Player Matchup

Kali
Kali
Dirkrezo
Kali
Level 97
God Stats
20W - 34L
1,406 SR
Queue Stats
542W - 576L
1,440 Elo+
Solo
Izanami
Izanami
Jan_Energyy
Izanami
Level 155
God Stats
3W - 2L
1,511 SR
Queue Stats
209W - 182L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Javichuu91
Cthulhu
Level 106
God Stats
99W - 110L
1,462 SR
Queue Stats
514W - 512L
1,487 Elo+
Solo
Discordia
Discordia
Seigneur_Nubis
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 216L
1,399 Elo+
Solo
Yemoja
Yemoja
Vitaly_Costa
Yemoja
Level 124
God Stats
149W - 158L
1,488 SR
Queue Stats
787W - 823L
1,430 Elo+
Solo
Team Averages
Level 122
1,473 SR
1,444 Elo+

VS

Team Averages
Level 75
1,516 SR
1,463 Elo+
Discordia
Discordia
Babayka24
Discordia
Level 44
God Stats
1W - 2L
1,298 SR
Queue Stats
72W - 76L
1,480 Elo+
Solo
Geb
Geb
Oficial_Kumashi
Geb
Level 102
God Stats
8W - 12L
1,485 SR
Queue Stats
300W - 311L
1,415 Elo+
Solo
Chronos
Chronos
Redghosthunter77
Chronos
Level 147
God Stats
17W - 12L
1,513 SR
Queue Stats
863W - 791L
1,476 Elo+
Solo
Skadi
Skadi
ScareCraw20
Skadi
Level 49
God Stats
7W - 1L
1,782 SR
Queue Stats
22W - 16L
1,530 Elo+
Solo
Ra
Ra
ZzTekkoszZ
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 5 / 2
9,583
417
7,524
21,415
11,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Jan_Energyy
Izanami
17
3 / 5 / 0
10,293
448
10,793
20,715
6,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Javichuu91
Cthulhu
17
4 / 2 / 4
10,477
456
17,792
23,252
17,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Seigneur_Nubis
Discordia
4
1 / 0 / 0
6,759
294
1,005
939
245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
0 / 3 / 3
8,890
387
4,640
13,611
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Babayka24
Discordia
19
3 / 2 / 8
12,562
546
14,511
14,556
5,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 6
11,009
479
5,810
20,997
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 0 / 3
12,582
547
22,974
17,326
7,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 3 / 5
10,942
476
12,650
12,508
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 3
10,721
466
2,838
15,799
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
15
15
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
Babayka24
Discordia
3
2
8
3.5
L
Kali
2
5
2
0.6
L
Izanami
Jan_Energyy
Izanami
3
5
0
0.6
L
Cthulhu
Javichuu91
Cthulhu
4
2
4
3
W
2
1
6
5
W
8
0
3
9.5
W
1
3
5
1.17
L
Discordia
Seigneur_Nubis
Discordia
1
0
0
1
L
Yemoja
0
3
3
0.5
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
58,783
79,932
Taken
81,186
46,556
Mitigated
35,410
26,864
Healing
36,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Babayka24
Discordia
14,511
821
291
6,775
14,556
5,760
1,560
5,205
9,031
95,572
0
L
Kali
7,524
3,205
0
5,797
21,415
11,137
0
10,482
10,933
0
58,400
L
Izanami
Jan_Energyy
Izanami
10,793
6,886
0
4,551
20,715
6,930
1,705
13,868
6,847
0
85,583
L
Cthulhu
Javichuu91
Cthulhu
17,792
179
478
8,516
23,252
17,975
0
11,204
12,048
68,650
0
W
5,810
111
0
9,998
20,997
11,589
156
2,865
17,982
31,601
0
W
22,974
6,872
0
5,736
17,326
7,494
8,449
3,449
13,697
104,539
0
W
12,650
5,084
0
3,591
12,508
4,694
1,961
8,134
3,864
0
58,041
L
Discordia
Seigneur_Nubis
Discordia
1,005
126
0
500
939
245
0
620
319
8,090
0
L
Yemoja
4,640
688
3,108
3,914
13,611
10,269
0
9,959
3,652
27,400
0
W
2,838
160
2,690
7,335
15,799
5,873
342
2,534
13,175
68,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
57,816
417
Minions Killed
568
0
Camps Cleared
0
1,710,789
Distance Traveled
2,144,866
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,562
546
150
7
0
430,479
4
L
Kali
9,583
417
88
4
0
438,202
0
L
Izanami
10,293
448
159
7
0
373,154
4
L
Cthulhu
10,477
456
109
5
0
442,886
0
W
Geb
11,009
479
37
2
0
438,273
9
W
Chronos
12,582
547
148
6
0
458,623
0
W
Skadi
10,942
476
108
5
0
402,414
5
L
Discordia
6,759
294
15
1
0
55,299
0
L
Yemoja
8,890
387
46
2
0
401,248
5
W
Ra
10,721
466
125
5
0
415,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role