Player Matchup

Gilgamesh
Gilgamesh
DEADB3AST72
Gilgamesh
Level 22
God Stats
11W - 11L
1,558 SR
Queue Stats
66W - 67L
1,361 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rivenmoon
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 59L
1,498 Elo+
Party 2
Ares
Ares
SPLemon
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,442 Elo+
Solo
Heimdallr
Heimdallr
kafaya1
Heimdallr
Level 29
God Stats
9W - 13L
1,472 SR
Queue Stats
1,334W - 1,457L
1,374 Elo+
Solo
Kukulkan
Kukulkan
neobandhawk
Kukulkan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 94L
1,400 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,415 Elo+

VS

Team Averages
Level 11
1,499 SR
1,401 Elo+
Cu Chulainn
Cu Chulainn
GoodChickenMan
Cu Chulainn
Level 13
God Stats
5W - 3L
1,516 SR
Queue Stats
18W - 23L
1,373 Elo+
Party 1
Izanami
Izanami
Natesclubhouse
Izanami
Level 16
God Stats
21W - 15L
1,611 SR
Queue Stats
270W - 301L
1,360 Elo+
Party 1
Bacchus
Bacchus
Pickle10301030
Bacchus
Level 15
God Stats
1W - 5L
1,197 SR
Queue Stats
192W - 192L
1,357 Elo+
Party 1
Ra
Ra
benk2k
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,535 Elo+
Party 1
Kali
Kali
boogerslammer
Kali
Level 8
God Stats
6W - 4L
1,670 SR
Queue Stats
11W - 14L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEADB3AST72
Gilgamesh
17
5 / 1 / 3
10,705
630
5,910
8,997
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Rivenmoon
Tsukuyomi
16
8 / 1 / 3
10,172
598
7,882
11,740
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
SPLemon
Ares
12
2 / 4 / 5
8,558
503
5,502
13,574
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
kafaya1
Heimdallr
14
3 / 2 / 4
8,812
518
7,782
13,221
5,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
neobandhawk
Kukulkan
17
10 / 2 / 2
10,772
634
10,148
6,534
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoodChickenMan
Cu Chulainn
13
1 / 8 / 2
8,155
480
4,202
13,763
6,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 5 / 1
8,256
486
10,113
11,262
3,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 5
7,628
449
7,539
9,567
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
11
0 / 12 / 0
6,989
411
4,301
11,970
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
6,075
357
1,252
3,771
1,493
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
28
Kills
8
10
Deaths
29
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DEADB3AST72
Gilgamesh
5
1
3
6.5
L
Cu Chulainn
GoodChickenMan
Cu Chulainn
1
8
2
0.25
L
5
5
1
1.1
L
1
3
5
1.17
W
Tsukuyomi
Rivenmoon
Tsukuyomi
8
1
3
9.5
W
Ares
SPLemon
Ares
2
4
5
1.13
L
Ra
0
12
0
0
L
1
1
0
1
W
Heimdallr
kafaya1
Heimdallr
3
2
4
2.5
W
Kukulkan
neobandhawk
Kukulkan
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
27,407
54,066
Taken
50,333
27,536
Mitigated
24,412
16,001
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DEADB3AST72
Gilgamesh
5,910
2,206
0
1,206
8,997
4,871
2,502
364
8,633
0
53,885
L
Cu Chulainn
GoodChickenMan
Cu Chulainn
4,202
778
0
93
13,763
6,507
0
1,983
11,780
2,901
29,193
L
10,113
7,215
0
1,732
11,262
3,983
606
2,878
8,383
0
59,139
L
7,539
1,125
0
671
9,567
8,474
0
2,458
7,109
17,189
0
W
Tsukuyomi
Rivenmoon
Tsukuyomi
7,882
2,073
0
2,917
11,740
4,383
314
1,485
10,255
0
60,726
W
Ares
SPLemon
Ares
5,502
645
0
3,490
13,574
10,116
123
3,458
10,116
19,907
0
L
Ra
4,301
1,002
0
692
11,970
3,955
235
8,165
3,805
29,370
0
L
1,252
550
0
997
3,771
1,493
0
166
3,605
0
20,502
W
Heimdallr
kafaya1
Heimdallr
7,782
4,033
0
7,660
13,221
5,358
580
3,686
9,535
0
55,654
W
Kukulkan
neobandhawk
Kukulkan
10,148
453
0
728
6,534
2,808
3,119
3,379
3,155
59,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,019
Gold Earned
37,103
472
Minions Killed
298
0
Camps Cleared
0
1,605,721
Distance Traveled
1,445,538
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,705
630
120
7
0
342,088
0
L
Cu Chulainn
8,155
480
62
4
0
299,005
0
L
Izanami
8,256
486
100
6
0
349,407
0
L
Bacchus
7,628
449
23
1
0
398,220
2
W
Tsukuyomi
10,172
598
114
7
0
391,619
0
W
Ares
8,558
503
28
2
0
325,612
4
L
Ra
6,989
411
64
4
0
257,032
0
L
Kali
6,075
357
49
3
0
141,874
0
W
Heimdallr
8,812
518
101
6
0
278,574
2
W
Kukulkan
10,772
634
109
6
0
267,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role