Player Matchup

Scylla
Scylla
Grimfools
Scylla
Level 21
God Stats
4W - 2L
1,488 SR
Queue Stats
90W - 87L
1,482 Elo+
Party 3
Fenrir
Fenrir
Samjuju
Fenrir
Level 153
God Stats
18W - 23L
1,479 SR
Queue Stats
443W - 480L
1,439 Elo+
Party 3
Ymir
Ymir
SolarDecoy
Ymir
Level 42
God Stats
4W - 4L
1,391 SR
Queue Stats
32W - 47L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
valoklah
Gilgamesh
Level 33
God Stats
3W - 0L
1,737 SR
Queue Stats
14W - 13L
1,433 Elo+
Solo
Skadi
Skadi
Томик
Skadi
Level 42
God Stats
7W - 8L
1,575 SR
Queue Stats
34W - 51L
1,433 Elo+
Party 2
Team Averages
Level 58
1,534 SR
1,442 Elo+

VS

Team Averages
Level 73
1,377 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
Kjeldun
Morgan Le Fay
Level 66
God Stats
3W - 4L
1,553 SR
Queue Stats
57W - 73L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
LitestLight
Ratatoskr
Level 78
God Stats
1W - 3L
1,490 SR
Queue Stats
144W - 135L
1,483 Elo+
Party 1
Ullr
Ullr
demonichealer666
Ullr
Level 47
God Stats
4W - 14L
1,290 SR
Queue Stats
195W - 205L
1,377 Elo+
Solo
Skadi
Skadi
rozachcz
Skadi
Level 39
God Stats
1W - 8L
1,201 SR
Queue Stats
252W - 271L
1,382 Elo+
Solo
Cerberus
Cerberus
xxxfmmxxx
Cerberus
Level 136
God Stats
0W - 2L
1,349 SR
Queue Stats
88W - 101L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Grimfools
Scylla
18
5 / 1 / 11
10,915
496
8,951
8,916
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Samjuju
Fenrir
17
5 / 4 / 13
11,031
501
8,906
15,535
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 0 / 12
11,520
524
9,284
13,340
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
valoklah
Gilgamesh
20
12 / 4 / 3
12,985
590
17,020
20,679
17,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
18
13 / 5 / 10
12,021
546
21,772
13,387
5,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kjeldun
Morgan Le Fay
16
2 / 3 / 3
10,498
477
8,770
8,817
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
LitestLight
Ratatoskr
16
6 / 8 / 2
11,295
513
10,952
15,610
6,342
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 10 / 3
10,929
497
13,404
18,845
12,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
rozachcz
Skadi
15
0 / 9 / 2
9,247
420
4,042
12,816
3,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
xxxfmmxxx
Cerberus
13
0 / 11 / 1
7,788
354
5,181
31,100
14,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
40
Kills
13
14
Deaths
41
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Grimfools
Scylla
5
1
11
10.5
L
Morgan Le Fay
Kjeldun
Morgan Le Fay
2
3
3
1.17
L
Ratatoskr
LitestLight
Ratatoskr
6
8
2
0.88
W
Fenrir
Samjuju
Fenrir
5
4
13
2.88
W
5
0
12
11
L
5
10
3
0.65
L
Skadi
rozachcz
Skadi
0
9
2
0.11
W
Gilgamesh
valoklah
Gilgamesh
12
4
3
3.38
L
Cerberus
xxxfmmxxx
Cerberus
0
11
1
0.05
W
Skadi
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,933
Damage
42,349
71,857
Taken
87,188
47,251
Mitigated
41,652
25,260
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Grimfools
Scylla
8,951
564
0
3,405
8,916
3,125
936
3,641
5,275
59,279
0
L
Morgan Le Fay
Kjeldun
Morgan Le Fay
8,770
534
0
1,750
8,817
3,651
276
1,769
6,944
62,311
0
L
Ratatoskr
LitestLight
Ratatoskr
10,952
2,326
0
718
15,610
6,342
1,296
2,543
12,732
0
65,300
W
Fenrir
Samjuju
Fenrir
8,906
1,345
0
5,677
15,535
9,044
918
2,696
12,839
0
60,803
W
9,284
1,803
1,193
3,873
13,340
12,071
351
3,173
10,167
59,111
0
L
13,404
5,253
0
1,105
18,845
12,780
428
1,475
16,635
0
65,873
L
Skadi
rozachcz
Skadi
4,042
1,242
0
1,501
12,816
3,908
1,200
3,792
8,900
0
53,349
W
Gilgamesh
valoklah
Gilgamesh
17,020
5,428
0
6,049
20,679
17,927
442
2,134
18,545
708
80,507
L
Cerberus
xxxfmmxxx
Cerberus
5,181
197
0
9,474
31,100
14,971
0
8,536
22,124
44,106
0
W
Skadi
21,772
10,806
203
4,860
13,387
5,084
2,539
2,307
11,080
0
79,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,472
Gold Earned
49,757
548
Minions Killed
586
0
Camps Cleared
0
2,066,589
Distance Traveled
1,804,101
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,915
496
125
6
0
449,415
4
L
Morgan Le Fay
10,498
477
120
5
0
367,685
5
L
Ratatoskr
11,295
513
120
5
0
411,446
4
W
Fenrir
11,031
501
95
4
0
463,878
8
W
Ymir
11,520
524
85
4
0
339,271
8
L
Ullr
10,929
497
104
5
0
338,828
1
L
Skadi
9,247
420
107
5
0
329,138
5
W
Gilgamesh
12,985
590
128
6
0
397,269
2
L
Cerberus
7,788
354
135
6
0
357,004
1
W
Skadi
12,021
546
115
5
0
416,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role