Player Matchup

King Arthur
King Arthur
FarshidLuffy
King Arthur
Level 5
God Stats
2W - 3L
1,553 SR
Queue Stats
5W - 6L
1,528 Elo+
Solo
Eset
Eset
Kazedonius
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 200L
1,526 Elo+
Solo
Achilles
Achilles
Snakeyesmp
Achilles
Level 18
God Stats
2W - 0L
1,490 SR
Queue Stats
4W - 4L
1,802 Elo+
Solo
Amaterasu
Amaterasu
SolocarrySP
Amaterasu
Level 5
God Stats
5W - 4L
1,532 SR
Queue Stats
8W - 4L
1,563 Elo+
Solo
Xbalanque
Xbalanque
derrolex
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,584 Elo+

VS

Team Averages
Level 18
1,412 SR
1,419 Elo+
Mercury
Mercury
Angelcrest
Mercury
Level 23
God Stats
6W - 7L
1,500 SR
Queue Stats
223W - 238L
1,463 Elo+
Solo
Eset
Eset
DevilYX
Eset
Level 29
God Stats
4W - 3L
1,242 SR
Queue Stats
210W - 245L
1,452 Elo+
Solo
Anubis
Anubis
Saaxu
Anubis
Level 29
God Stats
6W - 9L
1,577 SR
Queue Stats
285W - 309L
1,525 Elo+
Solo
Ra
Ra
angelmena1428
Ra
Level 4
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Skadi
Skadi
mornsi
Skadi
Level 5
God Stats
1W - 2L
1,511 SR
Queue Stats
3W - 4L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FarshidLuffy
King Arthur
20
3 / 6 / 28
12,663
1,055
7,753
22,807
17,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 7 / 28
13,236
1,103
16,636
15,588
5,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Snakeyesmp
Achilles
19
5 / 6 / 26
13,721
1,143
20,294
21,368
27,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
SolocarrySP
Amaterasu
20
10 / 4 / 33
15,150
1,263
21,427
24,478
27,251
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
derrolex
Xbalanque
20
23 / 7 / 21
17,755
1,480
34,326
22,414
9,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angelcrest
Mercury
20
9 / 12 / 14
14,921
1,243
14,922
27,559
11,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
DevilYX
Eset
18
5 / 11 / 12
12,413
1,034
15,773
18,116
6,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Saaxu
Anubis
20
10 / 6 / 12
14,830
1,236
25,194
24,184
11,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 10 / 10
10,825
902
3,905
11,881
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
mornsi
Skadi
20
5 / 9 / 21
13,789
1,149
36,796
22,383
11,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
99
48
Kills
30
30
Deaths
48
136
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Mercury
Angelcrest
Mercury
9
12
14
1.33
L
Eset
DevilYX
Eset
5
11
12
1
W
King Arthur
FarshidLuffy
King Arthur
3
6
28
2.83
W
7
7
28
3
L
Anubis
Saaxu
Anubis
10
6
12
2.67
W
Achilles
Snakeyesmp
Achilles
5
6
26
3
W
Amaterasu
SolocarrySP
Amaterasu
10
4
33
6.63
L
1
10
10
0.6
W
Xbalanque
derrolex
Xbalanque
23
7
21
4.79
L
Skadi
mornsi
Skadi
5
9
21
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,436
Damage
96,590
106,655
Taken
104,123
87,695
Mitigated
44,483
17,357
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Angelcrest
Mercury
14,922
7,786
0
942
27,559
11,036
0
3,468
24,091
0
27,109
L
Eset
DevilYX
Eset
15,773
1,114
354
1,032
18,116
6,098
0
2,645
15,471
31,455
0
W
King Arthur
FarshidLuffy
King Arthur
7,753
1,492
0
3,898
22,807
17,826
0
9,632
13,175
0
27,465
W
16,636
956
685
256
15,588
5,268
0
7,523
8,065
32,293
0
L
Anubis
Saaxu
Anubis
25,194
2,531
0
9,323
24,184
11,296
0
3,674
20,510
66,989
0
W
Achilles
Snakeyesmp
Achilles
20,294
7,144
0
2,007
21,368
27,778
0
7,579
13,789
0
48,069
W
Amaterasu
SolocarrySP
Amaterasu
21,427
10,991
0
4,792
24,478
27,251
0
11,426
13,052
0
43,018
L
3,905
1,205
430
292
11,881
4,162
0
2,607
9,274
21,247
0
W
Xbalanque
derrolex
Xbalanque
34,326
18,754
0
5,719
22,414
9,572
0
8,888
13,526
208
66,300
L
Skadi
mornsi
Skadi
36,796
21,959
0
0
22,383
11,891
0
4,450
17,933
183
62,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,525
Gold Earned
66,778
233
Minions Killed
226
9
Camps Cleared
6
1,163,550
Distance Traveled
1,008,891
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,921
1,243
30
3
2
270,704
1
L
Eset
12,413
1,034
35
3
1
208,368
2
W
King Arthur
12,663
1,055
52
4
1
259,910
0
W
Eset
13,236
1,103
39
3
1
228,629
0
L
Anubis
14,830
1,236
90
8
2
205,793
3
W
Achilles
13,721
1,143
51
4
2
226,253
3
W
Amaterasu
15,150
1,263
37
3
3
231,902
0
L
Ra
10,825
902
33
3
0
117,870
0
W
Xbalanque
17,755
1,480
54
5
2
216,856
1
L
Skadi
13,789
1,149
38
3
1
206,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role