Player Matchup

Izanami
Izanami
 
Izanami
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Blue-Lone-Wolf-
Athena
Level 46
God Stats
2W - 5L
1,199 SR
Queue Stats
7W - 19L
1,081 Elo+
Party 1
Merlin
Merlin
cZeff
Merlin
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 61L
1,262 Elo+
Party 1
Team Averages
Level 53
1,400 SR
1,281 Elo+

VS

Team Averages
Level 50
1,426 SR
1,575 Elo+
Ullr
Ullr
I_Am_Caleb970
Ullr
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
RokuroV2
Poseidon
Level 21
God Stats
5W - 4L
1,278 SR
Queue Stats
63W - 39L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
UnHookD_Music
Sun Wukong
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 25L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 9 / 4
7,100
592
4,248
11,877
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 7 / 4
8,563
714
3,463
16,688
12,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
cZeff
Merlin
12
4 / 6 / 1
8,742
729
9,012
10,815
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 14
8,977
748
5,159
8,649
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
RokuroV2
Poseidon
14
6 / 2 / 12
9,594
800
12,654
6,528
2,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
UnHookD_Music
Sun Wukong
15
13 / 0 / 9
10,660
888
16,667
9,270
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
22
22
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
9
4
0.22
L
1
7
4
0.43
W
3
4
14
2.5
W
Poseidon
RokuroV2
Poseidon
6
2
12
6
W
Sun Wukong
UnHookD_Music
Sun Wukong
13
0
9
17.5
L
Merlin
cZeff
Merlin
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
34,480
39,380
Taken
24,447
19,662
Mitigated
11,369
3,454
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,248
2,868
0
960
11,877
3,407
91
3,686
7,951
0
18,723
L
3,463
659
468
776
16,688
12,277
0
5,615
10,980
9,649
0
W
5,159
3,151
0
715
8,649
2,638
586
3,767
4,710
0
16,173
W
Poseidon
RokuroV2
Poseidon
12,654
1,374
0
1,391
6,528
2,000
900
3,842
2,460
43,729
0
W
Sun Wukong
UnHookD_Music
Sun Wukong
16,667
4,202
0
866
9,270
6,731
930
4,230
4,802
0
43,575
L
Merlin
cZeff
Merlin
9,012
364
0
1,250
10,815
3,978
0
3,353
7,192
30,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
29,231
97
Minions Killed
136
0
Camps Cleared
0
535,158
Distance Traveled
703,878
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,100
592
34
3
0
159,113
0
L
Athena
8,563
714
19
2
0
204,111
1
W
Ullr
8,977
748
19
2
0
229,245
4
W
Poseidon
9,594
800
70
6
0
216,629
2
W
Sun Wukong
10,660
888
47
4
0
258,004
2
L
Merlin
8,742
729
44
4
0
171,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role