Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ANGELOTTYCLASIC
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Pele
Pele
crow000pl
Pele
Level 42
God Stats
12W - 13L
1,500 SR
Queue Stats
261W - 304L
1,478 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,493 Elo+

VS

Team Averages
Level 51
1,595 SR
1,424 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nordic_Vikings_
Fenrir
Level 22
God Stats
2W - 0L
1,792 SR
Queue Stats
14W - 18L
1,397 Elo+
Solo
Ymir
Ymir
nevtelen12
Ymir
Level 26
God Stats
47W - 50L
1,493 SR
Queue Stats
174W - 232L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 6 / 1
6,349
635
7,746
10,789
7,901
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 8 / 1
5,729
573
2,140
8,451
2,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
9
1 / 4 / 1
6,278
628
4,111
8,786
3,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
12 / 0 / 6
9,053
905
12,614
5,552
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 10
7,384
738
2,846
6,141
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
4 / 1 / 13
7,817
782
6,691
7,423
5,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
18
18
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
1
0.25
W
Ah Puch
 
Ah Puch
12
0
6
15
L
0
8
1
0.06
W
2
1
10
7
L
Pele
1
4
1
0.38
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,997
Damage
22,151
28,026
Taken
19,116
13,815
Mitigated
9,775
5,214
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,746
1,007
528
2,946
10,789
7,901
0
5,388
5,401
0
24,852
W
Ah Puch
 
Ah Puch
12,614
500
465
3,146
5,552
2,085
180
619
4,933
30,412
0
L
2,140
296
37
455
8,451
2,849
0
6,659
1,792
10,116
0
W
2,846
845
0
1,750
6,141
2,144
211
726
5,415
0
19,057
L
Pele
4,111
1,367
0
1,248
8,786
3,065
0
7,258
1,528
0
11,660
W
6,691
1,185
0
500
7,423
5,546
37
795
6,628
13,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,356
Gold Earned
24,254
74
Minions Killed
100
0
Camps Cleared
0
505,663
Distance Traveled
532,387
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,349
635
40
4
0
164,857
3
W
Ah Puch
9,053
905
45
5
0
177,588
2
L
Olorun
5,729
573
18
2
0
151,267
0
W
Fenrir
7,384
738
36
4
0
182,187
3
L
Pele
6,278
628
16
2
0
189,539
0
W
Ymir
7,817
782
19
2
0
172,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role