Player Matchup

Anhur
Anhur
AJMF1991
Anhur
Level 83
God Stats
164W - 209L
1,429 SR
Queue Stats
167W - 217L
1,410 Elo+
Party 1
Nemesis
Nemesis
Insomnawolf
Nemesis
Level 68
God Stats
20W - 29L
1,410 SR
Queue Stats
76W - 125L
1,331 Elo+
Party 1
Merlin
Merlin
J25Mondragon21
Merlin
Level 24
God Stats
49W - 52L
1,549 SR
Queue Stats
54W - 61L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Jack_Napier17
Sylvanus
Level 81
God Stats
2W - 0L
1,249 SR
Queue Stats
153W - 206L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
LoMartin22
Baron Samedi
Level 109
God Stats
10W - 5L
1,603 SR
Queue Stats
75W - 111L
1,422 Elo+
Party 1
Team Averages
Level 73
1,448 SR
1,407 Elo+

VS

Team Averages
Level 54
1,511 SR
1,438 Elo+
Kukulkan
Kukulkan
AsianTryHarding
Kukulkan
Level 29
God Stats
0W - 2L
1,675 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
Chunior13
Apollo
Level 120
God Stats
3W - 4L
1,491 SR
Queue Stats
206W - 196L
1,531 Elo+
Party 3
Bellona
Bellona
Shiftings
Bellona
Level 49
God Stats
28W - 19L
1,533 SR
Queue Stats
172W - 175L
1,470 Elo+
Party 3
Cthulhu
Cthulhu
TheStorm2803
Cthulhu
Level 15
God Stats
5W - 10L
1,348 SR
Queue Stats
13W - 19L
1,349 Elo+
Party 2
Da Ji
Da Ji
destroyer50055
Da Ji
Level 59
God Stats
3W - 7L
1,507 SR
Queue Stats
26W - 37L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AJMF1991
Anhur
20
6 / 8 / 11
17,862
541
16,041
28,058
12,498
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Insomnawolf
Nemesis
20
5 / 5 / 6
17,621
534
15,266
30,391
14,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
17 / 4 / 6
21,389
648
45,408
31,577
21,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Jack_Napier17
Sylvanus
20
6 / 6 / 11
16,564
502
14,486
34,983
54,731
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
LoMartin22
Baron Samedi
20
7 / 5 / 3
19,469
590
30,390
29,572
16,862
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
7 / 11 / 0
14,473
439
17,903
24,288
9,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Chunior13
Apollo
20
10 / 7 / 8
18,606
564
27,194
41,581
14,623
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Shiftings
Bellona
20
4 / 4 / 4
16,903
512
21,616
34,241
43,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
TheStorm2803
Cthulhu
19
2 / 12 / 9
12,999
394
18,868
37,509
19,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 8 / 3
14,681
445
12,877
30,799
12,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
41
Kills
28
28
Deaths
42
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
AJMF1991
Anhur
6
8
11
1.44
L
Kukulkan
7
11
0
0.64
L
Apollo
Chunior13
Apollo
10
7
8
2
W
Nemesis
Insomnawolf
Nemesis
5
5
6
1.6
W
17
4
6
5
W
Sylvanus
Jack_Napier17
Sylvanus
6
6
11
1.92
W
Baron Samedi
LoMartin22
Baron Samedi
7
5
3
1.7
L
Bellona
Shiftings
Bellona
4
4
4
1.5
L
Cthulhu
TheStorm2803
Cthulhu
2
12
9
0.54
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,591
Damage
98,458
154,581
Taken
168,418
119,914
Mitigated
99,920
65,733
Healing
36,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AJMF1991
Anhur
16,041
11,345
0
9,350
28,058
12,498
3,484
6,638
21,420
0
137,355
L
Kukulkan
17,903
915
0
1,036
24,288
9,398
874
12,161
12,075
79,358
0
L
Apollo
Chunior13
Apollo
27,194
21,997
0
17,359
41,581
14,623
4,014
24,580
16,900
0
170,028
W
Nemesis
Insomnawolf
Nemesis
15,266
6,343
0
12,628
30,391
14,763
270
8,947
21,444
0
141,015
W
45,408
1,351
352
13,874
31,577
21,060
5,333
8,850
22,727
176,018
0
W
Sylvanus
Jack_Napier17
Sylvanus
14,486
5,243
958
8,441
34,983
54,731
2,808
9,003
25,980
52,114
15,739
W
Baron Samedi
LoMartin22
Baron Samedi
30,390
2,396
1,440
18,690
29,572
16,862
5,497
3,545
26,027
140,745
0
L
Bellona
Shiftings
Bellona
21,616
4,364
0
3,884
34,241
43,768
594
23,378
9,944
0
123,519
L
Cthulhu
TheStorm2803
Cthulhu
18,868
814
1,013
5,195
37,509
19,172
0
23,870
13,563
61,507
0
L
12,877
2,633
669
7,562
30,799
12,959
12
9,142
21,601
0
103,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,905
Gold Earned
77,662
830
Minions Killed
830
0
Camps Cleared
0
2,825,314
Distance Traveled
2,765,927
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,862
541
138
4
0
511,411
3
L
Kukulkan
14,473
439
125
4
0
518,105
0
L
Apollo
18,606
564
238
7
0
575,286
3
W
Nemesis
17,621
534
161
5
0
688,581
4
W
Merlin
21,389
648
213
6
0
590,354
5
W
Sylvanus
16,564
502
95
3
0
491,972
4
W
Baron Samedi
19,469
590
223
7
0
542,996
9
L
Bellona
16,903
512
238
7
0
649,047
5
L
Cthulhu
12,999
394
75
2
0
547,192
1
L
Da Ji
14,681
445
154
5
0
476,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role