Player Matchup

Sobek
Sobek
CaptainDankest
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 92L
1,151 Elo+
Solo
Nu Wa
Nu Wa
GodofMeatballs
Nu Wa
Level 21
God Stats
12W - 20L
1,274 SR
Queue Stats
66W - 76L
1,433 Elo+
Party 1
Neith
Neith
Grimseff
Neith
Level 10
God Stats
3W - 3L
1,666 SR
Queue Stats
93W - 98L
1,501 Elo+
Party 1
Chaac
Chaac
Konopo
Chaac
Level 15
God Stats
7W - 6L
1,541 SR
Queue Stats
300W - 312L
1,490 Elo+
Party 1
Ares
Ares
Prime_SA-X
Ares
Level 8
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 1
Team Averages
Level 17
1,544 SR
1,405 Elo+

VS

Team Averages
Level 20
1,677 SR
1,410 Elo+
Neith
Neith
Dannlaggertz
Neith
Level 24
God Stats
8W - 4L
1,795 SR
Queue Stats
515W - 515L
1,460 Elo+
Solo
Thanatos
Thanatos
ElMaigel
Thanatos
Level 18
God Stats
4W - 3L
1,527 SR
Queue Stats
21W - 16L
1,395 Elo+
Party 2
Yemoja
Yemoja
Jayspark
Yemoja
Level 26
God Stats
3W - 0L
1,646 SR
Queue Stats
75W - 87L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
MetaMeXicaNo
Gilgamesh
Level 13
God Stats
7W - 2L
1,740 SR
Queue Stats
13W - 14L
1,418 Elo+
Party 2
Xing Tian
Xing Tian
barnyvimoni
Xing Tian
Level 19
God Stats
6W - 2L
1,678 SR
Queue Stats
24W - 29L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,912
465
3,588
12,774
9,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 0
8,705
512
3,861
4,863
1,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Grimseff
Neith
11
0 / 6 / 0
6,702
394
4,754
9,250
2,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Konopo
Chaac
12
0 / 6 / 0
7,358
433
5,233
14,557
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 5 / 0
6,634
390
1,909
10,899
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
10,611
624
10,226
11,562
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
ElMaigel
Thanatos
16
5 / 1 / 4
10,277
605
8,086
12,489
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Jayspark
Yemoja
14
3 / 1 / 4
9,578
563
1,867
7,059
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MetaMeXicaNo
Gilgamesh
16
2 / 2 / 7
11,126
654
9,807
12,237
7,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
barnyvimoni
Xing Tian
15
7 / 0 / 2
9,886
582
7,064
7,425
3,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
4
Kills
23
23
Deaths
4
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
6
0
6
9
W
Thanatos
ElMaigel
Thanatos
5
1
4
7
L
2
3
0
0.67
L
Neith
Grimseff
Neith
0
6
0
0
W
Yemoja
Jayspark
Yemoja
3
1
4
5
L
Chaac
Konopo
Chaac
0
6
0
0
W
Gilgamesh
MetaMeXicaNo
Gilgamesh
2
2
7
2.75
L
0
5
0
0
W
Xing Tian
barnyvimoni
Xing Tian
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,345
Damage
37,050
52,343
Taken
50,772
31,696
Mitigated
23,784
13,804
Healing
29,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,588
508
0
5,316
12,774
9,280
0
1,720
11,054
38,861
9,727
W
10,226
5,636
0
7,168
11,562
4,111
4,839
1,748
9,814
0
78,122
W
Thanatos
ElMaigel
Thanatos
8,086
2,454
0
12,578
12,489
4,337
0
1,983
10,386
0
71,340
L
3,861
575
0
264
4,863
1,182
0
445
4,418
36,716
0
L
Neith
Grimseff
Neith
4,754
2,363
0
1,511
9,250
2,618
0
1,963
7,287
0
40,912
W
Yemoja
Jayspark
Yemoja
1,867
481
2,333
3,012
7,059
4,334
1,218
1,890
5,169
19,874
0
L
Chaac
Konopo
Chaac
5,233
1,094
0
4,812
14,557
11,310
95
1,999
12,558
0
32,271
W
Gilgamesh
MetaMeXicaNo
Gilgamesh
9,807
3,838
0
787
12,237
7,565
2,559
1,693
10,184
0
56,483
L
1,909
202
0
1,901
10,899
7,306
0
2,804
8,095
10,706
0
W
Xing Tian
barnyvimoni
Xing Tian
7,064
434
0
3,712
7,425
3,437
0
1,946
5,389
48,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,311
Gold Earned
51,478
365
Minions Killed
469
0
Camps Cleared
0
1,587,383
Distance Traveled
1,503,387
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,912
465
100
6
0
315,170
1
W
Neith
10,611
624
132
8
0
252,551
5
W
Thanatos
10,277
605
115
7
0
347,376
0
L
Nu Wa
8,705
512
100
6
0
331,257
0
L
Neith
6,702
394
86
5
0
305,639
3
W
Yemoja
9,578
563
35
2
0
274,314
3
L
Chaac
7,358
433
70
4
0
316,332
9
W
Gilgamesh
11,126
654
103
6
0
297,565
1
L
Ares
6,634
390
9
1
0
318,985
2
W
Xing Tian
9,886
582
84
5
0
331,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role