Player Matchup

Gilgamesh
Gilgamesh
MadOdissey
Gilgamesh
Level 82
God Stats
0W - 3L
1,063 SR
Queue Stats
14W - 16L
1,406 Elo+
Solo
Nemesis
Nemesis
Olivvia02
Nemesis
Level 5
God Stats
0W - 2L
1,130 SR
Queue Stats
0W - 2L
1,165 Elo+
Solo
Merlin
Merlin
XXXinenao
Merlin
Level 144
God Stats
138W - 137L
1,633 SR
Queue Stats
423W - 461L
1,594 Elo+
Solo
Team Averages
Level 77
1,275 SR
1,388 Elo+

VS

Team Averages
Level 148
1,595 SR
1,752 Elo+
Neith
Neith
CaptainMartin
Neith
Level 139
God Stats
5W - 1L
1,417 SR
Queue Stats
162W - 103L
1,634 Elo+
Party 1
Sylvanus
Sylvanus
FleXy
Sylvanus
Level 160
God Stats
4W - 0L
1,869 SR
Queue Stats
15W - 7L
1,748 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Senil
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MadOdissey
Gilgamesh
10
0 / 6 / 1
6,672
607
3,979
10,233
5,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Olivvia02
Nemesis
6
0 / 9 / 0
6,209
564
163
7,961
1,830
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
XXXinenao
Merlin
12
2 / 5 / 0
7,658
696
8,088
7,970
3,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
8,854
805
5,436
6,340
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
FleXy
Sylvanus
14
4 / 0 / 9
9,051
823
5,496
7,324
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Senil
Morgan Le Fay
13
6 / 0 / 10
9,116
829
7,160
6,000
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
16
20
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Sylvanus
FleXy
Sylvanus
4
0
9
8.5
L
Gilgamesh
MadOdissey
Gilgamesh
0
6
1
0.08
L
Nemesis
Olivvia02
Nemesis
0
9
0
0
W
Morgan Le Fay
Senil
Morgan Le Fay
6
0
10
11
L
Merlin
XXXinenao
Merlin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,230
Damage
18,092
26,164
Taken
19,664
11,069
Mitigated
9,758
1,159
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,436
1,647
0
1,726
6,340
2,382
1,274
3,202
3,138
0
25,562
W
Sylvanus
FleXy
Sylvanus
5,496
1,715
2,431
2,844
7,324
5,044
479
2,508
4,816
27,818
5,230
L
Gilgamesh
MadOdissey
Gilgamesh
3,979
721
0
191
10,233
5,865
0
6,229
3,821
0
11,719
L
Nemesis
Olivvia02
Nemesis
163
94
0
576
7,961
1,830
30
1,515
6,340
0
4,967
W
Morgan Le Fay
Senil
Morgan Le Fay
7,160
1,151
0
1,292
6,000
2,332
812
2,378
3,622
29,974
0
L
Merlin
XXXinenao
Merlin
8,088
183
0
392
7,970
3,374
0
4,139
3,641
37,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,539
Gold Earned
27,021
88
Minions Killed
154
0
Camps Cleared
0
450,129
Distance Traveled
586,372
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,854
805
43
4
0
157,645
0
W
Sylvanus
9,051
823
51
5
0
213,723
3
L
Gilgamesh
6,672
607
19
2
0
166,497
1
L
Nemesis
6,209
564
4
0
0
116,951
0
W
Morgan Le Fay
9,116
829
60
5
0
215,004
0
L
Merlin
7,658
696
65
6
0
166,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role