Player Matchup

Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OniChuya
Danzaburou
Level 83
God Stats
13W - 11L
1,355 SR
Queue Stats
573W - 554L
1,585 Elo+
Solo
Ra
Ra
Tanskuuu
Ra
Level 159
God Stats
5W - 5L
1,435 SR
Queue Stats
385W - 398L
1,539 Elo+
Solo
Thanatos
Thanatos
ZorritoViejo
Thanatos
Level 87
God Stats
6W - 10L
1,309 SR
Queue Stats
381W - 362L
1,506 Elo+
Solo
Team Averages
Level 120
1,420 SR
1,526 Elo+

VS

Team Averages
Level 121
1,502 SR
1,516 Elo+
Cernunnos
Cernunnos
Krispian
Cernunnos
Level 141
God Stats
6W - 3L
1,705 SR
Queue Stats
188W - 186L
1,593 Elo+
Solo
Thor
Thor
LoveScenarioYoYo
Thor
Level 160
God Stats
1W - 0L
1,275 SR
Queue Stats
34W - 27L
1,478 Elo+
Party 1
Tiamat
Tiamat
RayEnenal
Tiamat
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,530 Elo+
Party 1
Terra
Terra
Siddiiy
Terra
Level 91
God Stats
63W - 56L
1,560 SR
Queue Stats
579W - 597L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Zetoxside
Zhong Kui
Level 72
God Stats
5W - 3L
1,469 SR
Queue Stats
56W - 72L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
7 / 2 / 3
9,623
566
14,096
17,566
17,487
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
 
Ares
12
1 / 6 / 8
8,071
475
4,532
13,366
7,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
OniChuya
Danzaburou
15
0 / 1 / 1
8,522
501
3,964
8,284
2,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 3 / 5
9,172
540
8,870
11,473
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ZorritoViejo
Thanatos
13
4 / 8 / 6
8,131
478
6,379
14,588
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Krispian
Cernunnos
16
5 / 5 / 5
9,826
578
11,110
12,765
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 6
9,730
572
9,104
13,240
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
RayEnenal
Tiamat
14
3 / 4 / 10
8,840
520
11,328
10,247
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Siddiiy
Terra
13
1 / 2 / 13
8,607
506
7,528
12,626
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Zetoxside
Zhong Kui
17
6 / 0 / 5
10,414
613
9,073
8,770
6,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
15
Kills
20
20
Deaths
15
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
2
3
4.25
L
Ares
 
Ares
1
6
8
0.83
W
Cernunnos
Krispian
Cernunnos
5
5
5
1.5
W
5
4
6
2
L
Danzaburou
OniChuya
Danzaburou
0
1
1
0.5
W
Tiamat
RayEnenal
Tiamat
3
4
10
2
W
Terra
Siddiiy
Terra
1
2
13
3.75
L
3
3
5
1.83
W
Zhong Kui
Zetoxside
Zhong Kui
6
0
5
8.5
L
Thanatos
ZorritoViejo
Thanatos
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,841
Damage
48,143
65,277
Taken
57,648
37,133
Mitigated
32,079
19,768
Healing
21,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,096
2,939
0
5,119
17,566
17,487
0
4,700
12,620
8,629
44,023
L
Ares
 
Ares
4,532
0
0
315
13,366
7,079
0
7,336
5,793
12,043
0
W
Cernunnos
Krispian
Cernunnos
11,110
5,316
0
4,426
12,765
4,486
1,826
1,004
11,761
0
63,186
W
9,104
2,057
0
1,836
13,240
4,984
0
4,299
8,941
0
67,459
L
Danzaburou
OniChuya
Danzaburou
3,964
1,281
0
1,089
8,284
2,964
0
3,869
4,381
0
62,939
W
Tiamat
RayEnenal
Tiamat
11,328
833
114
3,086
10,247
5,726
697
4,558
5,689
51,520
0
W
Terra
Siddiiy
Terra
7,528
648
1,883
5,087
12,626
10,489
0
4,037
8,589
28,068
0
L
8,870
1,210
3,052
4,102
11,473
4,756
295
6,015
5,120
83,183
0
W
Zhong Kui
Zetoxside
Zhong Kui
9,073
1,849
0
5,304
8,770
6,394
707
1,340
7,430
71,443
0
L
Thanatos
ZorritoViejo
Thanatos
6,379
2,277
0
6,091
14,588
4,847
0
4,996
9,434
0
47,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
47,417
476
Minions Killed
505
0
Camps Cleared
0
1,547,889
Distance Traveled
1,653,530
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,623
566
99
6
0
349,674
2
L
Ares
8,071
475
15
1
0
306,403
1
W
Cernunnos
9,826
578
111
7
0
287,492
3
W
Thor
9,730
572
110
6
0
341,420
2
L
Danzaburou
8,522
501
121
7
0
303,796
4
W
Tiamat
8,840
520
105
6
0
340,595
5
W
Terra
8,607
506
42
2
0
353,500
7
L
Ra
9,172
540
166
10
0
303,708
1
W
Zhong Kui
10,414
613
137
8
0
330,523
5
L
Thanatos
8,131
478
75
4
0
284,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role