Player Matchup

Bakasura
Bakasura
DKamina
Bakasura
Level 29
God Stats
0W - 2L
1,227 SR
Queue Stats
130W - 120L
1,553 Elo+
Solo
Ra
Ra
Dante11703
Ra
Level 6
God Stats
1W - 2L
1,702 SR
Queue Stats
3W - 3L
1,713 Elo+
Solo
Gilgamesh
Gilgamesh
Stealestuff
Gilgamesh
Level 8
God Stats
4W - 2L
1,899 SR
Queue Stats
115W - 90L
1,616 Elo+
Solo
Xbalanque
Xbalanque
Sunjibi
Xbalanque
Level 27
God Stats
5W - 4L
1,652 SR
Queue Stats
95W - 75L
1,523 Elo+
Party 1
Ares
Ares
sevn1996
Ares
Level 27
God Stats
3W - 5L
1,436 SR
Queue Stats
95W - 77L
1,520 Elo+
Party 1
Team Averages
Level 19
1,583 SR
1,585 Elo+

VS

Team Averages
Level 12
1,490 SR
1,473 Elo+
Sun Wukong
Sun Wukong
Amidure
Sun Wukong
Level 4
God Stats
4W - 2L
1,519 SR
Queue Stats
4W - 3L
1,409 Elo+
Party 2
Skadi
Skadi
GreSHn1ik
Skadi
Level 15
God Stats
7W - 4L
1,562 SR
Queue Stats
51W - 50L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rim1ru
Tsukuyomi
Level 6
God Stats
1W - 1L
1,287 SR
Queue Stats
5W - 7L
1,465 Elo+
Solo
Eset
Eset
Squaggan
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,391 Elo+
Party 2
Anubis
Anubis
TheRoyalFap
Anubis
Level 29
God Stats
26W - 21L
1,582 SR
Queue Stats
423W - 431L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DKamina
Bakasura
20
10 / 6 / 3
17,258
595
16,487
30,254
18,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 13 / 4
13,347
460
15,192
20,167
6,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Stealestuff
Gilgamesh
20
8 / 4 / 9
14,587
503
19,739
26,716
25,303
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Sunjibi
Xbalanque
20
5 / 7 / 5
14,304
493
16,129
20,535
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
7
0 / 5 / 0
8,366
288
424
6,702
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amidure
Sun Wukong
20
3 / 6 / 5
13,976
482
8,520
17,646
12,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
GreSHn1ik
Skadi
20
16 / 4 / 2
17,852
616
24,409
19,820
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Rim1ru
Tsukuyomi
20
3 / 7 / 11
13,816
476
6,262
22,156
11,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
19
2 / 4 / 14
12,978
448
8,564
12,671
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
11 / 7 / 9
16,844
581
28,452
29,437
17,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
28
Kills
35
35
Deaths
28
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amidure
Sun Wukong
3
6
5
0.92
L
Bakasura
DKamina
Bakasura
10
6
3
1.92
L
5
13
4
0.54
W
Skadi
GreSHn1ik
Skadi
16
4
2
4.25
W
Tsukuyomi
Rim1ru
Tsukuyomi
3
7
11
1.21
W
Eset
2
4
14
2.25
L
Gilgamesh
Stealestuff
Gilgamesh
8
4
9
3.13
L
Xbalanque
Sunjibi
Xbalanque
5
7
5
1.07
W
Anubis
11
7
9
2.21
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,971
Damage
76,207
104,374
Taken
101,730
59,766
Mitigated
53,694
27,157
Healing
37,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amidure
Sun Wukong
8,520
2,478
0
4,746
17,646
12,830
1,029
3,656
13,570
0
62,063
L
Bakasura
DKamina
Bakasura
16,487
12,467
0
9,685
30,254
18,955
2,234
7,514
22,652
0
132,541
L
15,192
2,246
1,587
3,473
20,167
6,602
0
11,251
8,818
86,358
0
W
Skadi
GreSHn1ik
Skadi
24,409
13,257
0
6,205
19,820
7,786
3,346
1,912
17,148
0
163,924
W
Tsukuyomi
Rim1ru
Tsukuyomi
6,262
1,064
0
5,308
22,156
11,513
510
3,494
18,199
0
78,267
W
Eset
8,564
1,484
1,590
3,691
12,671
4,517
779
2,149
10,396
40,528
0
L
Gilgamesh
Stealestuff
Gilgamesh
19,739
5,311
0
6,512
26,716
25,303
0
9,168
17,428
0
88,947
L
Xbalanque
Sunjibi
Xbalanque
16,129
7,999
0
5,433
20,535
6,701
0
5,280
15,063
0
116,746
W
Anubis
28,452
1,895
0
16,350
29,437
17,048
3,554
7,659
21,078
131,439
0
L
Ares
424
0
0
467
6,702
2,205
0
3,105
3,397
1,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,862
Gold Earned
75,466
717
Minions Killed
725
0
Camps Cleared
0
2,211,281
Distance Traveled
2,657,028
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,976
482
109
4
0
574,675
2
L
Bakasura
17,258
595
238
8
0
548,540
6
L
Ra
13,347
460
158
5
0
444,101
5
W
Skadi
17,852
616
209
7
0
528,500
2
W
Tsukuyomi
13,816
476
133
5
0
539,550
1
W
Eset
12,978
448
64
2
0
531,551
0
L
Gilgamesh
14,587
503
132
5
0
571,059
2
L
Xbalanque
14,304
493
185
6
0
498,159
0
W
Anubis
16,844
581
210
7
0
482,752
3
L
Ares
8,366
288
4
0
0
149,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role