Player Matchup

Ravana
Ravana
Boredsome
Ravana
Level 111
God Stats
5W - 3L
1,771 SR
Queue Stats
316W - 279L
1,555 Elo+
Solo
Set
Set
Riukotsu
Set
Level 156
God Stats
1W - 2L
1,703 SR
Queue Stats
652W - 665L
1,557 Elo+
Solo
Xing Tian
Xing Tian
dragonknight4000
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 1
Khepri
Khepri
iAniicetus
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,497 Elo+
Solo
Tiamat
Tiamat
im2laz
Tiamat
Level 157
God Stats
0W - 2L
1,136 SR
Queue Stats
22W - 21L
1,526 Elo+
Party 1
Team Averages
Level 128
1,522 SR
1,570 Elo+

VS

Team Averages
Level 98
1,548 SR
1,588 Elo+
Eset
Eset
 
Eset
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BAPTIZMO
Khepri
Level 121
God Stats
4W - 4L
1,486 SR
Queue Stats
121W - 108L
1,584 Elo+
Party 2
Medusa
Medusa
DragonLordh4
Medusa
Level 125
God Stats
4W - 1L
1,642 SR
Queue Stats
145W - 133L
1,595 Elo+
Party 2
Ao Kuang
Ao Kuang
Lyte Sosa
Ao Kuang
Level 89
God Stats
5W - 1L
1,615 SR
Queue Stats
152W - 120L
1,622 Elo+
Party 3
Hun Batz
Hun Batz
McTrashMcgee
Hun Batz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boredsome
Ravana
16
6 / 6 / 4
10,205
680
14,100
14,634
8,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
2 / 8 / 7
9,731
649
7,999
17,450
9,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
19
3 / 2 / 13
11,535
769
10,895
26,880
21,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
iAniicetus
Khepri
17
2 / 5 / 11
10,553
704
9,248
16,944
18,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
im2laz
Tiamat
19
5 / 3 / 10
11,184
746
19,189
12,480
9,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
1 / 4 / 15
10,646
710
13,335
15,488
8,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
BAPTIZMO
Khepri
16
0 / 3 / 15
9,695
646
4,915
20,979
29,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
20
8 / 1 / 10
11,406
760
26,217
10,152
5,382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Lyte Sosa
Ao Kuang
20
10 / 5 / 10
12,457
830
19,054
20,071
15,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
McTrashMcgee
Hun Batz
17
4 / 5 / 9
10,335
689
9,964
12,308
6,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
82
18
Kills
23
24
Deaths
18
45
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
4
15
2.13
W
Khepri
BAPTIZMO
Khepri
0
3
15
2.5
L
Ravana
Boredsome
Ravana
6
6
4
1.33
W
Medusa
8
1
10
13
W
Ao Kuang
Lyte Sosa
Ao Kuang
10
5
10
3
W
Hun Batz
McTrashMcgee
Hun Batz
4
5
9
1.7
L
2
8
7
0.69
L
Xing Tian
3
2
13
4.75
L
Khepri
iAniicetus
Khepri
2
5
11
1.5
L
Tiamat
im2laz
Tiamat
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,431
Damage
73,485
88,388
Taken
78,998
67,745
Mitigated
64,936
32,576
Healing
28,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,335
1,088
8,050
5,662
15,488
8,245
599
9,610
5,878
27,406
0
W
Khepri
BAPTIZMO
Khepri
4,915
118
1,672
1,606
20,979
29,445
518
8,222
12,757
10,971
0
L
Ravana
Boredsome
Ravana
14,100
4,339
3,988
3,927
14,634
8,497
361
5,824
8,810
0
19,639
W
Medusa
26,217
13,091
960
1,616
10,152
5,382
3,582
7,292
2,860
0
62,782
W
Ao Kuang
Lyte Sosa
Ao Kuang
19,054
4,416
846
6,192
20,071
15,137
822
7,519
12,552
28,059
0
W
Hun Batz
McTrashMcgee
Hun Batz
9,964
1,926
1,539
809
12,308
6,727
0
6,689
5,619
0
16,027
L
7,999
3,640
2,974
2,508
17,450
9,412
1,152
8,253
9,197
0
20,012
L
Xing Tian
10,895
492
468
11,296
26,880
21,478
700
12,588
14,292
22,384
0
L
Khepri
iAniicetus
Khepri
9,248
391
2,055
1,492
16,944
18,539
420
5,325
11,619
20,366
0
L
Tiamat
im2laz
Tiamat
19,189
1,653
0
3,868
12,480
9,819
1,155
5,314
7,166
40,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,208
Gold Earned
54,539
128
Minions Killed
171
0
Camps Cleared
0
1,209,214
Distance Traveled
1,232,330
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,646
710
42
3
0
226,311
1
W
Khepri
9,695
646
17
1
0
231,046
1
L
Ravana
10,205
680
18
1
0
247,965
0
W
Medusa
11,406
760
63
4
0
250,513
0
W
Ao Kuang
12,457
830
28
2
0
266,758
0
W
Hun Batz
10,335
689
21
1
0
257,702
0
L
Set
9,731
649
18
1
0
232,722
5
L
Xing Tian
11,535
769
22
1
0
245,129
0
L
Khepri
10,553
704
24
2
0
256,027
0
L
Tiamat
11,184
746
46
3
0
227,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role