Player Matchup

Discordia
Discordia
AquaticRHINO
Discordia
Level 126
God Stats
3W - 4L
1,180 SR
Queue Stats
236W - 201L
1,551 Elo+
Party 2
Nemesis
Nemesis
BallMonster
Nemesis
Level 106
God Stats
6W - 2L
1,785 SR
Queue Stats
150W - 116L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
HEATER FARK
Heimdallr
Level 18
God Stats
8W - 14L
1,360 SR
Queue Stats
89W - 71L
1,437 Elo+
Party 2
Xing Tian
Xing Tian
LilToiletBoy453
Xing Tian
Level 115
God Stats
6W - 6L
1,497 SR
Queue Stats
189W - 171L
1,516 Elo+
Party 2
Chang'e
Chang'e
wicket565
Chang'e
Level 44
God Stats
5W - 4L
1,458 SR
Queue Stats
194W - 173L
1,469 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,502 Elo+

VS

Team Averages
Level 86
1,541 SR
1,434 Elo+
Gilgamesh
Gilgamesh
CopperLukka
Gilgamesh
Level 127
God Stats
4W - 7L
1,600 SR
Queue Stats
42W - 58L
1,308 Elo+
Party 1
Ymir
Ymir
Jubboe
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kold Pastah
Ah Muzen Cab
Level 144
God Stats
2W - 2L
1,605 SR
Queue Stats
144W - 148L
1,481 Elo+
Party 1
Mulan
Mulan
add53
Mulan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 61L
1,479 Elo+
Party 3
Thoth
Thoth
peepeoeep
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AquaticRHINO
Discordia
16
6 / 1 / 6
10,191
637
8,321
6,869
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
BallMonster
Nemesis
18
14 / 0 / 5
10,994
687
14,884
10,014
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
HEATER FARK
Heimdallr
13
1 / 2 / 7
8,098
506
4,263
7,771
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
LilToiletBoy453
Xing Tian
13
3 / 0 / 11
9,262
579
5,424
11,281
6,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
wicket565
Chang'e
17
2 / 1 / 5
9,858
616
7,811
10,087
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CopperLukka
Gilgamesh
13
0 / 4 / 1
7,409
463
6,877
14,164
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Jubboe
Ymir
10
0 / 6 / 1
6,277
392
2,898
11,373
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Kold Pastah
Ah Muzen Cab
13
0 / 3 / 1
7,872
492
3,004
8,034
2,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
add53
Mulan
13
4 / 6 / 0
8,424
527
9,092
15,448
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
peepeoeep
Thoth
10
0 / 7 / 0
6,384
399
1,028
7,204
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
26
Kills
4
4
Deaths
26
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
AquaticRHINO
Discordia
6
1
6
9
W
Nemesis
BallMonster
Nemesis
14
0
5
16.5
L
Gilgamesh
CopperLukka
Gilgamesh
0
4
1
0.13
W
Heimdallr
HEATER FARK
Heimdallr
1
2
7
2.25
L
Ymir
Jubboe
Ymir
0
6
1
0.08
L
Ah Muzen Cab
Kold Pastah
Ah Muzen Cab
0
3
1
0.17
W
Xing Tian
LilToiletBoy453
Xing Tian
3
0
11
8.5
L
Mulan
add53
Mulan
4
6
0
0.67
L
Thoth
peepeoeep
Thoth
0
7
0
0
W
Chang'e
wicket565
Chang'e
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,703
Damage
22,899
46,022
Taken
56,223
27,278
Mitigated
26,267
14,516
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AquaticRHINO
Discordia
8,321
349
0
934
6,869
2,529
1,189
230
6,639
65,622
0
W
Nemesis
BallMonster
Nemesis
14,884
8,638
0
1,558
10,014
5,028
311
1,270
8,714
0
96,911
L
Gilgamesh
CopperLukka
Gilgamesh
6,877
1,787
0
947
14,164
8,700
0
6,069
7,483
0
38,586
W
Heimdallr
HEATER FARK
Heimdallr
4,263
2,843
0
1,800
7,771
2,926
1,335
857
6,914
0
37,709
L
Ymir
Jubboe
Ymir
2,898
514
0
795
11,373
6,625
0
4,106
7,170
10,564
0
L
Ah Muzen Cab
Kold Pastah
Ah Muzen Cab
3,004
1,585
0
3,241
8,034
2,291
2,808
1,366
6,668
0
59,087
W
Xing Tian
LilToiletBoy453
Xing Tian
5,424
555
402
1,953
11,281
6,814
454
1,569
9,682
32,221
0
L
Mulan
add53
Mulan
9,092
2,354
0
2,496
15,448
6,455
0
5,062
10,152
0
46,115
L
Thoth
peepeoeep
Thoth
1,028
241
0
942
7,204
2,196
0
3,666
3,194
23,204
0
W
Chang'e
wicket565
Chang'e
7,811
1,425
1,250
6,619
10,087
9,981
308
0
9,637
53,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,403
Gold Earned
36,366
527
Minions Killed
338
0
Camps Cleared
0
1,543,471
Distance Traveled
1,371,944
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,191
637
121
8
0
304,341
1
W
Nemesis
10,994
687
143
9
0
357,973
2
L
Gilgamesh
7,409
463
72
5
0
287,881
2
W
Heimdallr
8,098
506
95
6
0
295,370
0
L
Ymir
6,277
392
20
1
0
242,073
1
L
Ah Muzen Cab
7,872
492
112
7
0
299,839
0
W
Xing Tian
9,262
579
54
3
0
316,155
2
L
Mulan
8,424
527
85
5
0
296,283
4
L
Thoth
6,384
399
49
3
0
245,868
3
W
Chang'e
9,858
616
114
7
0
269,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role