Player Matchup

Morgan Le Fay
Morgan Le Fay
LiLCise
Morgan Le Fay
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
228W - 215L
1,553 Elo+
Party 1
Ares
Ares
Naya5043
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RASM19
Guan Yu
Level 26
God Stats
7W - 3L
1,805 SR
Queue Stats
134W - 128L
1,626 Elo+
Solo
Hades
Hades
Three Percs
Hades
Level 21
God Stats
3W - 3L
1,830 SR
Queue Stats
9W - 11L
1,561 Elo+
Party 2
Apollo
Apollo
Two Percs
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 33
1,627 SR
1,548 Elo+

VS

Team Averages
Level 19
1,624 SR
1,518 Elo+
Hercules
Hercules
Cheezy__knuckles
Hercules
Level 7
God Stats
4W - 0L
1,802 SR
Queue Stats
10W - 4L
1,585 Elo+
Solo
Chronos
Chronos
Cristian24103
Chronos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 100L
1,561 Elo+
Solo
Bellona
Bellona
Dark odst RW 7
Bellona
Level 28
God Stats
47W - 32L
1,629 SR
Queue Stats
143W - 148L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Legit_Mark-
Danzaburou
Level 13
God Stats
6W - 3L
1,491 SR
Queue Stats
235W - 207L
1,537 Elo+
Solo
Thor
Thor
aryan C2K
Thor
Level 25
God Stats
6W - 5L
1,697 SR
Queue Stats
131W - 211L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LiLCise
Morgan Le Fay
10
1 / 1 / 2
5,405
601
4,923
4,116
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ares
4
0 / 3 / 1
3,820
424
214
3,141
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
RASM19
Guan Yu
9
5 / 0 / 0
5,317
591
4,654
5,779
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,592
510
4,086
5,787
2,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Two Percs
Apollo
4
0 / 4 / 0
3,539
393
955
4,017
1,001
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
5,213
579
2,301
6,538
2,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
10
3 / 0 / 1
5,466
607
4,944
4,771
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 0
5,729
637
2,704
6,752
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Legit_Mark-
Danzaburou
9
1 / 1 / 1
5,237
582
2,747
4,952
1,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
0 / 3 / 2
4,154
462
1,028
5,139
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
9
9
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Chronos
3
0
1
3.5
W
1
2
0
0.5
W
Danzaburou
Legit_Mark-
Danzaburou
1
1
1
1.5
L
Morgan Le Fay
LiLCise
Morgan Le Fay
1
1
2
2
L
Ares
0
3
1
0.17
L
Guan Yu
RASM19
Guan Yu
5
0
0
5
L
0
1
1
0.5
L
Apollo
Two Percs
Apollo
0
4
0
0
W
Thor
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,832
Damage
13,724
22,840
Taken
28,152
8,421
Mitigated
10,150
4,992
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,301
855
0
2,056
6,538
2,813
551
975
5,475
0
11,859
W
Chronos
4,944
842
0
1,226
4,771
1,483
392
2,248
2,523
36,210
0
W
2,704
648
0
2,276
6,752
3,181
0
3,451
3,013
0
27,732
W
Danzaburou
Legit_Mark-
Danzaburou
2,747
1,275
0
901
4,952
1,328
91
652
4,300
0
32,573
L
Morgan Le Fay
LiLCise
Morgan Le Fay
4,923
1,063
0
1,225
4,116
2,031
148
0
4,116
27,836
0
L
Ares
214
138
0
180
3,141
985
0
0
3,141
2,829
0
L
Guan Yu
RASM19
Guan Yu
4,654
1,206
270
1,612
5,779
2,090
0
802
4,977
0
26,989
L
4,086
734
96
1,606
5,787
2,314
0
2,215
3,572
21,841
0
L
Apollo
Two Percs
Apollo
955
790
0
3
4,017
1,001
0
1,927
2,090
0
5,677
W
Thor
1,028
319
0
1,549
5,139
1,345
0
1,513
3,618
0
8,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,673
Gold Earned
25,799
160
Minions Killed
250
0
Camps Cleared
0
771,940
Distance Traveled
886,869
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,213
579
23
3
0
183,199
0
W
Chronos
5,466
607
62
7
0
161,457
3
W
Bellona
5,729
637
79
9
0
194,198
0
W
Danzaburou
5,237
582
64
7
0
165,987
1
L
Morgan Le Fay
5,405
601
57
6
0
143,333
1
L
Ares
3,820
424
5
1
0
115,236
0
L
Guan Yu
5,317
591
52
6
0
211,765
3
L
Hades
4,592
510
37
4
0
164,912
0
L
Apollo
3,539
393
9
1
0
136,694
1
W
Thor
4,154
462
22
2
0
182,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role