Player Matchup

Chiron
Chiron
Platinum I
Gipok
Chiron
Platinum I
Level 128
God Stats
46W - 52L
1,587 SR
Queue Stats
115W - 119L
2,088 MMR
Solo
Cthulhu
Cthulhu
Platinum V
SANCAK34
Cthulhu
Platinum V
Level 157
God Stats
84W - 80L
1,562 SR
Queue Stats
324W - 379L
1,652 MMR
Solo
Hera
Hera
Platinum IV
SiouXW
Hera
Platinum IV
Level 160
God Stats
1W - 0L
1,547 SR
Queue Stats
62W - 43L
2,053 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,565 SR
1,931 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,553 SR
1,636 MMR
Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
kinito00
Janus
Gold I
Level 128
God Stats
15W - 7L
1,659 SR
Queue Stats
37W - 27L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gipok
Chiron
16
9 / 2 / 3
11,426
762
9,144
11,408
4,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
SANCAK34
Cthulhu
13
0 / 1 / 11
10,303
687
9,382
12,408
14,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
SiouXW
Hera
15
4 / 4 / 8
10,425
695
8,986
12,372
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothTiamatPersephoneGilgameshAthena

VS

Bans
AphroditeSobekCabrakanAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 3 / 3
10,484
699
9,991
11,318
4,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
 
Achilles
13
5 / 5 / 2
10,225
682
9,582
12,007
6,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
kinito00
Janus
14
0 / 5 / 5
9,287
619
5,707
8,795
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
7
7
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
3
1.17
L
Achilles
 
Achilles
5
5
2
1.2
W
Chiron
Gipok
Chiron
9
2
3
5.25
W
Cthulhu
SANCAK34
Cthulhu
0
1
11
5.5
W
Hera
SiouXW
Hera
4
4
8
2
L
Janus
kinito00
Janus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
25,280
36,188
Taken
32,120
30,267
Mitigated
13,635
10,272
Healing
2,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,991
3,490
0
0
11,318
4,048
55
7,385
3,603
0
34,322
L
Achilles
 
Achilles
9,582
1,698
0
2,005
12,007
6,865
0
5,200
6,416
0
26,280
W
Chiron
Gipok
Chiron
9,144
2,468
1,042
3,172
11,408
4,555
2,481
2,405
8,806
0
48,209
W
Cthulhu
SANCAK34
Cthulhu
9,382
411
0
2,350
12,408
14,439
124
1,617
10,682
28,320
0
W
Hera
SiouXW
Hera
8,986
1,624
0
3,708
12,372
11,273
606
1,282
10,950
34,630
0
L
Janus
kinito00
Janus
5,707
90
0
660
8,795
2,722
0
4,972
3,733
48,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
29,996
174
Minions Killed
183
0
Camps Cleared
0
812,214
Distance Traveled
828,787
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,484
699
50
3
0
296,958
2
L
Achilles
10,225
682
33
2
0
262,317
3
W
Chiron
11,426
762
91
6
0
271,314
2
W
Cthulhu
10,303
687
32
2
0
286,640
3
W
Hera
10,425
695
51
3
0
254,260
0
L
Janus
9,287
619
100
7
0
269,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role