Player Matchup

Morgan Le Fay
Morgan Le Fay
SwankMetalSwag
Morgan Le Fay
Level 86
God Stats
3W - 2L
1,537 SR
Queue Stats
12W - 13L
1,442 Elo+
Party 1
Bacchus
Bacchus
TheAvenger003
Bacchus
Level 39
God Stats
7W - 9L
1,713 SR
Queue Stats
57W - 62L
1,390 Elo+
Party 1
Tiamat
Tiamat
xDouglasxFreshx
Tiamat
Level 119
God Stats
8W - 9L
1,630 SR
Queue Stats
124W - 124L
1,438 Elo+
Party 1
Team Averages
Level 81
1,627 SR
1,423 Elo+

VS

Team Averages
Level 66
1,703 SR
1,355 Elo+
Anhur
Anhur
 
Anhur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
IssanStrife
Xing Tian
Level 88
God Stats
2W - 5L
1,810 SR
Queue Stats
291W - 428L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
slickdawg98
Sun Wukong
Level 14
God Stats
1W - 1L
1,798 SR
Queue Stats
7W - 19L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SwankMetalSwag
Morgan Le Fay
13
7 / 1 / 6
8,642
864
8,598
7,098
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
12
4 / 2 / 10
7,900
790
5,669
6,776
5,690
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 8
7,662
766
5,537
7,239
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 6 / 2
6,683
668
7,759
9,157
2,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
IssanStrife
Xing Tian
9
2 / 3 / 3
7,289
729
2,388
7,445
5,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
slickdawg98
Sun Wukong
10
2 / 6 / 2
7,143
714
3,729
9,786
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
2
0.33
L
Xing Tian
IssanStrife
Xing Tian
2
3
3
1.17
W
Morgan Le Fay
SwankMetalSwag
Morgan Le Fay
7
1
6
10
W
Bacchus
4
2
10
4.5
L
Sun Wukong
slickdawg98
Sun Wukong
2
6
2
0.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
13,876
21,113
Taken
26,388
10,986
Mitigated
14,811
5,080
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,759
4,067
0
1,446
9,157
2,805
691
7,297
1,506
0
30,011
L
Xing Tian
IssanStrife
Xing Tian
2,388
151
0
0
7,445
5,126
240
4,071
3,228
8,788
0
W
Morgan Le Fay
SwankMetalSwag
Morgan Le Fay
8,598
1,563
0
2,088
7,098
2,398
318
721
6,257
26,413
0
W
Bacchus
5,669
684
0
1,310
6,776
5,690
26
1,211
5,402
14,843
0
L
Sun Wukong
slickdawg98
Sun Wukong
3,729
497
0
551
9,786
6,880
0
7,658
1,850
0
11,417
W
5,537
703
0
1,682
7,239
2,898
277
456
6,537
17,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,204
Gold Earned
21,115
96
Minions Killed
90
0
Camps Cleared
0
590,909
Distance Traveled
513,757
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,683
668
52
5
0
175,651
2
L
Xing Tian
7,289
729
15
2
0
171,452
1
W
Morgan Le Fay
8,642
864
39
4
0
190,741
0
W
Bacchus
7,900
790
21
2
0
204,733
0
L
Sun Wukong
7,143
714
23
2
0
166,654
0
W
Tiamat
7,662
766
36
4
0
195,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role