Player Matchup

Ravana
Ravana
Alexis3166
Ravana
Level 29
God Stats
27W - 22L
1,683 SR
Queue Stats
282W - 218L
1,651 Elo+
Solo
Hades
Hades
ChooChoo__9
Hades
Level 37
God Stats
106W - 89L
1,617 SR
Queue Stats
118W - 101L
1,635 Elo+
Party 1
Hera
Hera
Johnny_2kk
Hera
Level 21
God Stats
2W - 1L
1,300 SR
Queue Stats
52W - 34L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
Penguinjob818
Danzaburou
Level 28
God Stats
18W - 11L
1,787 SR
Queue Stats
190W - 121L
1,667 Elo+
Solo
Sun Wukong
Sun Wukong
lavish_squatter7
Sun Wukong
Level 15
God Stats
9W - 5L
1,818 SR
Queue Stats
36W - 26L
1,751 Elo+
Party 1
Team Averages
Level 26
1,641 SR
1,668 Elo+

VS

Team Averages
Level 17
1,474 SR
1,621 Elo+
Scylla
Scylla
ChrisCxsh
Scylla
Level 9
God Stats
1W - 4L
1,208 SR
Queue Stats
9W - 10L
1,663 Elo+
Solo
Tiamat
Tiamat
MonkeySlapper
Tiamat
Level 26
God Stats
0W - 2L
1,707 SR
Queue Stats
226W - 195L
1,631 Elo+
Solo
Cerberus
Cerberus
NotBigMula
Cerberus
Level 16
God Stats
10W - 8L
1,585 SR
Queue Stats
146W - 92L
1,581 Elo+
Solo
Hou Yi
Hou Yi
Queen-Mistress23
Hou Yi
Level 28
God Stats
14W - 9L
1,371 SR
Queue Stats
414W - 407L
1,565 Elo+
Solo
Artemis
Artemis
Swag_McSavage
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alexis3166
Ravana
20
4 / 0 / 5
12,077
604
8,406
5,394
2,386
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
7 / 6 / 7
10,711
536
8,469
18,419
10,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 5
11,512
576
11,837
11,134
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Penguinjob818
Danzaburou
19
8 / 2 / 4
12,369
618
12,400
13,492
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
lavish_squatter7
Sun Wukong
16
5 / 3 / 1
10,491
525
8,640
13,846
9,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChrisCxsh
Scylla
14
0 / 6 / 5
8,352
418
3,130
11,834
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 6
10,961
548
10,787
14,681
17,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
NotBigMula
Cerberus
16
7 / 5 / 5
10,608
530
9,259
13,577
11,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 5 / 1
10,565
528
9,248
15,465
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
13
0 / 10 / 3
8,344
417
3,856
12,424
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
28
Kills
16
16
Deaths
28
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
Alexis3166
Ravana
4
0
5
6.5
W
7
6
7
1.75
L
Scylla
ChrisCxsh
Scylla
0
6
5
0.42
W
4
5
5
1.3
L
1
2
6
2
L
Cerberus
NotBigMula
Cerberus
7
5
5
1.9
W
Danzaburou
Penguinjob818
Danzaburou
8
2
4
5
L
8
5
1
1.7
L
Artemis
0
10
3
0.15
W
Sun Wukong
lavish_squatter7
Sun Wukong
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,752
Damage
36,280
62,285
Taken
67,981
31,044
Mitigated
42,674
16,223
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Alexis3166
Ravana
8,406
2,592
0
1,295
5,394
2,386
0
1,829
3,565
0
110,932
W
8,469
1,052
405
6,423
18,419
10,243
2,597
5,188
13,231
56,217
0
L
Scylla
ChrisCxsh
Scylla
3,130
681
0
657
11,834
3,541
0
5,426
6,270
35,737
0
W
11,837
3,685
0
2,653
11,134
3,852
856
4,934
6,200
76,293
0
L
10,787
1,903
0
6,879
14,681
17,528
137
2,254
12,400
79,737
0
L
Cerberus
NotBigMula
Cerberus
9,259
318
0
2,290
13,577
11,863
0
3,815
9,614
43,601
0
W
Danzaburou
Penguinjob818
Danzaburou
12,400
5,834
0
4,256
13,492
5,142
2,340
3,844
9,648
0
91,134
L
9,248
5,905
0
3,831
15,465
6,098
755
5,612
9,801
0
67,977
L
Artemis
3,856
2,081
0
1,667
12,424
3,644
586
2,794
9,590
0
35,665
W
Sun Wukong
lavish_squatter7
Sun Wukong
8,640
2,051
0
1,191
13,846
9,421
675
7,381
6,465
0
58,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,160
Gold Earned
48,830
670
Minions Killed
493
0
Camps Cleared
0
1,800,706
Distance Traveled
1,621,462
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,077
604
167
8
0
399,946
0
W
Hades
10,711
536
96
5
0
340,838
2
L
Scylla
8,352
418
85
4
0
333,852
0
W
Hera
11,512
576
150
8
0
334,036
4
L
Tiamat
10,961
548
169
8
0
336,190
1
L
Cerberus
10,608
530
70
4
0
381,351
6
W
Danzaburou
12,369
618
145
7
0
346,651
1
L
Hou Yi
10,565
528
101
5
0
309,643
0
L
Artemis
8,344
417
68
3
0
260,426
2
W
Sun Wukong
10,491
525
112
6
0
379,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role