Player Matchup

Nemesis
Nemesis
HERO_FALLIN
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,342 Elo+
Solo
Nu Wa
Nu Wa
IKKI-D-FENIX
Nu Wa
Level 151
God Stats
162W - 186L
1,409 SR
Queue Stats
324W - 359L
1,333 Elo+
Solo
Khepri
Khepri
Syphiel
Khepri
Level 87
God Stats
7W - 4L
1,837 SR
Queue Stats
258W - 217L
1,494 Elo+
Solo
Horus
Horus
Unpoly
Horus
Level 103
God Stats
3W - 2L
1,675 SR
Queue Stats
258W - 263L
1,455 Elo+
Solo
Izanami
Izanami
o0TechyJayy0o
Izanami
Level 70
God Stats
6W - 12L
1,396 SR
Queue Stats
122W - 166L
1,370 Elo+
Solo
Team Averages
Level 106
1,563 SR
1,399 Elo+

VS

Team Averages
Level 106
1,508 SR
1,495 Elo+
Sobek
Sobek
BORNaB3AST
Sobek
Level 123
God Stats
4W - 4L
1,387 SR
Queue Stats
720W - 688L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
Crobb 707
Kuzenbo
Level 109
God Stats
43W - 52L
1,523 SR
Queue Stats
247W - 222L
1,523 Elo+
Party 1
Loki
Loki
SmokEsNDigys
Loki
Level 89
God Stats
3W - 4L
1,507 SR
Queue Stats
100W - 97L
1,584 Elo+
Party 1
Izanami
Izanami
SullysRhino
Izanami
Level 102
God Stats
58W - 50L
1,526 SR
Queue Stats
401W - 400L
1,462 Elo+
Party 1
Persephone
Persephone
YoCaptainDaddy
Persephone
Level 105
God Stats
6W - 1L
1,597 SR
Queue Stats
10W - 15L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HERO_FALLIN
Nemesis
9
2 / 6 / 2
6,743
421
6,570
10,681
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 1
7,850
491
4,983
6,948
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Syphiel
Khepri
11
1 / 3 / 5
7,240
453
5,225
12,947
9,966
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Horus
Unpoly
Horus
12
1 / 2 / 2
7,041
440
3,963
10,696
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
11
2 / 1 / 2
7,440
465
6,928
8,121
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
6 / 2 / 0
8,901
556
8,924
14,550
14,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Crobb 707
Kuzenbo
12
1 / 0 / 4
8,018
501
6,179
11,607
13,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

14
3 / 1 / 4
8,408
526
6,998
9,770
4,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
SullysRhino
Izanami
13
0 / 3 / 3
7,888
493
5,867
9,318
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
YoCaptainDaddy
Persephone
14
4 / 2 / 1
8,812
551
10,608
9,059
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
14
14
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
6
2
0
3
W
Kuzenbo
Crobb 707
Kuzenbo
1
0
4
3
L
Nemesis
HERO_FALLIN
Nemesis
2
6
2
0.5
L
2
2
1
1.25
W
3
1
4
5
W
Izanami
SullysRhino
Izanami
0
3
3
0.5
L
Khepri
Syphiel
Khepri
1
3
5
1.17
L
Horus
Unpoly
Horus
1
2
2
1
W
Persephone
YoCaptainDaddy
Persephone
4
2
1
2.25
L
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
38,576
49,393
Taken
54,304
23,368
Mitigated
38,182
11,594
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
8,924
579
0
7,893
14,550
14,739
350
1,631
12,793
47,426
0
W
Kuzenbo
Crobb 707
Kuzenbo
6,179
2,876
1,190
3,248
11,607
13,144
57
2,646
8,871
20,591
0
L
Nemesis
HERO_FALLIN
Nemesis
6,570
3,433
0
2,731
10,681
3,798
0
3,437
7,164
0
24,990
L
4,983
955
116
2,164
6,948
2,339
380
4,777
2,106
40,373
0
W
6,998
1,885
0
0
9,770
4,088
684
884
8,760
0
58,493
W
Izanami
SullysRhino
Izanami
5,867
3,317
0
3,522
9,318
3,089
2,993
2,147
7,025
0
59,626
L
Khepri
Syphiel
Khepri
5,225
458
918
3,736
12,947
9,966
0
6,964
5,759
29,998
0
L
Horus
Unpoly
Horus
3,963
2,127
294
1,616
10,696
4,948
0
6,346
3,882
0
23,798
W
Persephone
YoCaptainDaddy
Persephone
10,608
1,191
0
2,680
9,059
3,122
212
2,299
6,646
57,046
0
L
Izanami
6,928
3,789
0
19
8,121
2,317
0
3,304
4,771
0
30,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
42,027
290
Minions Killed
451
0
Camps Cleared
0
1,365,184
Distance Traveled
1,404,490
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,901
556
95
6
0
273,309
3
W
Kuzenbo
8,018
501
18
1
0
290,071
4
L
Nemesis
6,743
421
52
3
0
293,509
3
L
Nu Wa
7,850
491
97
6
0
231,932
0
W
Loki
8,408
526
105
7
0
339,076
2
W
Izanami
7,888
493
129
8
0
243,907
2
L
Khepri
7,240
453
34
2
0
316,482
0
L
Horus
7,041
440
50
3
0
270,062
4
W
Persephone
8,812
551
104
7
0
258,127
0
L
Izanami
7,440
465
57
4
0
253,199
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role