Player Matchup

Merlin
Merlin
DJ_tlox3
Merlin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 100L
1,283 Elo+
Party 1
Ne Zha
Ne Zha
KINGZ_0_YT
Ne Zha
Level 10
God Stats
6W - 5L
1,526 SR
Queue Stats
40W - 57L
1,447 Elo+
Party 1
Nemesis
Nemesis
MattCapalot__
Nemesis
Level 16
God Stats
23W - 27L
1,526 SR
Queue Stats
40W - 53L
1,329 Elo+
Party 1
Pele
Pele
RIPRULEJR
Pele
Level 27
God Stats
18W - 24L
1,723 SR
Queue Stats
250W - 264L
1,219 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhoDini1145
Morgan Le Fay
Level 29
God Stats
9W - 9L
1,374 SR
Queue Stats
51W - 65L
1,373 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,330 Elo+

VS

Team Averages
Level 16
1,443 SR
1,351 Elo+
Osiris
Osiris
 
Osiris
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GuilleRey29
Ymir
Level 16
God Stats
3W - 13L
1,246 SR
Queue Stats
7W - 19L
1,335 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kota204
Morgan Le Fay
Level 19
God Stats
6W - 2L
1,743 SR
Queue Stats
26W - 39L
1,346 Elo+
Solo
Pele
Pele
MBZ-_-Dark125
Pele
Level 36
God Stats
3W - 7L
1,373 SR
Queue Stats
12W - 29L
1,332 Elo+
Party 2
Neith
Neith
martivan10
Neith
Level 4
God Stats
1W - 13L
1,353 SR
Queue Stats
4W - 21L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DJ_tlox3
Merlin
11
2 / 2 / 7
7,065
505
4,839
5,581
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
KINGZ_0_YT
Ne Zha
10
2 / 5 / 3
6,450
461
6,681
8,669
3,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
13
2 / 3 / 1
7,616
544
1,711
6,384
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
13
10 / 3 / 7
8,723
623
11,804
11,371
5,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
WhoDini1145
Morgan Le Fay
13
8 / 2 / 6
8,198
586
8,415
7,297
2,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 2 / 0
6,715
480
1,745
8,030
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 6 / 4
6,468
462
3,059
12,413
6,691
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Kota204
Morgan Le Fay
12
3 / 4 / 2
7,132
509
4,714
6,990
2,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 4 / 2
7,676
548
7,626
10,662
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
1 / 8 / 3
5,650
404
2,307
8,065
2,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
24
Kills
14
15
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
0
1
W
Merlin
DJ_tlox3
Merlin
2
2
7
2.75
L
2
6
4
0.67
W
Ne Zha
KINGZ_0_YT
Ne Zha
2
5
3
0.7
L
Morgan Le Fay
Kota204
Morgan Le Fay
3
4
2
1
L
6
4
2
1.75
W
Nemesis
2
3
1
0.83
W
Pele
10
3
7
4.5
W
Morgan Le Fay
WhoDini1145
Morgan Le Fay
8
2
6
5.5
L
Neith
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
19,451
39,302
Taken
46,160
16,097
Mitigated
19,243
7,996
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,745
1,083
0
1,585
8,030
3,962
21
1,678
6,193
0
28,527
W
Merlin
DJ_tlox3
Merlin
4,839
840
84
769
5,581
1,824
672
1,061
4,520
24,181
0
L
3,059
1,441
327
2,048
12,413
6,691
0
6,384
5,903
22,975
0
W
Ne Zha
KINGZ_0_YT
Ne Zha
6,681
2,237
181
1,139
8,669
3,756
202
1,380
7,289
0
22,955
L
Morgan Le Fay
Kota204
Morgan Le Fay
4,714
132
0
540
6,990
2,386
115
531
6,397
37,157
0
L
7,626
1,463
0
2,918
10,662
3,279
0
1,300
9,263
0
38,630
W
Nemesis
1,711
170
0
538
6,384
2,698
2,169
2,489
3,895
0
32,975
W
Pele
11,804
3,667
0
2,366
11,371
5,186
0
1,421
9,950
0
35,344
W
Morgan Le Fay
WhoDini1145
Morgan Le Fay
8,415
1,396
0
2,919
7,297
2,633
914
1,422
5,875
35,480
0
L
Neith
2,307
1,415
0
252
8,065
2,925
0
2,837
5,150
0
8,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
33,641
240
Minions Killed
244
0
Camps Cleared
0
1,301,762
Distance Traveled
1,221,079
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,715
480
65
5
0
286,647
2
W
Merlin
7,065
505
43
3
0
230,051
0
L
Ymir
6,468
462
27
2
0
225,368
3
W
Ne Zha
6,450
461
33
2
0
261,921
0
L
Morgan Le Fay
7,132
509
65
5
0
226,773
0
L
Pele
7,676
548
72
5
0
254,332
0
W
Nemesis
7,616
544
74
5
0
259,288
0
W
Pele
8,723
623
47
3
0
295,611
0
W
Morgan Le Fay
8,198
586
43
3
0
254,891
0
L
Neith
5,650
404
15
1
0
227,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role