Player Matchup

Jormungandr
Jormungandr
Biowolf35
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,496 Elo+
Party 2
Skadi
Skadi
DarkBead11
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Chiron
Chiron
Fracturedspace
Chiron
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 56L
1,594 Elo+
Party 2
Janus
Janus
HighAndSmighty
Janus
Level 152
God Stats
7W - 9L
1,474 SR
Queue Stats
591W - 627L
1,522 Elo+
Solo
Cabrakan
Cabrakan
Stormdruid
Cabrakan
Level 128
God Stats
3W - 7L
1,401 SR
Queue Stats
281W - 287L
1,392 Elo+
Party 2
Team Averages
Level 113
1,475 SR
1,501 Elo+

VS

Team Averages
Level 98
1,497 SR
1,499 Elo+
Sobek
Sobek
Jaice Jones
Sobek
Level 64
God Stats
3W - 0L
1,531 SR
Queue Stats
27W - 35L
1,455 Elo+
Party 1
Janus
Janus
JustADank69
Janus
Level 156
God Stats
1W - 0L
1,559 SR
Queue Stats
79W - 106L
1,509 Elo+
Solo
Raijin
Raijin
Kronovki
Raijin
Level 144
God Stats
2W - 2L
1,393 SR
Queue Stats
240W - 258L
1,523 Elo+
Party 1
Geb
Geb
SGBastion
Geb
Level 97
God Stats
2W - 0L
1,504 SR
Queue Stats
36W - 28L
1,575 Elo+
Party 1
Tyr
Tyr
bootysweat48
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biowolf35
Jormungandr
16
3 / 4 / 11
10,619
664
9,104
17,526
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
9 / 3 / 4
11,690
731
19,499
14,447
5,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 3 / 11
10,991
687
17,069
12,375
5,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 8 / 8
8,931
558
14,737
11,523
4,147
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Stormdruid
Cabrakan
17
3 / 7 / 9
10,368
648
6,471
17,175
11,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 10
10,887
680
10,366
27,110
15,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 13
12,596
787
21,852
11,362
4,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Kronovki
Raijin
19
5 / 3 / 10
11,919
745
15,741
10,586
4,621
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 1 / 17
12,050
753
11,461
16,302
14,696
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 13
11,181
699
9,222
19,021
16,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
88
19
Kills
25
25
Deaths
19
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Biowolf35
Jormungandr
3
4
11
2.13
L
Skadi
9
3
4
3.67
L
3
3
11
2.83
L
1
8
8
0.63
W
2
7
10
1
W
9
3
13
5.17
W
Raijin
Kronovki
Raijin
5
3
10
3.33
W
5
1
17
13.5
L
Cabrakan
Stormdruid
Cabrakan
3
7
9
1.07
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,880
Damage
68,642
73,046
Taken
84,381
46,023
Mitigated
56,594
21,050
Healing
39,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Biowolf35
Jormungandr
9,104
1,293
1,009
2,634
17,526
18,683
110
14,916
2,610
21,188
0
L
Skadi
19,499
9,831
1,408
3,835
14,447
5,786
292
11,868
2,579
0
36,848
L
17,069
4,455
1,409
3,563
12,375
5,886
0
8,891
3,484
0
46,753
L
14,737
710
1,593
1,356
11,523
4,147
0
9,632
1,891
26,409
0
W
10,366
323
3,770
10,403
27,110
15,911
89
10,011
17,099
26,056
0
W
21,852
1,204
3,113
2,403
11,362
4,445
2,236
3,438
7,924
42,826
0
W
Raijin
Kronovki
Raijin
15,741
1,656
3,063
2,091
10,586
4,621
2,006
4,105
6,481
51,031
0
W
11,461
28
4,875
4,611
16,302
14,696
426
4,928
11,374
16,789
0
L
Cabrakan
Stormdruid
Cabrakan
6,471
207
2,209
2,034
17,175
11,521
0
14,706
2,469
10,465
0
W
9,222
611
1,122
4,046
19,021
16,921
941
7,830
11,191
593
12,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
58,633
165
Minions Killed
151
0
Camps Cleared
0
1,365,578
Distance Traveled
1,409,591
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,619
664
24
2
0
294,546
0
L
Skadi
11,690
731
38
2
0
245,264
0
L
Chiron
10,991
687
63
4
0
260,889
0
L
Janus
8,931
558
30
2
0
283,202
1
W
Sobek
10,887
680
34
2
0
280,825
0
W
Janus
12,596
787
39
2
0
255,745
0
W
Raijin
11,919
745
65
4
0
265,275
2
W
Geb
12,050
753
7
0
0
306,370
0
L
Cabrakan
10,368
648
10
1
0
281,677
0
W
Tyr
11,181
699
6
0
0
301,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role