Player Matchup

Danzaburou
Danzaburou
RabumeSenpai
Danzaburou
Level 148
God Stats
42W - 37L
1,606 SR
Queue Stats
315W - 316L
1,510 Elo+
Solo
Cerberus
Cerberus
floofy_flipipino
Cerberus
Level 106
God Stats
25W - 25L
1,601 SR
Queue Stats
203W - 248L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xx_So_Sonny_xx
Morgan Le Fay
Level 159
God Stats
11W - 15L
1,491 SR
Queue Stats
258W - 335L
1,413 Elo+
Solo
Team Averages
Level 138
1,566 SR
1,504 Elo+

VS

Team Averages
Level 105
1,584 SR
1,533 Elo+
Loki
Loki
ChrisHaggs
Loki
Level 83
God Stats
15W - 13L
1,599 SR
Queue Stats
518W - 529L
1,544 Elo+
Solo
Merlin
Merlin
Darkchampion27
Merlin
Level 89
God Stats
19W - 23L
1,573 SR
Queue Stats
44W - 54L
1,547 Elo+
Solo
Odin
Odin
junebug_97
Odin
Level 142
God Stats
10W - 4L
1,582 SR
Queue Stats
213W - 239L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RabumeSenpai
Danzaburou
19
8 / 4 / 7
14,290
715
13,677
16,062
6,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 4 / 4
12,848
642
13,784
19,605
22,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
xx_So_Sonny_xx
Morgan Le Fay
16
2 / 3 / 11
12,783
639
13,522
8,507
3,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 7
11,925
596
11,097
14,476
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 6 / 3
12,759
638
10,231
15,832
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 7
13,372
669
13,175
16,706
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
17
Kills
11
11
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
5
6
3
1.08
W
Danzaburou
RabumeSenpai
Danzaburou
8
4
7
2.88
W
7
4
4
2.25
L
4
3
7
2.5
W
Morgan Le Fay
xx_So_Sonny_xx
Morgan Le Fay
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
34,503
44,174
Taken
47,014
31,825
Mitigated
21,690
11,193
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,097
1,954
0
484
14,476
5,184
528
6,987
7,223
0
50,752
L
10,231
580
0
2,560
15,832
5,703
446
8,739
6,799
56,983
0
W
Danzaburou
RabumeSenpai
Danzaburou
13,677
6,059
0
5,274
16,062
6,108
2,697
2,996
12,668
0
67,936
W
13,784
753
0
3,207
19,605
22,349
205
4,742
14,321
35,244
0
L
13,175
4,622
0
2,279
16,706
10,803
180
10,750
5,686
0
31,894
W
Morgan Le Fay
xx_So_Sonny_xx
Morgan Le Fay
13,522
951
0
2,712
8,507
3,368
317
1,419
6,954
55,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
38,056
254
Minions Killed
229
0
Camps Cleared
0
1,021,679
Distance Traveled
1,048,091
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,925
596
73
4
0
358,961
1
L
Merlin
12,759
638
98
5
0
331,109
0
W
Danzaburou
14,290
715
97
5
0
343,929
4
W
Cerberus
12,848
642
69
3
0
355,455
0
L
Odin
13,372
669
58
3
0
358,021
2
W
Morgan Le Fay
12,783
639
88
4
0
322,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role