Player Matchup

Fenrir
Fenrir
Abros33
Fenrir
Level 12
God Stats
6W - 5L
1,407 SR
Queue Stats
7W - 9L
1,383 Elo+
Solo
Jormungandr
Jormungandr
NotProfessor13
Jormungandr
Level 18
God Stats
15W - 3L
1,790 SR
Queue Stats
128W - 97L
1,643 Elo+
Party 1
Sobek
Sobek
Parakox
Sobek
Level 18
God Stats
3W - 2L
1,203 SR
Queue Stats
123W - 112L
1,465 Elo+
Solo
Eset
Eset
RomaniaSmells
Eset
Level 31
God Stats
3W - 0L
1,928 SR
Queue Stats
90W - 46L
1,704 Elo+
Party 1
Neith
Neith
XxShiroX
Neith
Level 28
God Stats
62W - 58L
1,560 SR
Queue Stats
67W - 63L
1,484 Elo+
Solo
Team Averages
Level 21
1,578 SR
1,536 Elo+

VS

Team Averages
Level 25
1,613 SR
1,507 Elo+
Baron Samedi
Baron Samedi
AnxiousPenguin
Baron Samedi
Level 14
God Stats
5W - 11L
1,725 SR
Queue Stats
56W - 56L
1,333 Elo+
Solo
Kukulkan
Kukulkan
KIriShot
Kukulkan
Level 25
God Stats
2W - 4L
1,751 SR
Queue Stats
45W - 48L
1,768 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SunDreamer
Ah Muzen Cab
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
158W - 167L
1,499 Elo+
Solo
Achilles
Achilles
worsammaks
Achilles
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
222W - 239L
1,463 Elo+
Party 2
Sol
Sol
yourgoddesss
Sol
Level 28
God Stats
23W - 16L
1,587 SR
Queue Stats
226W - 243L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abros33
Fenrir
17
5 / 5 / 10
11,707
976
12,689
14,792
9,560
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NotProfessor13
Jormungandr
20
9 / 0 / 28
14,085
1,174
26,227
15,945
18,295
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
Parakox
Sobek
20
8 / 1 / 20
13,217
1,101
13,078
21,197
37,560
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
19 / 3 / 16
14,962
1,247
40,283
13,207
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
XxShiroX
Neith
13
0 / 0 / 0
7,470
623
0
0
0
Team 1 Tickets

245

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnxiousPenguin
Baron Samedi
16
0 / 10 / 3
9,933
828
8,246
15,744
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
KIriShot
Kukulkan
17
4 / 6 / 3
12,236
1,020
13,975
15,148
5,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
SunDreamer
Ah Muzen Cab
17
3 / 13 / 5
11,856
988
17,505
24,159
7,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
worsammaks
Achilles
17
1 / 8 / 7
10,699
892
9,149
24,337
20,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 4 / 6
10,670
889
8,097
17,545
5,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
41
Kills
9
9
Deaths
41
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abros33
Fenrir
5
5
10
2
L
Baron Samedi
AnxiousPenguin
Baron Samedi
0
10
3
0.15
L
Kukulkan
KIriShot
Kukulkan
4
6
3
0.92
W
Jormungandr
NotProfessor13
Jormungandr
9
0
28
23
W
Sobek
Parakox
Sobek
8
1
20
18
W
19
3
16
9
L
Ah Muzen Cab
SunDreamer
Ah Muzen Cab
3
13
5
0.42
W
Neith
XxShiroX
Neith
0
0
0
0
L
Achilles
worsammaks
Achilles
1
8
7
0.56
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,277
Damage
56,972
65,141
Taken
96,933
71,635
Mitigated
43,882
15,862
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abros33
Fenrir
12,689
2,980
0
343
14,792
9,560
0
7,305
7,487
0
16,349
L
Baron Samedi
AnxiousPenguin
Baron Samedi
8,246
1,669
1,837
1,358
15,744
5,599
0
12,603
3,141
16,905
0
L
Kukulkan
KIriShot
Kukulkan
13,975
1,342
0
123
15,148
5,174
0
12,546
2,602
45,674
0
W
Jormungandr
NotProfessor13
Jormungandr
26,227
3,136
504
3,632
15,945
18,295
0
6,740
9,205
48,064
0
W
Sobek
Parakox
Sobek
13,078
1,319
1,146
3,701
21,197
37,560
0
11,379
9,818
31,900
0
W
40,283
2,929
2,254
4,282
13,207
6,220
0
4,894
8,313
69,163
0
L
Ah Muzen Cab
SunDreamer
Ah Muzen Cab
17,505
6,992
0
1,194
24,159
7,805
0
21,664
2,495
0
41,118
W
Neith
XxShiroX
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
worsammaks
Achilles
9,149
4,001
0
2,065
24,337
20,010
0
19,011
5,326
0
19,669
L
8,097
2,057
0
861
17,545
5,294
0
13,764
3,781
24,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,441
Gold Earned
55,394
178
Minions Killed
180
4
Camps Cleared
5
956,969
Distance Traveled
1,038,843
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,707
976
9
1
2
227,129
2
L
Baron Samedi
9,933
828
10
1
0
177,666
0
L
Kukulkan
12,236
1,020
77
6
1
229,460
0
W
Jormungandr
14,085
1,174
66
6
1
253,176
2
W
Sobek
13,217
1,101
32
3
0
256,299
0
W
Eset
14,962
1,247
71
6
1
220,365
1
L
Ah Muzen Cab
11,856
988
42
4
3
206,362
0
W
Neith
7,470
623
0
0
0
0
0
L
Achilles
10,699
892
18
2
1
202,877
0
L
Sol
10,670
889
33
3
0
222,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role