Player Matchup

Achilles
Achilles
 
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BigSiIlyGoose
Ares
Level 34
God Stats
19W - 5L
1,871 SR
Queue Stats
210W - 131L
1,654 Elo+
Party 1
Artemis
Artemis
Laazav
Artemis
Level 15
God Stats
12W - 4L
1,321 SR
Queue Stats
66W - 25L
1,706 Elo+
Party 1
Loki
Loki
MyEyesAreClosed
Loki
Level 18
God Stats
36W - 19L
1,631 SR
Queue Stats
194W - 88L
1,705 Elo+
Party 1
Janus
Janus
Skrilleexx
Janus
Level 6
God Stats
16W - 14L
1,609 SR
Queue Stats
131W - 81L
1,716 Elo+
Party 1
Team Averages
Level 20
1,586 SR
1,656 Elo+

VS

Team Averages
Level 49
1,569 SR
1,563 Elo+
Ymir
Ymir
Itzspxzy
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MehTheGodDeer
Morgan Le Fay
Level 126
God Stats
16W - 13L
1,678 SR
Queue Stats
360W - 253L
1,678 Elo+
Party 2
Awilix
Awilix
Tukuhh
Awilix
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 184L
1,671 Elo+
Solo
Hercules
Hercules
cyclonesmells
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
ferndawg55
Xbalanque
Level 86
God Stats
61W - 38L
1,664 SR
Queue Stats
348W - 320L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
6 / 2 / 2
6,639
664
7,600
7,430
3,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 2 / 6
6,128
613
5,432
6,935
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Laazav
Artemis
12
8 / 1 / 2
6,929
693
6,329
4,829
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 1
6,116
612
3,967
6,269
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
11
2 / 0 / 4
6,340
634
2,383
3,152
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 6 / 2
4,424
442
1,936
7,047
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
MehTheGodDeer
Morgan Le Fay
11
0 / 3 / 1
5,856
586
3,758
6,283
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Tukuhh
Awilix
8
1 / 4 / 2
5,151
515
1,781
7,209
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
cyclonesmells
Hercules
8
2 / 6 / 0
5,166
517
2,816
7,713
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
ferndawg55
Xbalanque
8
3 / 4 / 0
5,028
503
3,353
5,507
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
23
Kills
6
6
Deaths
23
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
2
3.5
W
4
2
6
3.5
L
Ymir
0
6
2
0.17
W
Artemis
Laazav
Artemis
8
1
2
9
L
Morgan Le Fay
MehTheGodDeer
Morgan Le Fay
0
3
1
0.17
W
3
1
1
3.5
W
Janus
2
0
4
4
L
Awilix
Tukuhh
Awilix
1
4
2
0.5
L
Hercules
cyclonesmells
Hercules
2
6
0
0.33
L
Xbalanque
ferndawg55
Xbalanque
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
13,644
28,615
Taken
33,759
10,874
Mitigated
13,537
11,393
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,600
2,411
0
3,005
7,430
3,526
0
0
7,430
0
26,933
W
5,432
442
0
2,904
6,935
2,814
0
741
6,194
16,529
0
L
Ymir
1,936
510
198
345
7,047
2,395
255
2,049
4,998
14,727
0
W
Artemis
Laazav
Artemis
6,329
3,302
0
2,348
4,829
1,506
710
1,195
3,634
0
36,289
L
Morgan Le Fay
MehTheGodDeer
Morgan Le Fay
3,758
410
0
2,075
6,283
2,251
0
774
5,439
37,118
0
W
3,967
1,340
0
2,526
6,269
2,154
0
2,816
3,230
0
31,912
W
Janus
2,383
222
0
610
3,152
874
0
605
2,433
42,117
0
L
Awilix
Tukuhh
Awilix
1,781
729
0
500
7,209
2,209
0
3,093
4,024
0
23,008
L
Hercules
cyclonesmells
Hercules
2,816
1,508
0
1,556
7,713
5,011
70
0
7,713
0
15,988
L
Xbalanque
ferndawg55
Xbalanque
3,353
1,498
0
525
5,507
1,671
767
1,737
3,770
0
23,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
25,625
308
Minions Killed
266
0
Camps Cleared
0
1,016,957
Distance Traveled
926,135
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,639
664
43
4
0
196,573
0
W
Ares
6,128
613
24
2
0
224,030
5
L
Ymir
4,424
442
31
3
0
165,015
0
W
Artemis
6,929
693
63
6
0
174,306
1
L
Morgan Le Fay
5,856
586
92
9
0
182,460
4
W
Loki
6,116
612
68
7
0
197,625
3
W
Janus
6,340
634
110
11
0
224,423
4
L
Awilix
5,151
515
59
6
0
185,575
1
L
Hercules
5,166
517
35
4
0
214,560
0
L
Xbalanque
5,028
503
49
5
0
178,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role