Player Matchup

Ne Zha
Ne Zha
Spaghizle
Ne Zha
Level 16
God Stats
0W - 1L
1,689 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 1
Olorun
Olorun
harsh_potao
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,677 Elo+
Solo
Ullr
Ullr
hayter908
Ullr
Level 15
God Stats
1W - 1L
1,593 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 1
King Arthur
King Arthur
outcast_hobo22
King Arthur
Level 17
God Stats
0W - 2L
1,396 SR
Queue Stats
4W - 5L
1,429 Elo+
Party 1
Khepri
Khepri
yeahbroL9A1
Khepri
Level 10
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Team Averages
Level 12
1,589 SR
1,556 Elo+

VS

Team Averages
Level 40
1,402 SR
1,527 Elo+
Bakasura
Bakasura
Lurkin63rd
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,756 Elo+
Party 2
Olorun
Olorun
NoobieAtSmite
Olorun
Level 29
God Stats
18W - 21L
1,398 SR
Queue Stats
124W - 147L
1,433 Elo+
Solo
Izanami
Izanami
Wιnston
Izanami
Level 109
God Stats
9W - 5L
1,485 SR
Queue Stats
45W - 43L
1,485 Elo+
Party 2
Ymir
Ymir
Xero Die
Ymir
Level 27
God Stats
6W - 7L
1,244 SR
Queue Stats
51W - 54L
1,455 Elo+
Solo
Merlin
Merlin
derkzart
Merlin
Level 28
God Stats
2W - 2L
1,380 SR
Queue Stats
24W - 19L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Spaghizle
Ne Zha
9
5 / 3 / 0
5,899
590
4,477
7,041
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
7
1 / 7 / 1
4,818
482
2,751
8,574
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
8
0 / 4 / 0
4,488
449
2,053
4,281
1,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
outcast_hobo22
King Arthur
8
0 / 4 / 1
4,889
489
1,660
5,415
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
7
1 / 2 / 2
5,092
509
1,735
5,366
2,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lurkin63rd
Bakasura
11
4 / 0 / 5
6,697
670
5,780
8,386
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 1 / 4
7,817
782
5,958
6,482
2,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Wιnston
Izanami
10
4 / 2 / 4
6,241
624
5,708
5,432
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
9
2 / 2 / 4
5,883
588
1,034
6,876
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
derkzart
Merlin
10
3 / 2 / 7
6,196
620
4,791
3,248
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
20
20
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Lurkin63rd
Bakasura
4
0
5
6.5
W
7
1
4
9
L
Ne Zha
Spaghizle
Ne Zha
5
3
0
1.67
W
Izanami
Wιnston
Izanami
4
2
4
3
W
Ymir
2
2
4
2
W
Merlin
derkzart
Merlin
3
2
7
3.25
L
Olorun
1
7
1
0.21
L
Ullr
0
4
0
0
L
King Arthur
outcast_hobo22
King Arthur
0
4
1
0.13
L
Khepri
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,676
Damage
23,271
30,677
Taken
30,424
10,676
Mitigated
10,638
5,606
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Lurkin63rd
Bakasura
5,780
4,846
0
4,589
8,386
3,304
620
493
7,893
0
27,169
W
5,958
2,427
530
3,245
6,482
2,076
1,626
156
6,009
36,269
0
L
Ne Zha
Spaghizle
Ne Zha
4,477
1,366
0
2,773
7,041
2,124
108
1,419
5,503
0
23,365
W
Izanami
Wιnston
Izanami
5,708
4,084
0
1,245
5,432
1,509
1,529
799
4,633
0
33,687
W
Ymir
1,034
272
0
745
6,876
2,743
198
1,067
5,809
9,768
0
W
Merlin
derkzart
Merlin
4,791
357
0
375
3,248
1,006
437
1,971
1,277
18,590
0
L
Olorun
2,751
1,265
175
1,735
8,574
2,309
0
4,558
3,297
15,760
0
L
Ullr
2,053
1,357
0
530
4,281
1,018
0
323
3,956
0
17,294
L
King Arthur
outcast_hobo22
King Arthur
1,660
384
0
108
5,415
2,926
44
2,954
2,160
0
17,074
L
Khepri
1,735
136
0
285
5,366
2,299
0
2,085
3,235
6,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
32,834
157
Minions Killed
275
0
Camps Cleared
0
922,707
Distance Traveled
886,820
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,697
670
77
8
0
211,590
2
W
Olorun
7,817
782
76
8
0
159,730
2
L
Ne Zha
5,899
590
48
5
0
188,536
1
W
Izanami
6,241
624
63
6
0
161,834
0
W
Ymir
5,883
588
16
2
0
165,744
0
W
Merlin
6,196
620
43
4
0
187,922
4
L
Olorun
4,818
482
28
3
0
166,357
0
L
Ullr
4,488
449
33
3
0
179,509
2
L
King Arthur
4,889
489
37
4
0
181,731
1
L
Khepri
5,092
509
11
1
0
206,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role