Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gkiv
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,626 Elo+
Party 1
Fenrir
Fenrir
Jisa-iwnl
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,125 Elo+
Solo
Bellona
Bellona
OsharpkingO
Bellona
Level 6
God Stats
1W - 3L
1,697 SR
Queue Stats
95W - 80L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
sl0th-a-tr0N
Heimdallr
Level 68
God Stats
1W - 2L
1,245 SR
Queue Stats
7W - 7L
1,244 Elo+
Party 1
Team Averages
Level 18
1,488 SR
1,384 Elo+

VS

Team Averages
Level 20
1,602 SR
1,452 Elo+
Ymir
Ymir
BLMSupporter
Ymir
Level 12
God Stats
9W - 9L
1,529 SR
Queue Stats
15W - 22L
1,416 Elo+
Party 2
Tiamat
Tiamat
WaterBuffalo126
Tiamat
Level 28
God Stats
18W - 11L
1,639 SR
Queue Stats
233W - 227L
1,444 Elo+
Solo
Ra
Ra
YaTuSabe_
Ra
Level 18
God Stats
3W - 0L
1,851 SR
Queue Stats
31W - 28L
1,479 Elo+
Solo
Artemis
Artemis
itschimera
Artemis
Level 16
God Stats
5W - 2L
1,640 SR
Queue Stats
11W - 11L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
pMayf
Gilgamesh
Level 28
God Stats
6W - 9L
1,351 SR
Queue Stats
152W - 172L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 3
6,936
462
3,687
5,344
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Gkiv
Merlin
12
1 / 7 / 1
7,054
470
6,991
8,722
3,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Jisa-iwnl
Fenrir
9
1 / 4 / 1
6,397
426
1,761
7,580
2,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
OsharpkingO
Bellona
13
2 / 4 / 1
7,684
512
3,954
10,313
7,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
sl0th-a-tr0N
Heimdallr
11
2 / 5 / 1
6,665
444
4,027
9,245
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,125
475
4,429
6,768
2,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 5
8,028
535
5,506
6,483
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 5
9,637
642
8,348
7,977
3,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
itschimera
Artemis
12
2 / 3 / 5
7,396
493
4,264
6,590
2,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
pMayf
Gilgamesh
15
6 / 1 / 1
9,394
626
8,547
8,060
5,453
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
21
21
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
3
2.5
W
3
1
3
4.5
L
Merlin
Gkiv
Merlin
1
7
1
0.21
L
Fenrir
Jisa-iwnl
Fenrir
1
4
1
0.38
L
Bellona
OsharpkingO
Bellona
2
4
1
0.63
W
3
1
5
5.5
W
7
1
5
9.5
W
Artemis
itschimera
Artemis
2
3
5
1.5
W
Gilgamesh
pMayf
Gilgamesh
6
1
1
6.5
L
Heimdallr
sl0th-a-tr0N
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,420
Damage
31,094
41,204
Taken
35,878
18,880
Mitigated
16,706
6,275
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,687
166
764
791
5,344
2,951
0
2,664
2,576
19,140
0
W
4,429
342
0
1,815
6,768
2,670
923
2,250
4,518
27,658
0
L
Merlin
Gkiv
Merlin
6,991
281
0
834
8,722
3,296
510
5,220
3,468
46,123
0
L
Fenrir
Jisa-iwnl
Fenrir
1,761
472
0
1,905
7,580
2,252
0
3,753
3,661
0
16,314
L
Bellona
OsharpkingO
Bellona
3,954
1,526
0
666
10,313
7,382
0
1,097
9,144
0
31,080
W
5,506
845
0
2,879
6,483
3,013
256
589
5,894
42,543
0
W
8,348
1,625
511
4,465
7,977
3,365
1,570
4,793
3,184
56,550
0
W
Artemis
itschimera
Artemis
4,264
1,229
484
843
6,590
2,205
914
2,454
4,136
0
35,969
W
Gilgamesh
pMayf
Gilgamesh
8,547
3,331
0
2,295
8,060
5,453
826
592
7,468
0
53,872
L
Heimdallr
sl0th-a-tr0N
Heimdallr
4,027
1,518
0
1,315
9,245
2,999
0
5,119
4,072
0
35,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
41,580
294
Minions Killed
455
0
Camps Cleared
0
1,286,882
Distance Traveled
1,338,117
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,936
462
27
2
0
275,696
2
W
Ymir
7,125
475
60
4
0
256,102
2
L
Merlin
7,054
470
88
6
0
250,802
0
L
Fenrir
6,397
426
36
2
0
229,623
3
L
Bellona
7,684
512
64
4
0
278,508
1
W
Tiamat
8,028
535
87
6
0
284,648
1
W
Ra
9,637
642
131
9
0
273,343
2
W
Artemis
7,396
493
68
5
0
221,950
2
W
Gilgamesh
9,394
626
109
7
0
302,074
0
L
Heimdallr
6,665
444
79
5
0
252,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role