Player Matchup

Heimdallr
Heimdallr
Juicewrld9997
Heimdallr
Level 19
God Stats
5W - 2L
1,595 SR
Queue Stats
44W - 41L
1,412 Elo+
Solo
Eset
Eset
NekoDaKing
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 158L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
TheGreatTentacle
Amaterasu
Level 3
God Stats
9W - 8L
1,500 SR
Queue Stats
100W - 74L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
Xero Die
Gilgamesh
Level 27
God Stats
3W - 5L
1,246 SR
Queue Stats
51W - 54L
1,422 Elo+
Solo
Xbalanque
Xbalanque
oatsinhoney
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,654 Elo+
Solo
Team Averages
Level 14
1,468 SR
1,547 Elo+

VS

Team Averages
Level 21
1,546 SR
1,466 Elo+
Bakasura
Bakasura
Kookaa
Bakasura
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 267L
1,543 Elo+
Solo
Bacchus
Bacchus
Pieda5329
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,528 Elo+
Solo
Chiron
Chiron
RealLostInsanity
Chiron
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
104W - 110L
1,405 Elo+
Solo
Agni
Agni
Zof_Ziro777
Agni
Level 18
God Stats
13W - 17L
1,479 SR
Queue Stats
48W - 71L
1,335 Elo+
Solo
Loki
Loki
hexakiller12
Loki
Level 22
God Stats
2W - 4L
1,523 SR
Queue Stats
6W - 10L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Juicewrld9997
Heimdallr
15
4 / 5 / 7
9,574
504
9,000
11,497
4,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 0 / 9
10,985
578
20,032
11,248
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
16
7 / 0 / 7
9,973
525
10,454
10,660
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Xero Die
Gilgamesh
13
3 / 2 / 12
8,900
468
7,792
13,782
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
oatsinhoney
Xbalanque
16
7 / 2 / 7
10,009
527
11,377
14,011
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kookaa
Bakasura
15
3 / 4 / 0
8,730
459
4,715
17,792
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Pieda5329
Bacchus
11
2 / 6 / 4
7,734
407
7,345
18,108
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 9 / 3
7,864
414
10,954
16,258
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 5 / 1
6,902
363
4,474
12,261
3,722
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 8 / 2
7,737
407
4,508
11,364
3,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
32
Kills
9
9
Deaths
32
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Juicewrld9997
Heimdallr
4
5
7
1.5
L
Bakasura
Kookaa
Bakasura
3
4
0
0.75
W
11
0
9
15.5
L
Bacchus
Pieda5329
Bacchus
2
6
4
0.67
L
4
9
3
0.61
W
Amaterasu
7
0
7
10.5
W
Gilgamesh
Xero Die
Gilgamesh
3
2
12
4.5
L
0
5
1
0.1
L
0
8
2
0.13
W
Xbalanque
oatsinhoney
Xbalanque
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,655
Damage
31,996
61,198
Taken
75,783
28,831
Mitigated
32,536
21,117
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Juicewrld9997
Heimdallr
9,000
3,065
416
2,096
11,497
4,309
4,140
3,412
7,945
0
47,172
L
Bakasura
Kookaa
Bakasura
4,715
3,852
0
1,649
17,792
6,426
0
3,427
14,197
0
49,680
W
20,032
1,365
1,010
4,219
11,248
4,824
1,139
2,521
8,551
75,752
0
L
Bacchus
Pieda5329
Bacchus
7,345
1,179
0
2,807
18,108
14,730
0
3,901
14,022
18,961
0
L
10,954
5,238
435
2,520
16,258
4,540
0
2,523
13,538
0
42,076
W
Amaterasu
10,454
4,659
0
4,846
10,660
7,936
602
739
9,851
0
44,445
W
Gilgamesh
Xero Die
Gilgamesh
7,792
1,739
0
2,193
13,782
6,666
384
3,650
9,992
0
35,587
L
4,474
921
0
2,587
12,261
3,722
156
6,530
5,373
27,132
0
L
4,508
1,211
0
1,764
11,364
3,118
576
2,772
8,522
0
30,973
W
Xbalanque
oatsinhoney
Xbalanque
11,377
5,959
0
6,337
14,011
5,096
4,510
1,497
12,514
0
63,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,441
Gold Earned
38,967
430
Minions Killed
305
0
Camps Cleared
0
1,771,385
Distance Traveled
1,644,101
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,574
504
84
4
0
337,724
1
L
Bakasura
8,730
459
109
6
0
370,376
3
W
Eset
10,985
578
125
7
0
357,969
4
L
Bacchus
7,734
407
26
1
0
345,898
1
L
Chiron
7,864
414
54
3
0
311,386
2
W
Amaterasu
9,973
525
80
4
0
352,775
3
W
Gilgamesh
8,900
468
57
3
0
378,711
3
L
Agni
6,902
363
55
3
0
294,305
0
L
Loki
7,737
407
61
3
0
322,136
0
W
Xbalanque
10,009
527
84
4
0
344,206
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role