Player Matchup

Pele
Pele
Bronze III
 
Pele
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Attitude
Cerberus
Silver II
Level 127
God Stats
27W - 25L
1,645 SR
Queue Stats
198W - 232L
1,066 MMR
Solo
Ymir
Ymir
Bronze III
Faby030700
Ymir
Bronze III
Level 34
God Stats
3W - 6L
1,595 SR
Queue Stats
23W - 41L
1,354 MMR
Party 1
Vulcan
Vulcan
Silver I
JoseManuel2318
Vulcan
Silver I
Level 107
God Stats
11W - 8L
1,608 SR
Queue Stats
450W - 482L
1,222 MMR
Solo
Izanami
Izanami
Bronze IV
Lifester
Izanami
Bronze IV
Level 60
God Stats
0W - 2L
1,716 SR
Queue Stats
1W - 6L
1,364 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,613 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,547 SR
1,300 MMR
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
BR0THERMAR
Sol
Silver IV
Level 63
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 13L
1,137 MMR
Solo
Serqet
Serqet
Silver I
ExcelsiorMarvin
Serqet
Silver I
Level 48
God Stats
9W - 10L
1,444 SR
Queue Stats
240W - 243L
1,357 MMR
Solo
Jing Wei
Jing Wei
Silver III
OneUce916
Jing Wei
Silver III
Level 146
God Stats
1W - 0L
1,597 SR
Queue Stats
17W - 17L
1,391 MMR
Solo
Athena
Athena
Silver II
UrbanSniper50
Athena
Silver II
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
217W - 201L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 7 / 2
9,436
472
12,264
16,526
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
Attitude
Cerberus
13
1 / 3 / 4
8,658
433
7,151
12,778
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 1
7,588
379
4,191
19,026
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 0
8,603
430
10,005
12,309
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Lifester
Izanami
16
1 / 3 / 0
9,488
474
5,531
11,031
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HorusGilgameshTiamatSobekApollo

VS

Bans
JanusSetBaba YagaCu ChulainnMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 3 / 6
10,958
548
9,316
15,831
11,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
16 / 0 / 4
13,461
673
19,839
15,393
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 1 / 15
11,158
558
8,759
17,571
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Jing Wei
OneUce916
Jing Wei
19
8 / 1 / 2
12,335
617
10,481
11,230
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 15
10,257
513
6,376
16,688
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
28
28
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
7
2
0.57
W
Bellona
 
Bellona
2
3
6
1.67
L
Cerberus
Attitude
Cerberus
1
3
4
1
W
16
0
4
18
W
2
1
15
9.5
L
0
8
1
0.06
L
1
7
0
0.14
L
Izanami
Lifester
Izanami
1
3
0
0.33
W
Jing Wei
OneUce916
Jing Wei
8
1
2
9
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,142
Damage
54,771
71,670
Taken
76,713
42,733
Mitigated
41,933
13,703
Healing
35,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,264
4,137
0
1,008
16,526
7,548
0
6,104
9,594
0
63,998
W
Bellona
 
Bellona
9,316
3,170
0
4,496
15,831
11,264
1,143
6,733
8,618
0
77,277
L
Cerberus
Attitude
Cerberus
7,151
72
0
5,986
12,778
10,318
0
1,147
11,631
49,105
0
W
19,839
9,738
0
12,503
15,393
5,996
4,237
6,273
9,120
96,782
0
W
8,759
2,768
0
7,771
17,571
8,247
21
2,900
14,521
0
56,982
L
4,191
673
246
1,156
19,026
16,326
0
9,150
9,657
26,922
0
L
10,005
3,671
0
1,766
12,309
4,876
0
7,501
4,664
54,539
0
L
Izanami
Lifester
Izanami
5,531
4,026
0
3,541
11,031
3,665
1,479
2,313
8,334
0
68,275
W
Jing Wei
OneUce916
Jing Wei
10,481
8,835
0
5,076
11,230
3,949
2,328
2,764
8,436
0
107,019
W
6,376
1,697
0
5,733
16,688
12,477
246
4,508
12,120
23,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
58,169
523
Minions Killed
576
0
Camps Cleared
0
1,669,439
Distance Traveled
1,969,785
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,436
472
104
5
0
376,374
5
W
Bellona
10,958
548
130
7
0
394,332
6
L
Cerberus
8,658
433
146
7
0
269,361
7
W
Sol
13,461
673
165
8
0
348,865
3
W
Serqet
11,158
558
92
5
0
434,372
8
L
Ymir
7,588
379
25
1
0
309,047
4
L
Vulcan
8,603
430
102
5
0
361,563
7
L
Izanami
9,488
474
146
7
0
353,094
0
W
Jing Wei
12,335
617
158
8
0
364,444
10
W
Athena
10,257
513
31
2
0
427,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role