Player Matchup

Chaac
Chaac
IamCleve-
Chaac
Level 75
God Stats
7W - 7L
1,410 SR
Queue Stats
35W - 34L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
jenifry
Erlang Shen
Level 83
God Stats
6W - 4L
1,626 SR
Queue Stats
99W - 91L
1,470 Elo+
Party 1
Izanami
Izanami
justeaux
Izanami
Level 8
God Stats
7W - 9L
1,447 SR
Queue Stats
7W - 10L
1,394 Elo+
Party 1
Team Averages
Level 55
1,494 SR
1,450 Elo+

VS

Team Averages
Level 52
1,338 SR
1,462 Elo+
Fenrir
Fenrir
Lowkeytrikster
Fenrir
Level 25
God Stats
2W - 1L
1,182 SR
Queue Stats
83W - 79L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
Marselina1950
Danzaburou
Level 64
God Stats
2W - 4L
1,331 SR
Queue Stats
183W - 195L
1,489 Elo+
Party 2
Bacchus
Bacchus
PERK_Sil3ntrufru
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 150L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IamCleve-
Chaac
15
8 / 5 / 11
11,425
816
15,660
15,644
15,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
jenifry
Erlang Shen
15
6 / 5 / 11
11,364
812
9,937
12,359
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
justeaux
Izanami
16
11 / 5 / 10
12,469
891
10,597
8,505
3,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 8
8,823
630
4,894
16,347
6,146
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Marselina1950
Danzaburou
14
6 / 8 / 8
10,303
736
11,769
14,969
6,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 4 / 5
10,170
726
9,284
14,332
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
25
Kills
15
15
Deaths
25
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
IamCleve-
Chaac
8
5
11
2.7
L
1
13
8
0.38
L
Danzaburou
Marselina1950
Danzaburou
6
8
8
1.25
L
8
4
5
2.63
W
Erlang Shen
jenifry
Erlang Shen
6
5
11
2.3
W
Izanami
justeaux
Izanami
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,194
Damage
25,947
36,508
Taken
45,648
27,496
Mitigated
22,959
9,079
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
IamCleve-
Chaac
15,660
2,369
646
5,207
15,644
15,678
0
1,793
13,851
0
36,815
L
4,894
1,703
270
1,683
16,347
6,146
0
0
16,167
0
10,336
L
Danzaburou
Marselina1950
Danzaburou
11,769
4,861
354
1,801
14,969
6,135
292
0
14,729
0
40,638
L
9,284
1,512
659
2,655
14,332
10,678
138
0
14,143
23,719
953
W
Erlang Shen
jenifry
Erlang Shen
9,937
4,498
0
3,174
12,359
8,106
720
3,164
9,195
0
28,272
W
Izanami
justeaux
Izanami
10,597
7,082
0
52
8,505
3,712
948
4,173
4,332
0
41,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
29,296
166
Minions Killed
126
0
Camps Cleared
0
647,083
Distance Traveled
623,875
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,425
816
45
3
0
228,451
0
L
Fenrir
8,823
630
19
1
0
213,371
0
L
Danzaburou
10,303
736
72
5
0
199,496
1
L
Bacchus
10,170
726
35
3
0
211,008
1
W
Erlang Shen
11,364
812
32
2
0
215,864
1
W
Izanami
12,469
891
89
6
0
202,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role