Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Benditormenta
Fenrir
Level 68
God Stats
3W - 3L
1,373 SR
Queue Stats
20W - 20L
1,255 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bulik5
Morgan Le Fay
Level 119
God Stats
5W - 4L
1,497 SR
Queue Stats
309W - 315L
1,530 Elo+
Solo
Awilix
Awilix
SOL705
Awilix
Level 128
God Stats
21W - 13L
1,307 SR
Queue Stats
740W - 773L
1,394 Elo+
Solo
Freya
Freya
Shamagar
Freya
Level 100
God Stats
30W - 36L
1,506 SR
Queue Stats
457W - 475L
1,446 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,425 Elo+

VS

Team Averages
Level 125
1,505 SR
1,489 Elo+
Erlang Shen
Erlang Shen
Armail96
Erlang Shen
Level 126
God Stats
11W - 13L
1,462 SR
Queue Stats
159W - 157L
1,463 Elo+
Party 2
Terra
Terra
KASBEAR
Terra
Level 122
God Stats
0W - 1L
1,348 SR
Queue Stats
12W - 11L
1,725 Elo+
Solo
Chernobog
Chernobog
Schoppenaure
Chernobog
Level 125
God Stats
33W - 41L
1,505 SR
Queue Stats
235W - 242L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
Spinozz
Hun Batz
Level 117
God Stats
6W - 5L
1,634 SR
Queue Stats
502W - 562L
1,405 Elo+
Party 1
Agni
Agni
gingeroid
Agni
Level 134
God Stats
5W - 5L
1,577 SR
Queue Stats
533W - 598L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 3 / 8
11,343
567
9,937
17,147
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
10 / 2 / 1
12,852
643
12,397
11,414
8,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Bulik5
Morgan Le Fay
17
5 / 4 / 3
10,988
549
12,569
12,005
5,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
SOL705
Awilix
19
5 / 2 / 8
11,504
575
12,728
14,956
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Shamagar
Freya
16
1 / 4 / 5
9,850
493
7,599
13,324
5,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Armail96
Erlang Shen
17
2 / 7 / 1
10,601
530
6,806
17,674
11,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
KASBEAR
Terra
12
1 / 4 / 5
8,367
418
6,720
19,603
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Schoppenaure
Chernobog
15
6 / 8 / 1
9,679
484
10,442
16,451
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
Spinozz
Hun Batz
14
3 / 2 / 3
9,146
457
5,430
11,423
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
15
1 / 6 / 1
9,350
468
5,673
12,849
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
26
Kills
13
15
Deaths
27
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
8
3
L
Erlang Shen
Armail96
Erlang Shen
2
7
1
0.36
W
10
2
1
5.25
W
Morgan Le Fay
Bulik5
Morgan Le Fay
5
4
3
1.63
L
Terra
KASBEAR
Terra
1
4
5
0.88
W
Awilix
SOL705
Awilix
5
2
8
4.5
L
Chernobog
Schoppenaure
Chernobog
6
8
1
0.81
W
Freya
Shamagar
Freya
1
4
5
0.88
L
Hun Batz
Spinozz
Hun Batz
3
2
3
2.25
L
Agni
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,230
Damage
35,071
68,846
Taken
78,000
42,586
Mitigated
39,639
28,078
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,937
488
0
8,958
17,147
17,025
123
2,283
14,864
52,344
0
L
Erlang Shen
Armail96
Erlang Shen
6,806
3,320
0
5,207
17,674
11,012
0
763
16,911
0
74,847
W
12,397
3,340
0
4,785
11,414
8,595
792
552
10,862
0
73,420
W
Morgan Le Fay
Bulik5
Morgan Le Fay
12,569
1,219
0
2,994
12,005
5,100
1,625
4,761
7,244
71,622
0
L
Terra
KASBEAR
Terra
6,720
1,295
582
3,275
19,603
13,581
0
10,278
9,325
19,472
0
W
Awilix
SOL705
Awilix
12,728
5,650
0
6,136
14,956
5,961
1,526
2,494
12,462
0
85,695
L
Chernobog
Schoppenaure
Chernobog
10,442
5,613
0
2,076
16,451
6,077
22
9,012
7,439
0
48,439
W
Freya
Shamagar
Freya
7,599
3,271
0
5,205
13,324
5,905
1,098
2,303
11,021
59,181
7,676
L
Hun Batz
Spinozz
Hun Batz
5,430
1,181
0
750
11,423
4,096
40
3,834
7,589
0
56,338
L
Agni
5,673
670
0
2,335
12,849
4,873
828
5,551
7,298
64,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,537
Gold Earned
47,143
634
Minions Killed
482
0
Camps Cleared
0
1,893,249
Distance Traveled
1,725,848
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,343
567
133
7
0
365,026
2
L
Erlang Shen
10,601
530
141
7
0
338,137
7
W
Fenrir
12,852
643
152
8
0
369,253
8
W
Morgan Le Fay
10,988
549
114
6
0
338,220
0
L
Terra
8,367
418
24
1
0
389,389
5
W
Awilix
11,504
575
128
6
0
462,682
4
L
Chernobog
9,679
484
102
5
0
369,308
2
W
Freya
9,850
493
107
5
0
358,068
4
L
Hun Batz
9,146
457
100
5
0
348,884
1
L
Agni
9,350
468
115
6
0
280,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role