Player Matchup

Ne Zha
Ne Zha
Dope Mental
Ne Zha
Level 18
God Stats
25W - 14L
1,532 SR
Queue Stats
119W - 85L
1,492 Elo+
Party 1
Serqet
Serqet
GeauxCosmic
Serqet
Level 123
God Stats
7W - 1L
1,500 SR
Queue Stats
139W - 105L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HunterRenier134
Morgan Le Fay
Level 65
God Stats
6W - 7L
1,611 SR
Queue Stats
546W - 787L
1,252 Elo+
Party 3
Amaterasu
Amaterasu
II MurpyMain II
Amaterasu
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
ReconxKonan
King Arthur
Level 44
God Stats
4W - 9L
1,258 SR
Queue Stats
134W - 179L
1,292 Elo+
Party 3
Team Averages
Level 52
1,480 SR
1,403 Elo+

VS

Team Averages
Level 44
1,363 SR
1,362 Elo+
Ao Kuang
Ao Kuang
BasqueGang
Ao Kuang
Level 28
God Stats
0W - 2L
1,418 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Fenix1691
Yemoja
Level 25
God Stats
47W - 86L
1,311 SR
Queue Stats
60W - 112L
1,259 Elo+
Party 4
Xbalanque
Xbalanque
PJ-Ducky
Xbalanque
Level 68
God Stats
6W - 14L
1,261 SR
Queue Stats
125W - 201L
1,287 Elo+
Party 4
Discordia
Discordia
XE0NyX-
Discordia
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 73L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
eXe_Ca2525
Baron Samedi
Level 17
God Stats
6W - 4L
1,323 SR
Queue Stats
36W - 34L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
21 / 1 / 6
18,760
670
32,983
29,928
19,585
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
20
3 / 1 / 8
14,900
532
12,299
27,288
29,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
HunterRenier134
Morgan Le Fay
20
5 / 8 / 3
15,099
539
13,990
25,124
10,684
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
II MurpyMain II
Amaterasu
20
0 / 10 / 9
13,332
476
9,070
27,378
20,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
ReconxKonan
King Arthur
10
0 / 5 / 1
9,205
329
1,482
11,156
5,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BasqueGang
Ao Kuang
8
3 / 2 / 2
8,884
317
2,824
6,700
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Fenix1691
Yemoja
17
1 / 7 / 5
11,324
404
7,926
18,607
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
PJ-Ducky
Xbalanque
20
4 / 5 / 4
12,932
462
20,277
21,373
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
XE0NyX-
Discordia
20
11 / 9 / 2
14,861
531
27,551
20,772
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
eXe_Ca2525
Baron Samedi
20
6 / 7 / 6
13,522
483
14,443
22,759
17,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
29
Kills
25
25
Deaths
30
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BasqueGang
Ao Kuang
3
2
2
2
W
Ne Zha
21
1
6
24
L
Yemoja
Fenix1691
Yemoja
1
7
5
0.5
W
Serqet
3
1
8
7
W
Morgan Le Fay
HunterRenier134
Morgan Le Fay
5
8
3
0.81
W
Amaterasu
II MurpyMain II
Amaterasu
0
10
9
0.45
L
Xbalanque
PJ-Ducky
Xbalanque
4
5
4
1.2
W
King Arthur
ReconxKonan
King Arthur
0
5
1
0.1
L
Discordia
XE0NyX-
Discordia
11
9
2
1.33
L
Baron Samedi
eXe_Ca2525
Baron Samedi
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,824
Damage
73,021
120,874
Taken
90,211
85,423
Mitigated
46,135
38,624
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BasqueGang
Ao Kuang
2,824
1,086
0
1,273
6,700
1,498
0
911
5,705
14,169
0
W
Ne Zha
32,983
13,384
0
12,835
29,928
19,585
1,479
14,784
14,814
0
188,921
L
Yemoja
Fenix1691
Yemoja
7,926
1,767
770
2,216
18,607
11,354
921
1,608
16,245
49,962
0
W
Serqet
12,299
2,449
0
7,757
27,288
29,350
628
8,466
18,690
8,058
58,209
W
Morgan Le Fay
HunterRenier134
Morgan Le Fay
13,990
1,396
147
7,740
25,124
10,684
5,231
13,881
10,645
98,850
0
W
Amaterasu
II MurpyMain II
Amaterasu
9,070
4,004
0
8,095
27,378
20,242
2,490
14,657
12,571
0
63,604
L
Xbalanque
PJ-Ducky
Xbalanque
20,277
10,934
498
8,521
21,373
8,055
1,841
4,207
15,468
0
87,591
W
King Arthur
ReconxKonan
King Arthur
1,482
68
0
2,050
11,156
5,562
42
2,236
8,880
0
17,367
L
Discordia
XE0NyX-
Discordia
27,551
2,067
0
3,869
20,772
7,420
270
5,184
14,824
81,200
0
L
Baron Samedi
eXe_Ca2525
Baron Samedi
14,443
2,249
659
6,360
22,759
17,808
868
3,121
19,006
75,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,296
Gold Earned
61,523
610
Minions Killed
478
0
Camps Cleared
0
2,345,827
Distance Traveled
1,888,209
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,884
317
26
1
0
190,792
0
W
Ne Zha
18,760
670
215
8
0
601,244
3
L
Yemoja
11,324
404
72
3
0
451,052
4
W
Serqet
14,900
532
80
3
0
570,301
0
W
Morgan Le Fay
15,099
539
186
7
0
433,909
2
W
Amaterasu
13,332
476
99
4
0
489,106
1
L
Xbalanque
12,932
462
136
5
0
459,935
4
W
King Arthur
9,205
329
30
1
0
251,267
2
L
Discordia
14,861
531
115
4
0
419,486
0
L
Baron Samedi
13,522
483
129
5
0
366,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role