,636
2,685
1,789
2,229
6,407
0
38,542
W
6,737
615
0
2,827
8,786
6,327
0
1,366
7,420
25,894
0
L
Anhur
7,888
3,389
0
2,000
13,669
4,013
0
4,033
9,422
0
26,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,215
Gold Earned
26,166
70
Minions Killed
117
0
Camps Cleared
0
434,432
Distance Traveled
524,595
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,271
627
17
2
0
135,573
0
L
Khepri
7,411
741
9
1
0
144,179
1
W
Morgan Le Fay
8,416
842
32
3
0
177,664
2
W
Medusa
9,111
911
56
6
0
147,613
0
W
Sobek
8,639
864
29
3
0
199,318
3
L
Anhur
8,533
853
44
4
0
154,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role