Player Matchup

Jormungandr
Jormungandr
CallMeMasterMind
Jormungandr
Level 29
God Stats
1W - 0L
1,745 SR
Queue Stats
14W - 7L
1,679 Elo+
Party 1
Baron Samedi
Baron Samedi
InformedGiant
Baron Samedi
Level 149
God Stats
7W - 1L
1,908 SR
Queue Stats
111W - 82L
1,710 Elo+
Party 1
Nemesis
Nemesis
RiaSenpai
Nemesis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 59L
1,332 Elo+
Solo
Team Averages
Level 80
1,718 SR
1,574 Elo+

VS

Team Averages
Level 41
1,500 SR
1,575 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
aliranton
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CallMeMasterMind
Jormungandr
14
8 / 4 / 8
10,312
859
10,114
13,789
11,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
InformedGiant
Baron Samedi
12
4 / 4 / 12
9,738
812
7,924
12,394
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
RiaSenpai
Nemesis
12
7 / 5 / 6
9,563
797
7,452
11,123
5,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 7 / 2
10,190
849
13,123
11,627
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
 
Hun Batz
11
3 / 4 / 5
8,408
701
3,124
8,970
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
aliranton
Bellona
10
2 / 8 / 5
7,778
648
3,585
9,913
5,633
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
19
Kills
12
13
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
7
2
1.14
L
Hun Batz
 
Hun Batz
3
4
5
1.38
W
Jormungandr
CallMeMasterMind
Jormungandr
8
4
8
3
W
Baron Samedi
InformedGiant
Baron Samedi
4
4
12
2.5
W
Nemesis
RiaSenpai
Nemesis
7
5
6
2
L
Bellona
aliranton
Bellona
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
19,832
37,306
Taken
30,510
25,963
Mitigated
12,980
9,472
Healing
2,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,123
1,706
0
197
11,627
4,349
0
6,465
4,952
42,637
0
L
Hun Batz
 
Hun Batz
3,124
474
0
1,610
8,970
2,998
0
5,441
3,409
0
8,203
W
Jormungandr
CallMeMasterMind
Jormungandr
10,114
2,136
0
4,338
13,789
11,420
521
5,640
8,149
42,030
0
W
Baron Samedi
InformedGiant
Baron Samedi
7,924
1,011
638
4,027
12,394
9,280
719
4,841
7,553
22,844
0
W
Nemesis
RiaSenpai
Nemesis
7,452
2,865
0
469
11,123
5,263
460
2,642
8,252
0
19,048
L
Bellona
aliranton
Bellona
3,585
1,276
0
220
9,913
5,633
0
6,132
3,667
0
9,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
26,376
116
Minions Killed
88
0
Camps Cleared
0
594,209
Distance Traveled
478,380
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,190
849
67
6
0
186,305
1
L
Hun Batz
8,408
701
10
1
0
155,638
0
W
Jormungandr
10,312
859
70
6
0
181,002
0
W
Baron Samedi
9,738
812
26
2
0
201,393
2
W
Nemesis
9,563
797
20
2
0
211,814
3
L
Bellona
7,778
648
11
1
0
136,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role