Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kristophurian
Apollo
Level 5
God Stats
13W - 9L
1,623 SR
Queue Stats
67W - 58L
1,565 Elo+
Solo
Bacchus
Bacchus
bloodmeerr
Bacchus
Level 16
God Stats
0W - 4L
1,199 SR
Queue Stats
5W - 13L
1,406 Elo+
Solo
Bakasura
Bakasura
nezdesigns
Bakasura
Level 2
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 6L
1,668 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,528 Elo+

VS

Team Averages
Level 46
1,525 SR
1,575 Elo+
Bakasura
Bakasura
Alleġory
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 218L
1,645 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lord
Morgan Le Fay
Level 158
God Stats
2W - 2L
1,740 SR
Queue Stats
319W - 225L
1,685 Elo+
Party 1
Chiron
Chiron
Lurn
Chiron
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,517 Elo+
Solo
Thor
Thor
acuña123
Thor
Level 29
God Stats
4W - 3L
1,327 SR
Queue Stats
168W - 174L
1,493 Elo+
Solo
Anubis
Anubis
uwant2kissme
Anubis
Level 20
God Stats
16W - 15L
1,559 SR
Queue Stats
94W - 86L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 5 / 3
7,051
504
7,392
8,309
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
 
Chronos
10
1 / 5 / 0
6,707
479
677
7,295
1,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 3 / 2
8,272
591
4,869
9,929
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
bloodmeerr
Bacchus
9
0 / 3 / 5
6,495
464
5,391
6,641
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
nezdesigns
Bakasura
10
2 / 8 / 1
6,696
478
3,995
11,503
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alleġory
Bakasura
13
6 / 4 / 2
8,046
575
7,547
10,777
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Lord
Morgan Le Fay
16
6 / 0 / 3
9,574
684
9,397
6,875
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Lurn
Chiron
12
4 / 3 / 3
7,699
550
4,165
9,640
2,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
12
1 / 1 / 3
6,920
494
1,841
5,358
2,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
14
5 / 1 / 1
8,340
596
6,331
7,738
3,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
22
24
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
3
0.3
L
Chronos
 
Chronos
1
5
0
0.2
W
Bakasura
Alleġory
Bakasura
6
4
2
1.75
L
6
3
2
2.33
W
Morgan Le Fay
Lord
Morgan Le Fay
6
0
3
7.5
W
Chiron
Lurn
Chiron
4
3
3
1.83
W
Thor
1
1
3
2.5
L
Bacchus
bloodmeerr
Bacchus
0
3
5
0.83
L
Bakasura
nezdesigns
Bakasura
2
8
1
0.31
W
Anubis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
29,281
43,677
Taken
40,388
14,449
Mitigated
15,414
8,071
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,392
665
0
1,576
8,309
1,958
983
4,687
3,572
45,571
0
L
Chronos
 
Chronos
677
255
0
276
7,295
1,913
851
2,346
4,509
25,412
0
W
Bakasura
Alleġory
Bakasura
7,547
5,788
0
2,210
10,777
3,711
0
2,121
8,414
0
40,111
L
4,869
3,057
0
2,882
9,929
3,125
2,165
3,847
5,567
0
36,151
W
Morgan Le Fay
Lord
Morgan Le Fay
9,397
1,572
0
3,951
6,875
2,500
1,458
1,392
5,463
66,914
0
W
Chiron
Lurn
Chiron
4,165
1,944
120
2,584
9,640
2,920
2,332
4,102
5,538
0
32,656
W
Thor
1,841
409
0
1,210
5,358
2,411
252
642
4,716
0
26,581
L
Bacchus
bloodmeerr
Bacchus
5,391
577
0
936
6,641
4,217
608
797
5,714
14,659
0
L
Bakasura
nezdesigns
Bakasura
3,995
3,142
0
2,401
11,503
3,236
676
4,051
6,916
0
23,377
W
Anubis
6,331
570
0
3,730
7,738
3,872
416
5,203
2,315
48,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
40,579
301
Minions Killed
443
0
Camps Cleared
0
1,310,405
Distance Traveled
1,345,075
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,051
504
89
6
0
279,543
4
L
Chronos
6,707
479
57
4
0
203,473
0
W
Bakasura
8,046
575
86
6
0
298,836
0
L
Apollo
8,272
591
63
5
0
242,169
5
W
Morgan Le Fay
9,574
684
145
10
0
292,317
1
W
Chiron
7,699
550
65
5
0
253,548
1
W
Thor
6,920
494
44
3
0
261,542
2
L
Bacchus
6,495
464
30
2
0
319,576
4
L
Bakasura
6,696
478
62
4
0
265,644
1
W
Anubis
8,340
596
103
7
0
238,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role